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Difference between revisions of "Scrapper - Power Scrapper"

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===Variant Equipment===
 
===Variant Equipment===
 
====Other Options====
 
====Other Options====
* {{Rune|Superior Rune of the Ogre}} - competes with {{Rune|Superior Rune of the Scholar}} but easier to use and grants a pet
 
 
* {{Tooltip|Diviner}} - a {{Tooltip|Diviner}} {{Tooltip|Hammer}} can make boon uptime much more comfortable.
 
* {{Tooltip|Diviner}} - a {{Tooltip|Diviner}} {{Tooltip|Hammer}} can make boon uptime much more comfortable.
  
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* {{Tooltip|Dragon stats|Full Dragon}} - luxury set: trades damage for a massive boost to HP; pair with {{Skill|Signet of Fire}}.
 
* {{Tooltip|Dragon stats|Full Dragon}} - luxury set: trades damage for a massive boost to HP; pair with {{Skill|Signet of Fire}}.
 
* {{Tooltip|Knight|Knight's Trinkets}} - extra defense
 
* {{Tooltip|Knight|Knight's Trinkets}} - extra defense
* {{Rune|Superior Rune of Vampirism}} - cheap, large boost to defense and sustain
 
 
* {{Sigil|Superior Sigil of Energy}} - increased evasion
 
* {{Sigil|Superior Sigil of Energy}} - increased evasion
  

Revision as of 21:43, 24 August 2023

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage and Defense

Designed for: Open World and Open World General

Expansions required: Heart of Thorns builds

Difficulty:
Normal
This build was last updated on August 24, 2023 and is up to date for the October 8, 2024 patch.

Overview

A simple scrapper build with very high defense thanks to its barrier generation from Impact Savant. This build provides permanent Quickness Quickness to itself and nearby allies, together with a bit of Might Might, permanent personal Fury Fury, and has access to extremely high utility and Crowd Control.

Scrapper has a very unique way of providing Quickness Quickness. Kinetic Accelerators provides Quickness Quickness in an area around whenever you make a blast or leap combo finisher (See: Guide:What are Combo Fields).

Template Code

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Skill Bar

Hammer
Utility

Weapon variants

We recommend to always use hammer, which has a double leap finisher on Rocket Charge for Quickness Quickness generation. If you need range, you can simply use Elite Mortar Kit.

Skill Variants

Heal

The choice of heal skill is very open. We recommend Med Kit as it provides an additional Blast finisher with Infusion Bomb to generate more Quickness Quickness, condition cleanse and water field with Cleansing Field, and good healing with the toolbelt skill Bandage Self (Bandage Self counts as "using your heal skill" for all purposes such as Speed of Synergy). Other options can be considered:

  • Healing Turret provides very high healing and cleanses 2 conditions when first deployed, while creating a water field where you can detonate the turret to provide even more healing (See: Guide:What are Combo Fields). Always pick up the turret or detonate it, as it will provide more healing over time than the super weak regeneration that leaving the turret deployed provides.
  • A.E.D. - helpful to negate a big attack or a oneshot, and has a helpful 2 second stun on the toolbelt skill Static Shock. This skill requires a bit more skill to use, as it only provides large healing if you were to take lethal damage.
  • Medic Gyro - simple option that provides a water field.

Utility

Throw Mine has great damage and crowd control, plus a blast finisher to help provide Quickness Quickness, never replace it. Blast Gyro has good damage but, most importantly, creates a fire fied and a blast finisher which helps provide Quickness Quickness and some Might Might. Grenade Kit provides great damage through the kit and its toolbelt skill. You can replace Grenade Kit if you don't like it.

  • Purge Gyro - For condi cleanse
  • Rocket Boots - mobility
  • Personal Battering Ram - more crowd control
  • Elixir C - massive condition removal
  • Elixir U - offensive boons

Elite

The elite skill is not particularly impactful in this build. Elite Mortar Kit provides easy access to combo fields for Quickness Quickness generation, including a water field for minor extra healing, but you can consider other options.

  • Supply Crate - Area CC; can be detonated for blast finishers.
  • Sneak Gyro - Long duration mobile stealth field which can be used to avoid mob agro in various situations.


Specializations

Specialization Variants

  • Short Fuse - Fury generation when solo
  • System Shocker - More barrier, but less mobility and less damage from Object in Motion.
  • Adaptive Armor - Sacrifices quickness for more barrier and resilience to condition damage. Generally not worth it, but can be considered when fighting enemies that constantly apply conditions and you run out of condition cleansing options.

Alchemy

This variant provides boon support and extra defense at the cost of damage.


Equipment

Ascended gear is not required.

Standard Equipment

This equipment set is usable across all of PVE.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Hammer
Berserker
Sigil
Sigil
Rune
x6


Variant Equipment

Other Options

Defense

  • Invest in a Jade Core for additional HP and access to Jade Protocols.
  • Full Dragon Full Dragon - luxury set: trades damage for a massive boost to HP; pair with Signet of Fire.
  • Knight's Trinkets Knight's Trinkets - extra defense
  • Sigil of Superior Sigil of Energy - increased evasion

Budget

  • Rune of Superior Rune of Infiltration - budget replacement for Rune of Superior Rune of the Scholar
  • Sigil of Superior Sigil of Air - budget replacement for Sigil of Superior Sigil of Impact



Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

General

  • Use leap and blast finishers on combo fields for Quickness Quickness generation. See Guide:What are Combo Fields.
    • Your sources of quickness are Rocket Charge and Throw Mine on a combo field such as Blast Gyro or Thunderclap, or fields from nearby allies.
  • After generating quickess, use your very high damage Grenade Barrage, Electro-whirl and swap to Grenade Kit for Shrapnel Grenade and Poison Grenade before going back to hammer and using basic attacks.
  • Never interrupt your hammer auto-attack chain.
  • Having superspeed superspeed is a dps increase due to Object in Motion, you can grant yourself superspeed superspeed via Bypass Coating, Gyroscopic Acceleration, and Speed of Synergy.
  • Always stay in melee range to benefit from High Caliber.

Sustain

  • You have high amounts of tankyness via your passive barrier generation from Impact Savant.
  • Shock Shield is both a block and gives you barrier, it can be used to generate barrier while blocking a high damage attack.
  • You can use Elite Mortar Kit's Elixir Shell to create a water field then use blast or leap finishers on it to receive a bit of healing.

CC

  • Rocket Charge inside a lightning field.
  • Thunderclap doubles as both a lightning field and a hard CC option.
  • Blast Gyro.
  • Supply Crate.


Video Examples

Masel's Scrapper Guide


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Starlitjupiter gave this build 5 stars • June 2023
As of the June 27 Patch I consider Power Scrapper to be one of the strongest open world builds in the game due to its ease of providing permanent quickness, high burst damage, and very high DPS for a solo build. Scrapper itself is in a fantastic spot right now and is incredibly self-sufficient. I strongly recommend anyone interested in Engineer to invest some time trying this build.

Comments

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