Harbinger - Easy QDPS

This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.

Focused on: Boon support and Condition damage

Designed for: Raids

Expansions required: Heart of Thorns buildsPath of Fire BuildsEnd of Dragons buildsSecrets of the Obscure builds

Difficulty:
Easy

Overview

The easiest quickness boon support necromancer build ever. Easy to hit 95-100% quickness uptime, depending on how badly the mechanics make you run around away from others, while still yielding respectable condition damage for a boon support role (but not best). The build takes advantage of Superior Rune of the Firebrand's massive Quickness-specific duration bonuses (40%) and Deathly Haste and Twisted Medicine to make quickness super easy to provide.


Skillbar

Scepter/Torch
Pistol
Utility

Weapon Variants

  • When using Eternal Life or Signet of Undeath the empty offhand can stay empty. Possible offhand options: dagger for more condi cleanse and bleed, focus for more boon strip. If you need more boonstrip, consider a Focus. More CC, consider a Warhorn. Sword for more AOE and Life force generation.

Template Code

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Specializations

Variants

  • Dhuumfire for more dps if you have no issues generating life force with available weapons or can use {Skill|Signet of Undeath} for the open utility slot.


Equipment

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Pistol
Viper
Sigil
Scepter
Viper
Torch
Viper
Sigil
Sigil
Rune
x6
Infusion
x18
Relic


Consumables

Food

  • , or ascended versions

Utility

Usage

Precast

  1. Throw Elixir of Promise to generate Blight stacks.

Opener

  1. Elixir of Ambition
  2. Signet of Spite
  3. Blood Is Power immediately followed with Harbinger Shroud

Shroud Loop

  1. Always hit Blood Is Power the instant before entering Shroud otherwise the healers in your group may be using their condi cleanses to dampen your dps. First time in shroud the goal is to drain your life force to build the Quickness duration as high as possible. After that, 10 seconds in, 10 Seconds out to maximize the 10% damage buff from Soul Barbs.
  2. Priority order Dark Barrage -> Vital Draw (only if CC isn't necessary, otherwise keep it in reserve) -> Voracious Arc -> Devouring Cut

Weapon Loop

  1. Out of Shroud is basically 1 pass of any skills off cooldown, pop your elite, utility, weapon 5->4->3->2, Weapon Swap Weapon Swap, again 5->4->3->2, while popping any utility off cooldown. Eazy Peazy
  2. Use any Utility abilities off cd, except {Skill|Blood Is Power}, which should only be used 1 time before entering shroud.
  3. Hit Weapon 1 to start the auto chain
  4. Immediatly hit weapon 5->4->3->2
  5. Weapon Swap Weapon Swap
  6. Hit Weapon 1 to start the auto chain
  7. Use any Utility abilities off cd, except {Skill|Blood Is Power}, which should only be used 1 time before entering shroud.
  8. Weapon skills 5->4->3->2
  9. Shroud Loop


Ratings

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