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Scourge - Alacrity Support Healer

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Healing and Utility

Designed for: Raids

Expansions required: Path of Fire Builds

Difficulty:
Easy
This build was last updated on October 25, 2024 and is up to date for the February 11, 2025 patch.

Overview

A Scourge build that brings heavy support in raids. This build provides sustained healing and extreme resurrecting ability. In addition, it provides permanent Fury Fury, Protection Protection, Swiftness Swiftness and 25 Might Might to its subgroup, as well as a low-cooldown application of Aegis Aegis.

It should be noted that most of the healing is in the form of barrier, which isn't reduced by Agony Agony (in fractals).


Skill Bar

Scourge-skillbar-bg.png
Dagger/Warhorn
X/Torch
Utility


Weapon Variants

and generate enough life force to use any weapon:

  • Use Axe if vulnerability is lacking.
  • Use Scepter for range, and also has the most convenient boon removal.
  • Use Pistol for extra CC (requires Secrets of the Obscure).
  • Staff can be used to provide extra Regeneration Regeneration if you aren't running or .

Both Axe and Scepter also provide extra boon rip.


Skill Variants

Healing

  • - Provides AoE barrier (and therefore more Alacrity Alacrity), but you lose out on a ranged res.


Utility
Any of your utilities can be swapped out for extra utility:


Elite

  • - if heavy AoE boonstrip is needed or for a little more Might Might.
  • - for soloing Thaumanova heat room with your massive health pool.


Template Code

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Specializations


Trait Variants


Equipment

Head
Harrier
Shoulders
Harrier
Chest
Harrier
Hands
Harrier
Legs
Harrier
Feet
Harrier
Backpiece
Harrier
Accessory
Harrier
Accessory
Harrier
Amulet
Harrier
Ring
Harrier
Ring
Harrier
Dagger
Harrier
Warhorn
Harrier
Sigil
Sigil
Torch
Harrier
Sigil
Rune
x6
Infusion
x15
Infusion
x3
Relic


Relics

  • Your heal options do not have especially low cooldowns, so is rather underwhelming even if it is the strongest option. Players that own Secrets of the Obscure could consider , as this will allow you to cover Fury Fury without relying on .
    • In this case, it is strongly recommended to bring a pistol as this can provide extra triggers from .


Sigils


Consumables

Food


Utility


Usage

Alacrity

Thanks to

, every barrier you provide also grants Alacrity Alacrity. This means using , and off cooldown on your group.

Be aware that each of these skills applies barrier in a different way:

  • provides barrier to five targets in a 300-unit radius of where you drop your shade.
  • provides barrier to three targets in a 180-unit radius around you and each of your shades.
  • pulses barrier three times to five targets in a 300-unit radius around you, THEN a final pulse to three targets in a 180-unit radius around you and each of your shades.


Healing

  • Your healing is divided between refreshing barriers on your allies and slow healing over time.
  • Switch to Staff if Regeneration Regeneration runs out and use three times before swapping back. You can also dodge to trigger .
  • You can stack multiple barriers to preempt heavy damage, but keep in mind that barriers are capped at 50% of your ally's maximum health.
  • Use off cooldown for AoE pulsing heals. Delay it if you anticipate that you might need to vacuum up downed allies.
  • Use off cooldown to provide some minor healing.
  • is a powerful pulsing heal that also provides Regeneration Regeneration and revives downed allies.
  • Thanks to , each application of barrier removes one condition.


Might


CC


General Tips

  • Try to place your shade on one side of the group, and stand on the other side - this will help spread barrier more evenly.
  • If lots of boonstrip is needed, remember that , and strip boons as well.


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
OfficerAndyGentleman gave this build 5 stars • April 2024
Simple to play, but rewards encounter knowledge by timing barrier to negate incoming attacks. Struggles a bit when raw burst healing is required, but provides all the staple healer boons and the res power is a huge plus. Biggest drawback is the unreliable access to stability and swiftness.
5 stars
Doc Doom gave this build 5 stars • July 2023
This is an incredible support build currently. You can easily maintain perma alac, fury, 25 might, protection, and regen while preventing a ton of damage with barriers and condi cleanse. With the recent buffs to Well of Blood, the actual healing is much better now as well. You no longer need to spam your F4 for Transfusion, which means you can hold on to it for CC or to rez a player that is about to go down (since it only pulls a player in on the initial activation). The utilities are also pretty flexible, so you can adapt your build to focus on what is needed most for the encounter. The outdated overview for this build is not doing it justice. Also, I just want to clear up a misconception I often see real quick. The barrier granted by Manifest Sand Shade and Sandstorm Shroud have a radius of 300, not 180. I know some fans of the old noob rezzer bot don't like this new Heal Scourge, but it is honestly an incredible build with so much to offer.

Comments

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