Scourge - Cele Alac


This build is unrated.

Focused on: Strike damageDpsBurstBoonrip and Boon support

Designed for: WvW Zerg

Expansions required: Heart of Thorns builds

Difficulty:
Easy


Overview

A build designed to strip boons and lay down high spike damage while applying Alacrity Alacrity.


Skill Bar

Scourge-skillbar-bg.png
Axe/Focus
Greatsword
Utility


Template Code

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Specializations

Variants

  • slightly higher DPS

Variants

  • if Life Force generation is an issue


Equipment

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Axe
Celestial
Focus
Celestial
Sigil
Sigil
greatsword
Celestial
Sigil
Sigil
Rune
x6
Infusion
x18


Relic

  • Speed - utility
  • Isgarren - damage
  • Thief - damage alternative


Equipment Variants

Sigils


Consumables

    • Any 100 concentration personal food is viable, since most commanders won't drop this feast


Usage (WIP)

Overall Priorities

High
  • Wells
  • Boon rip
Moderate
  • Shades
  • Sustained pressure
  • Single target damage
Low
  • Support


Surviving

  • This build has moderate passive defense
  • This build has no mobility skill access
  • This builds has low active defenses
    • Be conservative with , it is your only stunbreak
    • Don't use if the cast is likely to be interrupted
Active defense priority
  • - for stunbreaking
  • Dodge


Detailed Explanations

Wells

  • Try to save your Well skills for the commanders call
    • If you aren't using voice communication, use your wells at the same time as the other Necromancers in your group
  • Cast before , due to the longer cooldown
  • Only use your Well skills at the same time, do not use one early and desync their cooldowns
  • When using ground AoEs like or , try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to


Boon rip

  • Use and when the enemy group is pushing towards you or your group is in melee
  • Avoid casting + when there is 12 seconds or less left on 's cooldown
    • Save your final charge of when there is 15 seconds or less left on 's cooldown
  • While is your only stunbreak, it can be used for unlimited target boon rip if you feel your party support is good enough


Shades

  • Your shade spike consists of casting before casting, in order:
    • These are all instant and can be cast at the same time, but drop skills from bottom to top if limited on Life Force


Sustained pressure

  • Use immediately after Weapon Swap Weapon Swap and use it again immediately before swapping back
    • Delaying your Weapon Swap Weapon Swap slightly for the cooldown is fine
Skill priority
  • + - always together, on call
Axe
  • + - procs
  • - only on single target
  • - only if low on Life Force


Single target damage

  • Use pick off isolated players


Support

  • Barrier lasts 5 seconds after application before decaying
  • Use and before pushes and during extended engages
  • Pay attention to allies with used on them, apply barrier before the buff times out
    • begins flashing on the buff bar at 5 seconds remaining
  • Use as a desperation condition clear if you have no other options


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