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Untamed - Fervent Quickness

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Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
TBD


Overview

Power Untamed is a power-based build for the untamed specialization that focuses on Crowd Control (CC) to reduce its cooldowns thanks to

, and gain a bit of quickness thanks to . Because of that, this build requires a very active playstyle and some learning to do before you can unleash its full power.


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Skill Bar

Smokescale
Rock Gazelle
Hammer
Axe/Axe
Utility

Weapon variants

  • Sword mainhand: can replace axe mainhand. Axe has better damage, range, and some might generation; while sword has a dash.

Skill Variants

Exploding Spores is key to the build. "Protect Me!" is a stun break and can be swapped as needed. Frost Trap is a very flexible spot and can be swapped as needed.


Specializations

Variants

  • - 5% more damage when the extra CC is not needed.
  • - if more dodges are required, or when not running any trap.


Equipment

This build uses the same gear as power ranger builds for raids for ease of gearing.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Hammer
Berserker
Sigil
Sigil
Axe
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6


Open-world equipment

If you can afford the luxury of a gear set tailored for open world only and want more defense, use the following gear:

Head
Dragon
Shoulders
Dragon
Chest
Dragon
Hands
Dragon
Legs
Dragon
Feet
Dragon
Backpiece
Dragon
Accessory
Dragon
Accessory
Dragon
Amulet
Dragon
Ring
Dragon
Ring
Dragon
Hammer
Dragon
Sigil
Sigil
Axe
Dragon
Axe
Dragon
Sigil
Sigil
Rune
x6


Consumables

Food
Utility


Usage

Set up

The build requires a lot of button pressing to reach its true potential. In short, you are going to

to use CC skills, and to use damage skills. You want to use the damage skills while you are unleashed to do more damage thanks to , and you unleash the pet to do CC because hammer only does CC when the pet is unleashed.

To quickly and at a glance know who is unleashed, look at your pet UI. If the pet skills are visible, like

, you are unleashed, do extra damage, and can command the pet to use its skills. If the untamed pet skills are visible, like , your pet is unleashed, you take less damage, and can command the pet to use its untamed skills. Your pet doesn't actually gain any benefit from unleash, it only changes the skills you can command it to do.

To simplify, unleash your pet to do CC with your hammer, and unleash yourself to do damage.

Hammer

Hammer is your main weapon, you can technically play 100% of the time in this weapon set. Its skills are clearly divided:

Axe offhand

In the axe offhand weapon set, always stay unleashed. Skill 4

is a CC skill and all other axe skills are damage skills. Use in melee range for maximum damage.

Other sources of CC
  • will knock down enemies hit by all spores, so only those in the very middle. This makes it harder to CC small enemies with this skill, but it should be trivial on big enemies.
  • Your pet skills also CC, but this CC does not count towards . With Smokescale Smokescale, Takedown (F1). And with Rock Gazelle Rock Gazelle, (F2) and Charge(F3).

Quickness

Damage

Use the damage skills detailed above, then use your CC skills detailed above to reduce your cooldowns. Thanks to

and your berserker gear you will have very high crit chance, or 99% when attacking from behind due to .

Defense

  • - you take no damage during this, and then it heals you for 50% of your missing health. By proccing so often, this skill will have a very low cooldown.
  • - reduces damage taken by 50% by 10 seconds, and its cooldown is reduced by 1 second each time you strike during that time. Combine if with or to significantly reduce its cooldown. And with on top, you will have good uptime of this massive damage reduction.

Sustain

Crowd Control


Ratings

This build has a rating of 5 stars based on 3 votes.
Log in or register to rate this build.
4 stars
Literallybad gave this build 4 stars • August 2022
Great build with amazing CC and AoE damage potential. Capable of locking down anything with small or no defiance bars. Shines most against groups due to the 3 second cool down for CC triggers on enemies with defiance. It also is very susceptible to conditions, having basically no way of dealing with then outside of switching to mutate or running the timer at 1hp with your heal.
5 stars
Zuli gave this build 5 stars • August 2022
I really like this build and excellent explanation of unleashing skills with both pet and ranger. Thank you! I’m wondering if the sigils of Force and Impact conflict? ie: both Enhancement and percentages based. Sometimes sigils pairing are confusing to me.
5 stars
Warming Hearth gave this build 5 stars • June 2022
A very fun build that actually makes use the unleash mechanic. Spamming both CC and damage. If you like button smashing you will like this build. But be warned that it requires some learning to do, and can be confusing at first, especially keeping track of the unleashed status or when your unleashed ambush is ready.

Comments

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