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Scourge - Support Scourge (WvW)

The community gave this build a rating, making it second-tier: Good

Focused on: HealingBoon removal and Boon support

Designed for: WvW Zerg

Expansions required: Heart of Thorns buildsPath of Fire BuildsSecrets of the Obscure builds

Difficulty:
Easy
This build was last updated on August 05, 2025 and is up to date for the August 19, 2025 patch.

Overview

A build designed to strip boons, provide barrier and bring rez utility with Transfusion


Skill Bar

Scourge-skillbar-bg.png
Staff
Greatsword
Utility


Variants

Utility


Template Code

[&DQgTNTIbPD1+FgAAchYAAHMBAAAkFwAAYBcAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations

Variants
  • Vampiric Aura


Equipment

Head
Minstrel
Shoulders
Minstrel
Chest
Minstrel
Hands
Minstrel
Legs
Minstrel
Feet
Minstrel
Backpiece
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Amulet
Minstrel
Ring
Minstrel
Ring
Minstrel
Staff
Minstrel
Sigil
Sigil
Greatsword
Minstrel
Sigil
Sigil
Rune
x6
Infusion
x18
Relic


Equipment Variants

Relic
  • Relic of the Flock
  • Relic of Geysers
Sigils
  • Sigil of Superior Sigil of Frenzy
  • Sigil of Superior Sigil of Concentration


Consumables

    • Alternatives: or


Usage

Overall Priorities

High
  • Wells
Moderate
  • Boon rip
  • Heal/Cleanse Support
Low


Surviving

  • This build has moderate passive defense
  • This build has no mobility skill access
  • This build has low active defenses
    • Be conservative with Trail of Anguish, it is your only stunbreak
    • Don't use Sand Flare if the cast is likely to be interrupted
Active defense priority
  • Trail of Anguish - for stunbreaking
  • Dodge
  • Sand Cascade
  • Sandstorm Shroud
  • Sand Flare


Detailed Explanations

Wells

  • Save your Well of Corruption for the commanders call
    • If you aren't using voice communication, use your wells at the same time as the other Necromancers in your group
  • When using pulsing ground AoEs like Well of Corruption, try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to


Boon rip

  • Use Ghastly Breach and Nightfall when the enemy group is pushing towards you or your group is in melee
  • Your Punishment skills all remove boons, but with the exception of Ghastly Breach should be prioritized on allies
    • Try to aim them to hit both allies and enemies as much as possible


Heal/Cleanse Support

  • Use Sand Flare and Sand Cascade as often as possible on pushes and during extended engages
  • Barrier lasts 5 seconds after application before decaying
  • Make sure to use Manifest Sand Shade on your group before casting Nefarious Favor, Sand Flare or Sand Cascade
    • Save your final charge of Manifest Sand Shade when there is 12 seconds or less left on Sandstorm Shroud's cooldown
  • Pay attention to allies with Illusion of Life used on them, apply barrier before the buff times out
    • Illusion of Life begins flashing on the buff bar at 5 seconds remaining
  • All your Mark skills on Staff heal and give additional effects via Transfusion
    • Hit enemies with them when possible, but prioritize allies
    • Use Mark of Blood as often as possible for healing
    • Chillblains is also for healing, but with a bigger heal and longer CD, so save it for when more healing is needed
    • Putrid Mark should be saved for condition clear
    • Save Reaper's Mark for Stability Stability when it can't be covered by the main stability provider in your group
      • If possible hit enemies with Reaper's Mark in particular, since the Fear Fear is a useful CC


Ratings

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