Vindicator - Ventari Vindicator

The community gave this build a rating, making it second-tier: Good

Focused on: SupportHealing and Condition cleanse

Designed for: WvW Zerg

Expansions required: Heart of Thorns buildsEnd of Dragons builds

This build was last updated on August 15, 2022 and is up to date for the August 2, 2022 game patch.

Overview

This build provides condition cleanse, extreme burst and sustained healing


Skill Bar

Staff
Staff
Utility
Utility


Specializations

Variants
Variants


Template Code

[&DQkMHwMnRT7cEQAABhIAANQRAAArEgAAyhEAAAcGAAArEgYS1BEAAAAAAAA=]
Copy Template Code


Equipment

Head
Minstrel
Shoulders
Minstrel
Chest
Minstrel
Hands
Minstrel
Legs
Minstrel
Feet
Minstrel
Backpiece
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Amulet
Minstrel
Ring
Minstrel
Ring
Minstrel
Staff
Minstrel
Sigil
Sigil
Staff
Minstrel
Sigil
Sigil
Rune
x6
Infusion
x18


Consumables

    • personal option


Usage

General

  • Always try to swap legends when off cooldown to refresh energy
    • Make sure to be under 10 energy when swapping legends to activate
      • can be useful to keep yourself under the energy threshold
  • Use any time your group is lacking projectile block


Overall Priorities

High
  • Healing
Moderate
  • Condition clear
Low
  • CC


Surviving

  • This build has high passive defense
  • This build has moderate mobility skill access
  • This builds has high active defenses
Active defense priority
  • / - for Stunbreaking
  • Dodge


Detailed Explanations

Healing

  • Use and Weapon Swap as often as possible to recharge your dodge for
Alliance
  • Aim to hit focus targets or allies caught in spikes
    • It can be worth delaying slightly if your ally hasn't taken damage yet
  • Other than your heals are very short range, move in close when needed but otherwise you can stay slightly behind the group
  • should be activated as soon as you enter Alliance
    • Use just before leaving Alliance or at any point you are being pressured/targeted
Ventari
  • In general your energy should be spent on , swapping to if cleanse is needed or for CC if your group is spiking and support isn't needed
  • Using to empower your tablet is not worth it compared to spending the energy on the other tablet skills
Healing priority
Vindicator
Ventari
General
  • Dodge -


Condition clear

Alliance
  • Your condition clear mainly comes attached to , use it to to clear Immobilize Immobilize on players caught in enemy spikes
  • Use when you don't have time to cast , such as when crossing through the enemy or if it is on cooldown to clear Immobilize Immobilize
Ventari
  • is a large condition clear but costs a lot of energy, if possible let other supports cleanse while you focus your resources on healing


CC

  • Only prioritize CC against enemies lacking Stability Stability, make sure to watch enemy buff bars
  • Be careful not to knock enemies out of spikes with
    • Use as your group crosses through the enemy or to disrupt rezzes
  • is worth casting on spikes but only if your group is not in need of healing/cleanse


Settings

  • Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
  • Also under General Options / User Interface turn on Thick party health bars
    • Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
  • Under Squad Options check View as a grid. This will allow you to keep track of your allies' health, enabling a better decision-making and skill management.


Ratings

This build has a rating of 4 stars based on 4 votes.
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4 stars
KatsuKT gave this build 4 stars • August 2022
I have been playing this build for a long time, and the burst healing is amazing. Ventari is difficult to micro-manage because of the skill cost, but if you can pull it off it does amazing burst healing and great condi-cleansing. I recommend using Demon stance for resistance or Dwarf for stab and resolution if you're having trouble with Ventari. I can make it to the top 5 condi-cleansing and healing, but it lacks utility/boons. The vigor and regeneration boons is not useful in WvW zergs as much. Although you can get resistance from Battle Dance, the duration is short, and you would rarely use it. This isn't a build that can replace scrapper and tempest, but if there is one lacking, this is your best option.
4 stars
Sarlan gave this build 4 stars • July 2022
It's probably the strongest burst healer with a pretty decent amount of cleanses. Personally i feel Like invigorating dismissal ist the more beneficial gm trait since you overheal anyway and the extra healing doesnt benefit your group as much as topped off endurance. I would also argue that you should swap into ventari before most meelee engagements to use energy expulsion together with protective solace for cleanses and cc, ideally while dodging onto your party. Afterwards you should be below the Energy threshold and can swap Legends. This should top Off your push with barrier, catch people without stab while filling up used endurance to get into meelee.
3 stars
Skydiver3685 gave this build 3 stars • July 2022
The burst healing is amazing but high burst healing isn't enough to beat the utility of scrapper or the unique buff from Auras that tempest provides. Build isn't bad but since it's not more valuable than the other two main healers, it gets a 3 star. Maybe it anet dumpsters Auras like the rest of the unique Buffs then vindicator would be more viable.
4 stars
Vekks gave this build 4 stars • July 2022
Potentially the strongest burst healing build available. Has moderate condition cleansing, but lacks group utility/boons provided by the current meta support picks. Will likely remain a niche pick, despite its very strong healing and survivability.

Comments

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