Renegade - Condi DPS
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- The condition DPS Renegade build for raids. This build has a difficult rotation which requires lots of practice to perform well with. In exchange for the difficulty it brings very high sustained damage, very good CC, high Vulnerability, and multiple supportive auras including and .
- Renegade has a long ramp up time which makes it better suited for long fights without phases. It excels against large stationary bosses where it can hit with every missile of .
- This guide is focused on raids. For the fractal version see Renegade - Condi DPS (Fractal).
- can be taken at roughly 10% DPS loss for roughly 50% Alacrity uptime in squads that do not use two Chronomancer - Utility Boon Support and do not already have a Renegade - Boon Support Power DPS providing Alacrity. Note that a squad will need two Condi DPS Renegades for 100% uptime.
- Your second trait in Invocation is situational.
- Use if you need Resistance or if you want to provide Retaliation for your Dragonhunters.
- should be your default trait as it increases survivability (and writ uptime if you are using one).
- Use if you are not confident in your group's Might uptime.
- Devastation offers a much simpler rotation (without , you can worry less about energy management) and higher survivability from .
- In addition, this will provide higher DPS than Invocation if there are two or more power DPS players in your subgroup, as they will benefit greatly from .
- , , , or .
- or for a cheaper alternative
- Swap legends before you swap weapons. This allows you to proc both and every 9 seconds.
- While in Mace/Axe, always try to let your Auto Attack chain finish, as the last hits are very strong.
- On most fights, there are going to be moments when you can't hit the boss, but you'll still gain energy. During these phases, use and to help keep boons up.
- Try to avoid canceling during its cast.
- You should be swapping legends the moment they are available if the rotation is done correctly.
Start in and on Mace/Axe.
- Weapon swap
- until is available
- , ,
- Weapon swap
- Repeat from Mallyx
- If running , replace with .
- As does not stack, you only want to have one Kalla renegade in each subgroup (unless one adjusts their rotation). Any additional renegades can take Shiro instead of Kalla.
- If taking Shiro, activate during the cast of and otherwise keep the rotation the same (minus the Kalla skills, obviously).
- Video of invocation rotation with Kalla
- Video of invocation rotation with Shiro
- Video of devastation rotation