Soulbeast - Quick Draw Mistbeast
This is a test build. You may comment and rate it.
Focused on: Strike damage, Sustain and Mobility
Designed for: PvP Conquest
Difficulty:
Easy
This build was last updated on May 12, 2026.
Overview
A tanky Soulbeast build that makes use of Ranger's strong multihit abilities and to maximize value.
Skill Bar
Longbow
Sword/Warhorn
Utility
Skill Variants
Utility
Any of the following can be used in the empty slot:
- - stunbreak,
Stability, some damage reduction. a complete package.
- - anti-strike burst option. doesn't break stuns.
- - good defensive option, helps with
Protection uptime (see: ).
- - additional burst damage and a simple reveal.
Pets
Owl can be replaced with:
- todo
Template Code
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Specializations
Equipment
Longbow
Sigil
Sigil
Sword
Warhorn
Sigil
Sigil
Rune
Amulet
Relic
Equipment Variants
Sigils
- todo
Usage
This section is a WIP.
Elite specialization basics
Soulbeast allows Rangers to meld/merge with their pet, becoming one. This is done through which has a 10s CD.
- Pet related traits and skills such as continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened).
- IMPORTANT: skills that affect your pet like have to be used after merging if you wish to benefit from them, already active skill effects will be lost just like when swapping pets.
- You get to revive pets in combat by melding with a dead pet and then exiting Beastmode.
General
- The gist of the build is to enter combat by dumping your
Longbow skills, notably , then swapping to
Sword /
Warhorn and using . Swapping weapons while in combat activates the namesake , resulting in 's cooldown being reduced to 5 seconds. One call triggers 16 times which is an extra 1200 points in value. When weapon swap is up again, swap back to
Longbow and either or , with the latter being the priority. Swapping on cooldown is usually the best play here.
- Meld with your Smokescale and use its abilities to burst or evade attacks. is of particular note, giving you 1.5 seconds of evasion and also dealing damage.
Sustain
- You'll always want to be hitting something if you can; each hit heals you for 34 with .
Smokescale's is an instant defensive skill with evasion while merged.
Owl's is a very quick mobility option that should be used to reposition, chase, or escape rather than deal damage.
- Cleanse: each Survival skill cleanses 2 conditions, with cleansing an additional 2 thanks to . Melding with your
Owl gives access to . Swapping weapons cleanses a condition, and if all else fails, dodging will give you
Protection which activates .
- Dodging and entering/exiting beast mode gives
Protection. causes conditions to deal less damage while you have protection. along with give you a lot of energy so you can dodge fairly liberally.
- Every mobility skill is also a defensive skill in a way, useful for putting distance between you and your enemies. Comboing them with Smokescale's for
Stealth makes you even more slippery.
- is one the best defensive skill on Sword/Warhorn, dazing targets in melee and applying
Weakness to them while also being a Blast finisher that could give you stealth. The other one is which makes you evade incoming attacks.
Ratings
Comments
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