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Soulbeast - Hand Kiter

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The community gave this build a rating, making it top-tier: Great.

Focused on: Hand kiting.

Designed for:

Expansions required:

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Information

A Soulbeast build that kites hands on Deimos.


Skill Bar

Juvenile Black Bear.png
Juvenile Blue Moa.png
GreatswordHealingUtilityElite
Longbow

Weapon Variants

Axe/Warhorn can be used to replace either weapon set if you are struggling to maintain Regeneration Regeneration.


Skill Variants

  • You could run instead of if you need to lower your toughness to avoid being tank.
  • If you are bringing a warhorn, then you don't need to maintain Regeneration Regeneration and so you could bring for more sustained healing.


Pets

As Soulbeasts cannot pet swap, you have a choice between Black Bear and Blue Moa. Black Bear provides an additional invulnerability from , and Blue Moa provides a heal from .


Specializations

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Equipment

Harrier stat icon.png
Harrier stat icon.png
Harrier stat icon.png
Magi stat icon.png
Magi stat icon.png
Magi stat icon.png
Harrier stat icon.png
Harrier stat icon.png
Harrier stat icon.png
Harrier stat icon.png
Harrier stat icon.png
Harrier stat icon.png
Harrier stat icon.png
PvE weapon swap.png
Harrier stat icon.png
6x
Superior Rune of the Water
18x
Healing Infusion
  • You can run more Minstrel gear depending on your tank's toughness.
  • Pretty much any combination of healing gear works provided you have a minimum of 34% boon duration. You can just use Druid - Boon Support Healer gear if you have it.


Runes

Many runes will work in place of , such as:


Consumables

Food:


Utility:


Usage

  • The key aspect of this build is to maintain permanent Protection Protection and Regeneration Regeneration by using off cooldown and following up with to extend the boons. You can dodge for extra Protection Protection from .
  • If you find that you need to be more reactive with your heal, you can make up for the loss of Regeneration Regeneration by taking a warhorn.
  • High numbers of hands can be stacked with or .
  • Use on every Mind Crush.
  • can save you from being downed once every 60 seconds. Triggering it will knock you out of , so you will be more vulnerable until you can re-enter.
  • can be used to prevent incoming damage, but you will be without it a very long time afterwards, so it should only be used in an emergency.


Video example

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Build rating - 4 stars
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1 Ratings
4 stars
Chinkeeyong gave this build 4 stars September 2018

It kites hands. While Herald is usually safer and also provides offensive buffs, this is a solid build to run if you already have Healing Druid gear.

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Comments

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