Soulbeast - Power DPS


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Legendary.png

Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damage.

Designed for:

 

Expansions required:

GW2 Path of Fire logo.png

Information

A power DPS Soulbeast build for fractals and raids. This build brings very high burst damage and good CC, making it strong in short fights or fights with burst phases. It also provides heavy Vulnerability Vulnerability and can drop Vulture Stance.png Vulture Stance to bring Ranger utility like spirits with little to no DPS loss.

Skill Bar

Juvenile Rock Gazelle.png
Juvenile Electric Wyvern.png
GreatswordHealingUtilityElite
Sword/Axe

Weapon Variants

Dagger/Axe
Axe/Axe

Both Dagger and Axe can replace sword mainhand with almost no changes to the rotation. Sword will produce the highest burst, Dagger will provide better sustained DPS, but Axe mainhand will result in a ~3% DPS loss in fights where you can stay in melee the whole time.

Pets

Your second pet usually won't matter, as unmerging is a significant DPS loss, but you should equip a strong CC pet in the slot (such as Juvenile Electric Wyvern Juvenile Electric Wyvern) to save your group if CC is really bad.

Spirits

Spirits are unique Ranger summons that buff 10 players in a large radius around them.
  • In raids: As spirits can affect an entire raid squad, they are extremely powerful in raids and almost all of them provide great benefits to a raid comp.
  • In fractals: Spirits are weaker in fractals due to only affecting 5 players, but remain strong buffs that should be taken if possible.
  • Frost Spirit.png Frost Spirit provides a 5% increase to your squad's power DPS.
  • Sun Spirit.png Sun Spirit provides a ~5% increase to your squad's condition DPS.
  • Water Spirit.png Water Spirit provides sustained healing to 10 people in a huge radius. This keeps them from dying and sustains their
    bonus.
  • Spirit of Nature.png Spirit of Nature provides an emergency resurrect that can affect up to 10 people, including yourself.
  • Stone Spirit.png Stone Spirit provides protection, which again keeps your squadmates from dying and sustains their
    bonus.
As your raid squad will usually have a Druid - Boon Support Healer to handle spirits, you normally won't be expected to slot them. Druids are also better suited to take spirits due to Nature's Vengeance.png Nature's Vengeance. However if you only have one Druid, or you're running an off-meta comp with no Druids, you can replace Vulture Stance.png Vulture Stance with a spirit to free up your Druid's utility slots and support your team. The party buff provided to your team will outweigh the personal DPS loss.
Due to the decreasing popularity of Druids in fractals, it's very possible that you will be the only Ranger in a fractal party. In this case you should definitely take Frost Spirit.png Frost Spirit over Vulture Stance.png Vulture Stance.

Other Skill Variants

Utility Skills

  • Frost Trap.png Frost Trap - better burst damage than Vulture Stance.png Vulture Stance in very short damage windows. This skill scales well with power buffs making it great on Keep Construct, Deimos, and Conjured Amalgamate.
  • Storm Spirit Storm Spirit
    1Activation.png
    20Recharge.png
    Storm Spirit
    Spirit. Summon a storm spirit that grants nearby allies a chance to apply vulnerability when attacking.
    Storm Spirit.pngStorm Spirit (6s): 75% chance to apply vulnerability on hit.
    Vulnerability.png3Vulnerability (10s): 3% Incoming Damage, 3% Incoming Condition Damage
    Targets.pngNumber of Targets: 5
    Duration.pngEffect recharge: 10 seconds
    Duration.pngDuration: 60 seconds
    Radius.pngRadius: 1,000
     Forward arrow blue.png 
    Call Lightning Call Lightning
    20Recharge.png
    Call Lightning
    Spirit. Your storm spirit sacrifices itself to generate a powerful blast of electricity.
    Damage.pngDamage: 353
    Daze.pngDaze: 3 seconds
    Targets.pngNumber of Targets: 5
    Radius.pngRadius: 240
    - instant 25 Vulnerability Vulnerability and very strong hard CC.
  • Muddy Terrain.png Muddy Terrain - if soft CC is needed.
  • "Protect Me!".png "Protect Me!" - AoE stunbreak.
  • Quickening Zephyr.png Quickening Zephyr - helps fill gaps in quickness.

Elite Skills

Specializations

Variants
  • 24px Essence of Speed if not running Vulture Stance.png Vulture Stance, which will also help round out boon uptimes.
  • 24px Leader of the Pack is worth running if there are multiple power DPS in your party/subgroup. This is a personal DPS loss but a party DPS increase. Always take it regardless on Keep Construct, Deimos, Conjured Amalgamate, and Qadim.

Equipment

Ascended Head (Medium).png
Berserker stat icon.png
Ascended Shoulders (Medium).png
Berserker stat icon.png
Ascended Chest (Medium).png
Berserker stat icon.png
Ascended Hands (Medium).png
Berserker stat icon.png
Ascended Legs (Medium).png
Berserker stat icon.png
Ascended Feet (Medium).png
Berserker stat icon.png
Ascended Back.png
Berserker stat icon.png
Ascended Accessory1.png
Berserker stat icon.png
Ascended Accessory2.png
Berserker stat icon.png
Ascended Amulet.png
Berserker stat icon.png
Ascended Ring1.png
Berserker stat icon.png
Ascended Ring2.png
Berserker stat icon.png
Ascended Greatsword.png
Berserker stat icon.png
Superior Sigil of Force.png
Superior Sigil of Impact.png
PvE weapon swap.png
Ascended Sword.png
Berserker stat icon.png
Ascended Axe.png
Berserker stat icon.png
Superior Sigil of Force.png
Superior Sigil of Impact.png
Superior Rune of the Thief.png6x
Superior Rune of the Thief
48px18x
Mighty +5 Agony Infusion

Variants

  • in fractals, due to Agony Resistance conversion into precision.
  • on Keep Construct.
  • in fractals, Slothasor, or Samarog (run full Berserker's stats).
  • and Major Sigil of the Night on night time encounters.
  • Slaying sigils if applicable.

Consumables

Food
  • Bowl of Sweet and Spicy Butternut Squash Soup Bowl of Sweet and Spicy Butternut Squash Soup
    Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
    Nourishment (1 h):
    Food.png+100 Power+70 Ferocity+10% Experience from Kills
    Consumable
  • Alternatively, feel free to use
    Plate of Truffle Steak Plate of Truffle Steak
    Plate of Truffle Steak.pngPlate of Truffle Steak
    Nourishment (30m):
    Food.png+100 power+70 precision+10% Experience from kills
    Consumable
    and full Berserker set on all equipment for a minor DPS loss and cheaper food.
Utility
  • Furious Sharpening Stone Furious Sharpening Stone
    Furious Sharpening Stone.pngFurious Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain Power equal to 3% of your PrecisionGain Ferocity equal to 3% of your Precision+10% Experience from Kills
    Consumable
    or slaying potions

Usage

The logic behind this rotation is to use your high burst damage skills 24px Worldly Impact, 24px Maul, Path of Scars.png Path of Scars, and Whirling Defense.png Whirling Defense as much as possible, while syncing the damage buffs "Sic 'Em!".png "Sic 'Em!" and One Wolf Pack.png One Wolf Pack with your burst.

Opening Rotation

Start in Greatsword.
  1. One Wolf Pack.png One Wolf Pack and Vulture Stance.png Vulture Stance
  2. 24px Maul
  3. "Sic 'Em!".png "Sic 'Em!" during the cast
  4. Hilt Bash.png Hilt Bash
  5. 24px Maul
  6. 24px Worldly Impact
  7. Weapon swap Weapon swap and go to loop rotation

Loop Rotation

  1. Path of Scars.png Path of Scars
  2. Whirling Defense.png Whirling Defense
  3. Charge (F2), 24px Kick and autoattack until Path of Scars.png Path of Scars is off cooldown
  4. Path of Scars.png Path of Scars
  5. Weapon swap Weapon swap
  6. 24px Maul
  7. Counterattack Counterattack
    3Activation.png
    15Recharge.png
    Counterattack
    Block and counter an attack with a kick that pushes foes back.
    Damage.pngDamage: 480
    Knockback.pngKnockback: 300
     Forward arrow blue.png 
    Crippling Throw Crippling Throw
    ¾Activation.png
    Crippling Throw
    Throw your greatsword, crippling your foe.
    Damage.pngDamage: 369
    Crippled.pngCrippled (5s): -50% Movement Speed
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 900
  8. Slash Slash
    ½Activation.png
    Slash
    Slash your foe.
    Damage.pngDamage: 203
    Targets.pngNumber of Targets: 3
    Range.pngRange: 150
     Forward arrow.png 
    Slice Slice
    ½Activation.png
    Slice
    Slice your foe.
    Damage.pngDamage: 203
    Targets.pngNumber of Targets: 3
    Range.pngRange: 150
     Forward arrow.png 
    Power Stab Power Stab
    ¾Activation.png
    Power Stab
    Stab your foe and evade attacks.
    Damage.pngDamage: 240
    Targets.pngNumber of Targets: 3
    Book.pngEvade: 1 second
    Range.pngRange: 150
  9. 24px Maul
  10. Hilt Bash.png Hilt Bash
  11. 24px Maul
  12. Charge (F2), 24px Kick, and autoattack until 24px Maul is off cooldown
  13. 24px Maul
  14. One Wolf Pack.png One Wolf Pack if available
  15. "Sic 'Em!".png "Sic 'Em!"
  16. 24px Worldly Impact
  17. Weapon swap Weapon swap and repeat


Notes
  • Never interrupt your autoattack chain.
  • "Sic 'Em!".png "Sic 'Em!"'s cooldown will desync very slightly over time, use it as soon as it comes off cooldown and try to time it with your Worldly Impact/axe rotation.
  • Use Vulture Stance.png Vulture Stance off cooldown.
  • 24px Maul gives an Attack of Opportunity on the next attack, try not to waste it. It has a 4 second cooldown, so with the above, if Sic Em is desynced and has a greater than 4s cooldown, do not hesitate to use it.
  • If you are playing one of the non-sword mainhand weapons, you should simply replace sword auto-attacks with the auto-attacks of your chosen mainhand weapon.
    • If you are using Axe mainhand Winter's Bite.png Winter's Bite should be cast off cooldown in addition to autoattacking.
Video example

CC

  • Counterattack.png Counterattack
  • Hilt Bash.png Hilt Bash
  • Path of Scars.png Path of Scars
  • Storm Spirit Storm Spirit
    1Activation.png
    20Recharge.png
    Storm Spirit
    Spirit. Summon a storm spirit that grants nearby allies a chance to apply vulnerability when attacking.
    Storm Spirit.pngStorm Spirit (6s): 75% chance to apply vulnerability on hit.
    Vulnerability.png3Vulnerability (10s): 3% Incoming Damage, 3% Incoming Condition Damage
    Targets.pngNumber of Targets: 5
    Duration.pngEffect recharge: 10 seconds
    Duration.pngDuration: 60 seconds
    Radius.pngRadius: 1,000
     Forward arrow blue.png 
    Call Lightning Call Lightning
    20Recharge.png
    Call Lightning
    Spirit. Your storm spirit sacrifices itself to generate a powerful blast of electricity.
    Damage.pngDamage: 353
    Daze.pngDaze: 3 seconds
    Targets.pngNumber of Targets: 5
    Radius.pngRadius: 240
  • Charge (F2)
Build rating - 5 stars
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2 Ratings
5 stars
Screaming gave this build 5 stars 3 weeks ago

While the burst damage of Power Soulbeast is absurd, its sustained damage is not so hot, which, while makes it extremely effective for Fractals, means that Power Soulbeast will often lag behind other DPS options in Raids. This does not mean you should never take it, however, as stance-sharing One Wolf Pack for power classes can be extremely powerful while also opening the option to take a spirit in one-druid or even the rare druidless compositions.

5 stars
Chinkeeyong gave this build 5 stars September 2018

An insanely strong burst DPS with the option of bringing raid utility and raid buffs.

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