Vindicator - Support Vindicator
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Focused on: Support, Healing and Condition cleanse
Designed for: WvW Zerg
Difficulty:
Easy
Overview
This build provides condition cleanse, extreme burst and sustained healing as well as the utility of Jalis in the form of
Stability and Rite of the Great Dwarf
Skill Bar
Weapon 1:
Staff
Weapon 2:
Weapon 3:
Staff
Weapon 4:
Legend 1: Archemorus
Legend 2: Jalis
Template Code
[&DQkMPwMnRT7cEQAABhIAANQRAAArEgAAyhEAAAcGAAArEgYS1BEAAAAAAAA=]
Specializations
Salvation: Bot, Bot, Top
Retribution: Top, Top, Mid
Vindicator: Mid, Bot, Bot
Variants
Invocation: Bot, Top, Mid
- Variants
- Cleansing Channel
Equipment
Rune: 6 Superior Rune of the Monk
Infusion 1: 18 Healing WvW Infusion
Infusion 2:
Relic:
Weapon 1:
Staff
Weapon 2:
Sigil 1: Superior Sigil of Energy
Sigil 2: Superior Sigil of Transference
Weapon 3:
Staff
Weapon 4:
Sigil 3: Superior Sigil of Energy
Sigil 4: Superior Sigil of Life
Main stats: Minstrel
Equipment Variants
- Sigils
- Superior Sigil of Stamina
Consumables
- Bowl of Fruit Salad with Mint Garnish
- Delicious Rice Ball personal option
- Bountiful Maintenance Oil
Usage
General
- As soon as you get the 25 stacks of Superior Sigil of Life, swap back to the Staff without it and avoid swapping weapons
Overall Priorities
- High
- Healing
- Moderate
- Condition clear
- Jalis
- Low
- CC
Surviving
- This build has high passive defense
- This build has moderate mobility skill access
- This builds has high active defenses
Active defense priority 
- Awakening/Alliance Tactics ⇒ Reaver's Rage - for Stunbreaking
- Dodge
- Warding Rift
- Surge of the Mists
- Battle Dance
- Selfless Spirit
- Renewing Wave
- Mender's Rebuke
Detailed Explanations
Healing
- Use Energy Meld and Weapon Swap as often as possible to recharge your dodge for Saint of zu Heltzer
- Alliance
- Aim Tree Song to hit focus targets or allies caught in spikes as well as regenerating Endurance
- It can be worth delaying slightly if your ally hasn't taken damage yet
- Other than Tree Song your heals are very short range, stay close to the center of your group
- Urn of Saint Viktor should be activated as soon as you enter Alliance
- Use Drop Urn of Saint Viktor just before leaving Alliance or at any point you are being pressured/targeted
Healing priority 
- Dodge - Saint of zu Heltzer
- Urn of Saint Viktor
- Tree Song
- Selfless Spirit
- Renewing Wave
- Mender's Rebuke
Condition clear
- Your active condition clear mainly comes attached to Tree Song, use it to to clear
Immobilize on players caught in enemy spikes - Use Battle Dance when you don't have time to cast Tree Song, such as when crossing through the enemy or if it is on cooldown to clear
Immobilize
Jalis
- Try to fit two casts of Inspiring Reinforcement and one cast of Rite of the Great Dwarf each time you swap into Jalis
- Aim Inspiring Reinforcement in the direction your group is moving, prioritizing the
Stability - Use Rite of the Great Dwarf just before your group enters the enemy spike range
CC
- Only prioritize CC against enemies lacking
Stability, make sure to watch enemy buff bars - Be careful not to knock enemies out of spikes with Surge of the Mists
- Use Surge of the Mists as your group crosses through the enemy or to disrupt rezzes
Settings
- Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
- Also under General Options / User Interface turn on Thick party health bars
- Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
- Under Squad Options check View as a grid. This will allow you to keep track of your allies' health, enabling a better decision-making and skill management.
Ratings
Has insane barrier output, the best burst healing in the game and respectable cleanse output. Pretty easy to use but has a decent skill cap with Tree Song. Easily outclasses every other healer in output when considering the barrier application. Compared to ventari version it gives some stability and damage reduction, but not enough to make up for the loss in cleanse and healing imo.
Comments
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