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Scourge - Corrupter

This is a test build. You may comment and rate it.

Focused on: Condition damage and Boon removal

Designed for: PvP Conquest

Difficulty:
Normal
This build was last updated on May 25, 2024.

Overview

A high condition damage PvP Scourge build made to win teamfights and smaller skirmishes.


Skill Bar

Scourge-skillbar-bg.png
Pistol/Torch
Scepter/Warhorn
Utility

Weapon Variants

  • Take Staff if you don't own SotO (and therefore must use Scepter instead of Pistol) or if you need the utility more than the damage/mobility of Scepter+Warhorn.

Utility Skill Variants


Template Code

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Specializations

  • will deal higher burst damage but lower teamfight DPS, especially if you miss one or more fears.


Equipment

Pistol
Torch
Sigil
Sigil
Scepter
Warhorn
Sigil
Sigil
Rune
Amulet
Relic


Amulet

Relic


Usage

Elite specialization basics

  • is replaced by the Sand Shade mechanic. Effects that trigger on entering, while in, or while leaving shroud can be used with the new Shroud 5 skill: .


General

  • Your main job is to dish out big AoE damage and CC and while corrupting boons for even more. As such, watch your target's boons and don't waste your attacks on boonless foes unless they are being focused down by your team.
  • grants Might Might and cleanses a condition on any ally (including yourself) that you grant barrier to via Scourge skills and traits. triggers this, so one of your main sources of sustain and cleanse is corrupting or stripping boons from enemies.
  • and provide additional passive sustain through your damage. Play aggressively but position carefully, as you cannot reposition as easily as other builds.
  • Always open with , even if you need to place it before combat, to benefit from and from the beginning of combat. Make sure there is always at least 1 shade active.
  • Use carefully but as often as possible. As a source of Fear Fear it will CC and deal damage.
  • Scepter skills (including the auto attack chain) are not projectiles and can be used to play around projectile denial (such as Magnetic Aura Magnetic Aura).


Ratings

This build has a rating of 3 stars based on 2 votes.
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3 stars
Alton gave this build 3 stars • February 2025
Edit 2/13/25: This build is honestly not worth playing anymore in my opinion with the current meta for 2025. It's simply just too weak. The sustain is far too slow to keep up with the spear Cronomancers and Willbenders. Especially now that we have spear, sword-warhorn Harbingers, you might as well forget it. When it comes to condi scourge this is going to be your best bet, but honestly its not even worth your time.
3 stars
Ethan gave this build 3 stars • December 2024
I wish I had something better to say about scourge than a 3, but I just really don't think it works in pvp anymore. There was hope for it when alacrity got added to barrier procs, but that has since been removed, leaving behind a build that hybradises damage and support. It pushes small barriers, but not enough to save anything, and it has damage and boon corrupts, but less of both than condi reaper. As Alton has also said, it has a weakness to burst damage due to the slow and sustained nature of its healing, which when the meta is full of willbenders, spear mesmers and even spear heralds, isn't fun. I don't think it's worth playing at all without a support, and even with one, I don't see why you would ever pick it. Reaper and Harbinger have been better for years, that hasn't changed, and it probably won't

Comments

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