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Spellbreaker - Quickness Support Power DPS

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Focused on: Direct damage and Support

Designed for: Raids and Fractals

Expansions required: Path of Fire Builds

Difficulty:
TBD

Overview

A power boon support build for Spellbreaker. Provides permanent Quickness Quickness, ~11 stacks of Might Might, some Stability Stability and options for Fury Fury or Aegis Aegis.


Skill Bar

Greatsword
Dagger/Axe
Utility


Hammer Variant

You can swap out Greatsword in favour of Hammer for a huge boost to CC. Note that you need to run different gear with Hammer (see below).


Skill Variants

Healing

  • If you are able to start the boss with full adrenaline (e.g. if there is a pre-event), you can use Mending to gain some initial burst from triggering Peak Performance.


Utility

Only Banner of Tactics is vital, you can freely choose the other two banners you bring based on what you need:

  • Banner of Strength is the smallest DPS loss to cast, provides Might Might and some CC. Ideally you want to keep this skill as it also provides a stack of Attacker's Insight.
  • Banner of Discipline is the second smallest DPS loss to cast, and provides permanent Fury Fury.
  • Banner of Defense provides permanent Regeneration Regeneration as well as Aegis Aegis and some Barrier.



Template Code

[&DQIEHzMWPT2mAKYArACsAKoAqgCwALAAnRadFgAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations


Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Dagger
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6
Infusion
x17
Infusion
x1
  • In encounters where the boss can be stunned, swap the Sigil of Superior Sigil of Hydromancy for a Sigil of Superior Sigil of Impact


Scholar Rune Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Assassin
Ring
Assassin
Greatsword
Berserker
Sigil
Sigil
Dagger
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6
Infusion
x17
Infusion
x1
  • You need to use or ascended versions with this setup.


Hammer Equipment

Head
Assassin
Shoulders
Assassin
Chest
Berserker
Hands
Assassin
Legs
Berserker
Feet
Assassin
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Hammer
Berserker
Sigil
Sigil
Dagger
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18


Consumables

Food

  • or ascended versions


Utility


Usage

Greatsword Rotation

Start on Greatsword


Opener

  1. Banner of Tactics and Banner of Discipline - make sure not to cast before the boonstrip in raids/strikes.
  2. "To the Limit!" to gain adrenaline
  3. Winds of Disenchantment - grants a stack of Attacker's Insight each pulse even if the target has no boons.
  4. Banner of Strength - slightly delayed in the opener as it provides Attacker's Insight.
  5. Arcing Slice
  6. Bladetrail
  7. Weapon Swap Weapon Swap
  8. Breaching Strike
  9. Aura Slicer
  10. Dual Strike
  11. Disrupting Stab
  12. Whirling Axe
  13. Precise Cut
  14. Breaching Strike
  15. Weapon Swap Weapon Swap


Greatsword section

  1. Arcing Slice
  2. Hundred Blades - Make sure the final hit goes through
  3. Banner of Discipline and Banner of Strength if available, otherwise:
    1. Greatsword Swing Greatsword Slice Brutal Strike
  4. Bladetrail
  5. Arcing Slice
  6. Weapon Swap Weapon Swap


Dagger/Axe section

  1. Breaching Strike
  2. Dual Strike
  3. Disrupting Stab
  4. Whirling Axe
  5. Banner of Tactics if available, otherwise:
    1. Precise Cut Focused Slash Keen Strike
  6. Breaching Strike
  7. Weapon Swap Weapon Swap
  8. Return to start of Greatsword section


Video example


Hammer Rotation

Start on Hammer


Opener

  1. Banners - make sure not to cast before the boonstrip in raids/strikes.
  2. "To the Limit!" to gain adrenaline
  3. Winds of Disenchantment
  4. Earthshaker
  5. Staggering Blow
  6. Hammer Shock
  7. Weapon Swap Weapon Swap


Dagger/Axe section

  1. Breaching Strike - In the opener you may not have enough adrenaline to immediately use this, so use Aura Slicer first
  2. Disrupting Stab
  3. Dual Strike
  4. Whirling Axe
  5. Precise Cut Focused Slash Keen Strike
  6. Breaching Strike
  7. Weapon Swap Weapon Swap


You alternate between two different Hammer loops, depending on whether banners are off cooldown or not.

Your complete loop is Dagger/Axe sectionHammer section 1Dagger/Axe sectionHammer section 2 → repeat.


Hammer section 1

  1. Fierce Blow
  2. Hammer Swing (warrior) Hammer Bash (warrior) Hammer Smash
  3. Earthshaker
  4. Backbreaker
  5. Hammer Shock
  6. Fierce Blow
  7. Weapon Swap Weapon Swap
  8. Return to start of Dagger/Axe section


Hammer section 2

  1. All Banners
  2. Earthshaker
  3. Staggering Blow
  4. Hammer Shock
  5. Fierce Blow
  6. Return to start of Dagger/Axe section


Video example


General Tips

  • In reality you can use your banners whenever convenient, as long as you don't drop Quickness Quickness.
    • Try not to delay your burst skills though, as they bookend each section and delaying them would slow the whole rotation down.


Ratings

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