Scourge - Power Scourge

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Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damageArea Damage and Boon Corruption.

Designed for:


Power Scourge brings extremely high power damage with good spikes and sustained damage potential, along with the usual Scourge boon corrupts.

Skill Bar


Skill Variants


  • Ranged boon corrupt and barrier.
  • For extra lifeforce and stunbreak.
  • Defensive mobility and situational utility.



  • Trades damage for boon corrupts close range


Switch Spite to Blood Magic for a decent increase in group support.

  • if another Scourge is already taking


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PvE weapon swap.png
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Superior Rune of Vampirism
Mighty WvW Infusion


  • More Berserker's pieces will give higher effective power at the cost of health and armour.




  • higher effective Power than Bloodlust but vulnerable to Weakness.


  • Highest damage option
  • High damage and might uptime
  • If Fury up time is an issue


  • Higher damage if you can guarantee 25 might stacks.
  • Defensive option.



  • Use your shroud skills frequently, but remember that since they have no cast time you can also cast other skills while using them - avoid downtime.


  • a strong life force generator and high single target damage skill.
  • is one of your most powerful skills, try to use it as often as possible for AoE boon corruption.
  • massive spike and boon rip on a single target.


  • Staff auto attacks are low impact and its abilities relatively long cooldowns, so the best use of the weapon is to use its cooldown skills then swap out as soon as possible.
  • Use
    to build area condi stacks.
  • and
    usage should be more careful, don't be afraid to leave them off cooldown when swapping back to Axe.
    • is one of your limited anti-condition skills so use it carefully.
    • Interrupt key skills with the fear of


  • Your shade skills activate around you as well as all active shades.
  • All of your shade skills will proc the strike of
  • will continue pulsing if a new shade is summoned at the location of the new shade so there should be no worry about re-positioning shades when needed.
    • Use both wells during
      to activate the 33% crit chance and 300 Ferocity bonus from


Build rating - 5 stars
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6 Ratings
5 stars
Pleasebean gave this build 5 stars 4 weeks ago

A very solid build for easy zergling mode while able to survive very well but struggle quite a lot in 1v1 situations. Overall

this is a good build.

5 stars
Bluezone76 gave this build 5 stars last month

if you want to play with the necromancer in wvw this build is the best solution, for direct damage, aoe and boon corruption

5 stars
Tyroxin gave this build 5 stars September 2018

Lacking a bit in sustained damage against Celestial builds, and yes now lacking considerably in the boonrip department due to not using scepter. But still probably the highest available spike which isn't that hard to pull off.

3 More Ratings
4 stars
Freya gave this build 4 stars September 2018

It's a great build, but i would still rank it bellow celestial variant. I know that celestial has less damage burst and ussualy also overall, but it has better sustain (self and group) and even in 15 man guild groups damage from 5-6 scourges is enough to down all the people that are caught, also curse/scepter buffs recently.

5 stars
Xivor gave this build 5 stars February 2018

Powerful build, and long overdue on this website. The recent, much-needed nerfs to condi DPS on the Scourge has paved the way for power to shine once again. Not as high DPS as Reaper, but the amount of corruption and barrier support makes this build shine, especially as the meta shifts to more balanced between melee push comps and pirate ship ranged comp.

5 stars
The Blue Rangerr gave this build 5 stars February 2018

A powerful power build that deals exceptional damage at mid to close range. Drops off at long distance fights.

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