Virtuoso - DPS Virt
The community gave this build a rating, making it top-tier: Great
Focused on: Boon removal and Strike damage
Designed for: WvW Zerg
Difficulty:
Hard
This build was last updated on October 05, 2025 and is up to date for the August 19, 2025 patch.
Overview
A high spike damage power build that uses the combination of
and to effectively spike targets in zerg fights. allows it to also bring strong boon removal since it procs on each blade of .
Skill Bar
Greatsword
Spear
Utility
Variants
- Weapons
- Sword/Shield
- Utilities
- Elite
Template Code
[&DQcKJRglQhUjDwAAhQEAAIIBAADqGgAAvAEAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Head
Dragon
Dragon
Shoulders
Demolisher
Demolisher
Chest
Demolisher
Demolisher
Hands
Demolisher
Demolisher
Legs
Dragon
Dragon
Feet
Demolisher
Demolisher
Backpiece
Dragon
Dragon
Accessory
Dragon
Dragon
Accessory
Dragon
Dragon
Amulet
Dragon
Dragon
Ring
Dragon
Dragon
Ring
Dragon
Dragon
Greatsword
Marauder
Marauder
Sigil
Sigil
Spear
Marauder
Marauder
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Equipment Variants
- Sigils
- Relics
Consumables
Usage
Quick Guide
- Virtuoso is a spike based boon strip DPS that uses its Bladesongs to enable the rest of its group
- Make sure you have 5 Blades stocked from Clone and Phantasm skills and
Dodge to proc before using
- Spike with your group using so they can capitalize on your boon removal
- Spend your time between spikes filling back up on Blades
General
- and only require you to face the target to start the cast, you can turn immediately after
Surviving
- This build has moderate passive defense
- This build has low mobility skill access
- This build has high active defenses
Defensive Skill List 

- - Stunbreak
- - Invulnerability
- - Invulnerability
- - Movement
Overall Priorities
- High
- Burst Damage
- Moderate
- Damage
- Low
- Boon Application
Detailed Explanations
Burst Damage
- There are two ways to burst depending on if you're in Greatsword or Spear
Greatsword Burst Combo 

Spear Burst Combo 

- The goal of these combos is to chain 5 Blade casts of
- gives Blades and must be used to make your Bladesongs unblockable before each cast, play around it while considering how many Blades you have available
/ as frequently as possible for high spike damage and boon strip through
- You'll often want to extend a combo by moving from the end of one into
Weapon Swap then proceeding from step 3 of the weapon set you didn't use
- If you have 5 Blades and the clone/phantasm skills on one weapon set are on cooldown then swap to the other set and burst from there
Damage
- Virtuoso has a lot of range, but is best played by maximizing its burst damage with the group. Using your skills alone at max range will get you higher damage and boon rip numbers, but be less effective at winning fights than playing with your team.
- Spear has higher damage potential, but you should start in Greatsword due to its far superior range until you get a chance to melee
- Always
Dodge before casting a Bladesong to proc and make it unblockable
- When using
- Targetting enemies in the middle/back also benefits
/ targeting enemies in the middle or back of the enemy group will significantly increase your damage due to the Piercing effect of the skills
- One of your main sources of blades is
Evade or
Aegis it and proc the trait
- Being in party with a Firebrand is very important for Virtuoso to get more
Aegis for procs
, this means that sometimes you need to move into damage to - Being in party with a Firebrand is very important for Virtuoso to get more
- is less damage than but still respectable and strips just as many boons with , cast it whenever it won't interfere with casting
- Use immediately after casting or to make land at the same time as the damage from the other skill to increase your burst
- should be considered a DPS cooldown more than a heal, use it to reset
- Use
- Keep in mind the outer ring of deals 20% extra damage
- Use the Clarity buff applied by on to reset the cooldown of
before to reset the cooldown
- You can drop target before casting to place the AoE on your character and avoid moving into a bad position
- Use
- Your group calls a spike such as Wells - ( )
- On top of enemy downs (while alive enemies are on top of them)
- Enemy groups move defensively while your group is pushing
- Immediately before the Bladesong cast of your own spikes
when:
Boon Application
- Use
Stability when there is downtime on a push
- Make sure to recharge as soon as possible if you expend the charges
to cover - Use
Quickness and
Superspeed
when groups clash. Prioritize your own group for
Ratings

This is a difficult build to play and requires much more awareness of positioning than other ranged dps builds but the results are incredibly good if played well. Power virtuoso is capable of inflicting massive spike damage and boon stripping and can opt to bring some of the powerful utility skills inherent to the mesmer profession (veil, portal). With a high skill level, this build can notably outperform a scourge in both strips and damage. Unforunately, I do not think most players will be able to achieve such a performance level with the build. Nonetheless, I rate it 5/5 because it truly is that good in skilled hands.

Really cool build. Making so your phantasmas now are summoned with the distortion is a game changer that finally allows you to utilize one of the Mesmer's main mechanic in zergs.

Snatches a DPS role that would previously be filled by Thief, dishing out sudden damage spikes. Doing so at range allows it to be much more forgiving for usage in public groups. Its action, including strips, are mostly projectile based though, and therefore not of unlimited effectivity.
Could be compared to old Scourge, but I don't see it replacing Scourges en masse yet; however still a viable replacement for non-maxing groups.

Superior strips to scourge, with DPS comparable to a staff weaver, and with single target spike capability comparable to gunflame. Very solid build, and most cases just a numerically superior scourge.
Comments
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