Tempest - Support Healer
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Contents
Overview
- A healing Tempest build for raids. This build provides extremely high AoE healing and defensive utility for a raid squad, making it a good choice as a secondary raid healer after the Druid.
- Because of the massive range of all of its skills, this build works very well as a kiter for raid mechanics, e.g. shards on Cairn or messengers on Dhuum.
Skill Bar
Variants
- Utility Skills
- may be taken instead of for an additional ranged heal/revive, or on encounters where reflects are undesirable (such as Cairn or Matthias).
Specializations
Variant
- for an automatic stun break for you and your allies.
- better
Might generation at the cost of
Vigor.
- if you have to deal with Chilled or Burning in an encounter.
Earth Variant
- Replace Arcane with Earth if you need to provide
Protection. This lets you buff allies with your shouts through .
Fire Variant
- Replace Arcane with Fire if you need condition cleanse.
Equipment
Variant
- Use 6x for more AoE condi clear on condition-heavy fights.
Consumables
Food:
Utility:
Usage
- Stay in
- Use your shouts for pushing some additional heal when needed, as well as holding regeneration and vigor up all the time.
- Use and on your tank or people who stay far away from you for additional healing. Remember that it revives allies, so save it if you expect someone to go down soon.
- For AoE healing on everyone use Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration. Using this skill causes the attunement to have a longer recharge.
- Do not forget to dodge for more healing and condition removal.
- Crowd Control (needs some training):
- Swap to and use on the target and with the outer ring inside of the hitbox.
- Switch to Overload. Ride your stored earth magic around, granting protection to other allies you move over and crippling enemies, then deliver a final blast of power to the area. Using this skill causes the attunement to have a longer recharge.
- You can also use , but watch out for your own water fields there.
- Additional information for Deimos kiting:
- Use for more self sustain.
- Keep using on the ground under you for healing yourself.
- Benefit from for additional safety, specially on challenge mode.
- You can use for avoiding the round smash of Deimos, if you use a tactic, where you are sometimes close to him and can not handle it.
- For challenge mode: Rotate between Shout. Shout and infuse your allies with arcane energy. Allies who would take lethal damage while this is active ignore the deathblow and are healed instead. If the effect expires naturally, grant an aura based on your current attunement.Shout. Call upon the earth to cripple and immobilize foes in the area around you. Allies in the initial blast gain magnetic aura.Shout. Shout and infuse your allies with arcane energy. Allies who would take lethal damage while this is active ignore the deathblow and are healed instead. If the effect expires naturally, grant an aura based on your current attunement.
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