Difference between revisions of "Weaver - Power Weaver"
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==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQYpGyUpOBknDwAAUAEAADUXAAC+AQAAEhcAAAAAAAAAAAAAAAAAAAAAAAA=] |
}} | }} | ||
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|utility1 = Primordial Stance | |utility1 = Primordial Stance | ||
|utility2 = Arcane Blast | |utility2 = Arcane Blast | ||
− | |utility3 = | + | |utility3 = Glyph of Storms |
|elite = Weave Self | |elite = Weave Self | ||
}} | }} | ||
− | ==== | + | ===Skill Variants=== |
− | + | ====Heals==== | |
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− | ==== | ||
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* {{Skill|Glyph of Elemental Harmony}} - burst heal | * {{Skill|Glyph of Elemental Harmony}} - burst heal | ||
* {{Skill|Signet of Restoration}} - passive healing | * {{Skill|Signet of Restoration}} - passive healing | ||
− | + | ====Utilities==== | |
* {{Skill|Arcane Shield}} - defense | * {{Skill|Arcane Shield}} - defense | ||
* {{Skill|Twist of Fate}} - stunbreak and evade | * {{Skill|Twist of Fate}} - stunbreak and evade | ||
* {{Skill|Glyph of Storms}} - high damage and AOE blind | * {{Skill|Glyph of Storms}} - high damage and AOE blind | ||
* {{Skill|Arcane Wave}} - more AOE | * {{Skill|Arcane Wave}} - more AOE | ||
+ | * {{Skill|Cleansing Fire}} - condition cleanse | ||
* {{Skill|Lightning Flash}} - mobility | * {{Skill|Lightning Flash}} - mobility | ||
* {{Skill|Stone Resonance}} - defensive barrier and stability | * {{Skill|Stone Resonance}} - defensive barrier and stability | ||
* {{Skill|Conjure Lightning Hammer}} - Burst damage and cleave | * {{Skill|Conjure Lightning Hammer}} - Burst damage and cleave | ||
− | + | ====Elites==== | |
* {{Skill|Glyph of Elementals}} - Summon provides damage in fire, tanking in earth or sustain in water | * {{Skill|Glyph of Elementals}} - Summon provides damage in fire, tanking in earth or sustain in water | ||
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==Specializations== | ==Specializations== | ||
{{Specialization|Air|bot|mid|top}} | {{Specialization|Air|bot|mid|top}} | ||
− | {{Specialization|Arcane|top|mid| | + | {{Specialization|Arcane|top|mid|top}} |
− | {{Specialization|Weaver| | + | {{Specialization|Weaver|top|mid|top}} |
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==Equipment== | ==Equipment== | ||
* Ascended gear and stat infusions are not required; you can use exotic gear with the same stats. | * Ascended gear and stat infusions are not required; you can use exotic gear with the same stats. | ||
− | === | + | ===Standard Equipment=== |
− | + | This gearset is useful in all of PVE. | |
{{PvE equipment | {{PvE equipment | ||
| weight = Light | | weight = Light | ||
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}} | }} | ||
− | === | + | ===Variant Equipment=== |
− | + | ====Other Options==== | |
− | {{ | + | * {{Rune|Superior Rune of the Ogre}} - competes with {{Rune|Superior Rune of the Scholar}} but easier to use and grants a pet |
− | | | + | * {{Rune|Superior Rune of the Pack}} - higher DPS than {{Rune|Superior Rune of the Scholar}} due to {{Tooltip|Swiftness}}'s interaction with {{Trait|Swift Revenge}}. |
− | + | ||
− | | | + | ====Defense=== |
− | | | + | * Invest in a Jade Core for additional HP and access to Jade Protocols. |
− | | | + | * {{Tooltip|Dragon stats|Full Dragon}} - luxury set: trades damage for a massive boost to HP; pair with {{Skill|Signet of Fire}}. |
− | | | + | * {{Tooltip|Knight|Knight's Trinkets}} - extra defense |
− | | | + | * {{Rune|Superior Rune of Vampirism}} - cheap, large boost to defense and sustain |
− | | | + | * {{Sigil|Superior Sigil of Energy}} - increased evasion |
− | + | ||
− | + | ====Budget==== | |
− | + | * {{Rune|Superior Rune of Infiltration}} - budget replacement for {{Rune|Superior Rune of the Scholar}} | |
− | | | + | * {{Rune|Superior Rune of the Pack}} - budget replacement for {{Rune|Superior Rune of the Thief}} |
− | }} | ||
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<br> | <br> | ||
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==Usage== | ==Usage== | ||
'''General''' | '''General''' | ||
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This build relies heavily on cycling between {{Skill|Fire Attunement}} and {{Skill|Air Attunement}} while double attuning to each in order to maintain {{Trait|Elements of Rage}}. {{Skill|Water Attunement}} and {{Skill|Earth Attunement}} are typically only used for defense or crowd control. | This build relies heavily on cycling between {{Skill|Fire Attunement}} and {{Skill|Air Attunement}} while double attuning to each in order to maintain {{Trait|Elements of Rage}}. {{Skill|Water Attunement}} and {{Skill|Earth Attunement}} are typically only used for defense or crowd control. | ||
'''Damage''' | '''Damage''' | ||
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This build is quite easy to deal damage with if you follow this skill priority based on your attunement: | This build is quite easy to deal damage with if you follow this skill priority based on your attunement: | ||
* Air/Air: Prioritize {{Skill|Quantum Strike}} and AA Chains | * Air/Air: Prioritize {{Skill|Quantum Strike}} and AA Chains | ||
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'''Defense''' | '''Defense''' | ||
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Sword/Dagger's defense is somewhat low. | Sword/Dagger's defense is somewhat low. | ||
* {{Skill|Riptide}} - heal and evade | * {{Skill|Riptide}} - heal and evade |
Revision as of 01:19, 21 August 2023
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Open World, Open World General and [[|]]
Overview
A strike-based weaver build for open world. This build has very high burst damage and good mobility.
Template Code
Skill Bar
Skill Variants
Heals
- - burst heal
- - passive healing
Utilities
- - defense
- - stunbreak and evade
- - high damage and AOE blind
- - more AOE
- - condition cleanse
- - mobility
- - defensive barrier and stability
- - Burst damage and cleave
Elites
- - Summon provides damage in fire, tanking in earth or sustain in water
Specializations
Equipment
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Standard Equipment
This gearset is useful in all of PVE.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
Variant Equipment
Other Options
- - competes with but easier to use and grants a pet
- Swiftness's interaction with . - higher DPS than due to
=Defense
- Invest in a Jade Core for additional HP and access to Jade Protocols.
- Full Dragon - luxury set: trades damage for a massive boost to HP; pair with .
- Knight's Trinkets - extra defense
- - cheap, large boost to defense and sustain
- - increased evasion
Budget
- - budget replacement for
- - budget replacement for
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
Usage
General This build relies heavily on cycling between
and while double attuning to each in order to maintain . and are typically only used for defense or crowd control.Damage This build is quite easy to deal damage with if you follow this skill priority based on your attunement:
- Air/Air: Prioritize and AA Chains
- Fire/Air: > >
- Fire/Fire: > > >
- Air/Fire: AA Chains
If you wind up in Water:
- > Water AA Chain >
Earth: Earth actually has a few useful blast finishers which can help with might if you have a fire field down
- > Try to leave earth as soon as possible
Ideally you'll use your Vulnerability, though if a mob is already capped on vuln using it in Fire is higher DPS. Try not to interrupt your AA chains in Air, it's fine to interrupt fire if a big skill is about to come off cooldown.
in Air for
Defense
Sword/Dagger's defense is somewhat low.
- - heal and evade
- - damage reduction
- - condi cleanse
- - evade & blast finisher
Focus has significantly more defensive options & CC, though loses DPS:
- , - projectile hate
- - invuln
Crowd Control
Ratings
Comments
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