Scrapper - Power Scrapper
The community gave this build a rating, making it top-tier: Great
A simple scrapper build with very high defense thanks to its barrier generation. This build also generates high Quickness uptime for itself and allies and has extremely high utility and CC.
- Rifle can be used if ranged is desired
- - use with for a very easy, laid back playstyle
- - For condi cleanse
- - high DPS option
- - mobility
- - Area CC; can be detonated for blast finishers.
- - Long duration mobile stealth field which can be used to avoid mob agro in various situations.
- Fury generation when solo
This variant provides boon support and extra defense at the cost of damage.
Ascended gear is not required. This set uses gear similar to Build:Scrapper_-_Quickness_Support_Power_DPS, making it ideal for general PvE. You are encouraged to change the amount of Diviner gear used in this build to suit your liking; a minimum boon duration of 50% is recommended.
- Marauder - trades a small amount of damage for a large increase in HP
- Diviner, Commander - boon duration
- , , - defense
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- , - DPS
- - defense
- (and variants) - farming
- , - dps
- Use gyros off cooldown for Quickness generation
- , , , and are your highest damage skills, use them whenever possible. Fill with auto-attacks.
- Always try to use inside a lightning field. Doing so applies Vulnerability which stacks with .
- Never interrupt your auto-attack chain.
- Having superspeed is a dps increase due to , you can grant yourself superspeed via , , , and .
- Use off cooldown.
- You have high amounts of sustain via your passive barrier generation
- is both a block and gives you barrier, It can be used to stockpile barrier and absorb high damage attacks.
- You can quickly call and detonate for regeneration and area healing via the blast finisher.
- The Healing from grants swiftness, which compounds with to further increase damage
- inside a lightning field.
- doubles as both a lightning field and a hard CC option.
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