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Soulbeast - Poisonbeast Roamer

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damage and Mobility

Designed for: WvW Roaming

Expansions required: Path of Fire Builds

Difficulty:
Easy
This build was last updated on April 09, 2025 and is up to date for the March 11, 2025 patch.

Overview

A well-rounded condi Soulbeast WvW roaming build with good damage, mobility, CC and sustain. While designed primarily for 1v1s, the build can also hold its ground in smaller group fights and has no trouble soloing camps and other objectives roamers tend to go for.

Uses evasion and mobility to survive pressure while waiting for an opening to show where it can unleash its CC and condition burst.


Skill Bar

Janthiri Bee
Alpine Wolf
Dagger/Dagger
Shortbow
Utility


Skill Variants

Utility

Viable choices for the 3rd utility slot:

  • - on-demand evasion and improved endurance regen/superspeed on low CD is never bad.


Pets

  • Siamoth Siamoth over Alpine Wolf Alpine Wolf - they both have and a CC, but Alpine Wolf has better mobility and 2 leap finishers in Beastmode while Siamoth has a better F2 skill, slightly longer CC duration and a bit more damage in Beastmode. Very similar pets, this one comes down to personal preferences.
  • Hawk Hawk over Janthiri Bee Janthiri Bee - if you don't have access to the Janthir Wilds expansion, you'll have to use the older version of the build with Hawk. The merged F3 is the same. You lose a burst skill and a CC but gain much better mobility.


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Specializations

Variants

  • is worth considering when you're running at least 2 stances and roaming in a group.


Specialization Variants

Skirmishing Skirmishing over Nature Magic Nature Magic: lower sustain in exchange for higher damage.

Variants

  • is also a viable option, trading an offensive passive buff and bow skill recharge for more flexibility.


Equipment

Head
Trailblazer
Shoulders
Trailblazer
Chest
Trailblazer
Hands
Trailblazer
Legs
Trailblazer
Feet
Trailblazer
Backpiece
Trailblazer
Accessory
Apothecary
Accessory
Apothecary
Amulet
Apothecary
Ring
Apothecary
Ring
Apothecary
Dagger
Trailblazer
Dagger
Trailblazer
Sigil
Sigil
Shortbow
Trailblazer
Sigil
Sigil
Rune
x6
Infusion
x18
Relic


Equipment Variants

Relics

  • - adds a strong offensive proc whenever you use an elite skill. Enemies under the eye get hit every second, so the value of this relic goes up significantly if you can root them right under it with .
  • - adds a new condition to the build with a high uptime, making it harder for enemies to cleanse your more important conditions while providing a small damage boost.


Runes

  • - a bit more defensive option that retains the most important stats of Trapper, and you don't need to craft this. Quite cheap too.


Consumables

Food

There are several viable options:


Utility


Usage

To be added.


Related Builds


Ratings

This build has a rating of 4 stars based on 1 votes.
Log in or register to rate this build.
4 stars
Hanz gave this build 4 stars • April 2025
A really solid, old condi build. The burst and mobility are great, cleansing is a bit mediocre. Can sturggle against very high cleansing specs though, and since the skills scale poorly with Power, Cele isn't a solution here.

Comments

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