Scrapper - Quickness Support Power DPS
The community gave this build a rating, making it top-tier: Great
Focused on: Direct damage and Support
Overview
Scrapper boon support build capable of providing good DPS along with 100% Quickness and
Superspeed uptime to five targets.
This build fills the role of quickness source for your subgroup, and it can generate ~65% Fury, ~7
Might and ~10%
Protection.
Quickness Scrapper's real strength lies in , which allows it to tank without investing in extra survivability, maximising damage on encounters that would otherwise force the tank to gear more defensively. Further, the majority of its Quickness is applied in a 360 radius rather than the 240 radius of some chronomancer builds, or the cone of firebrand. This makes it more reliable in groups that stack poorly, but also means that it cannot fulfil kiting roles.
Skill Bar
Skill Variants
Utility
- could be used to replace either or if the groups needs
Stability or damage reduction. This is a significant DPS loss whichever skill is replaced; is a bigger DPS loss, but will allow you to benefit from the extra
Quickness generation if it is otherwise lacking. Be aware that can rapidly down you if your teammates are taking too much damage.
- could also be taken for a potent condi cleanse, but with the same caveats as above.
Elite
- will provide
Stealth to five targets, which can be very potent in the right situation. Avoid using it in general, however, as
Stealth can interrupt players attacks and it interferes with deadeye rotations that rely on
Stealthing only at the correct time.
Template Code
Specializations
Trait Variants
- if the group is lacking
Might.
- should be a small DPS increase if you're using .
Equipment
Diviner
Berserker
Diviner
Berserker
Diviner
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x18
Equipment Notes
- This setup provides ~34.5% boon duration.
- If you find yourself wanting more or less boon duration, you can change the hammer to
Diviner stats and switch one or more of the armour pieces to
Berserker stats. Make sure not to go lower than ~28% boon duration.
- If you find yourself wanting more or less boon duration, you can change the hammer to
- You could also switch the for a or use food such as .
- In fractals, you might be able to get by in full
Berserker stats gear if you have the correct mastery and enough AR.
Consumables
Food
Utility
Usage
- Use , , , and off cooldown for
Quickness.
- Use off cooldown for
Protection.
- You have enough boon duration that you can very slightly delay your gyro skills if necessary. In particular you might want to use to revive someone, or delay for a defiance bar or to avoid knocking adds away. You shouldn't delay for more than a few seconds though or your
Quickness uptime will suffer!
- If tanking, the sustain from depends on attacking, so don't slack on your DPS.
- Hammer is an overloaded weapon in terms of utility: reflects projectiles, is a series of short evades, is a channeled block, and is an AoE stun. Making the best use of all of them will greatly improve your effectiveness.
Damage
- Use off cooldown.
- Most of your damage comes from and . They have a very similar cooldown so you can "link" them together - every time you use , jump into and use .
- Every third time you do this, you can also use .
- Most of the rest of the time you fill with hammer autos.
- See the Power DPS build for more details about structuring the rotation.
Ratings



Comments
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