Difference between revisions of "Scourge - Blood Support"
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Revision as of 09:45, 25 August 2023
This is a test build. You may comment and rate it.
Focused on: Bunkering, Support and Boon removal
Designed for: PvP Conquest
Difficulty:
Easy
This build was last updated on August 25, 2023.
Overview
A tanky PvP Scourge build made to support the team while keeping enemies pressured via constant boon removal. Usually seen in comps along with another dedicated support.
Skill Bar
Staff
Dagger/Focus
Utility
Slot Changes
Utility
Viable choices for the optional slot include:
- - burst CD that works great against other bunker builds.
- - mobility, escape tool, and minor source of Life Force gain.
- Stability Necromancers have access to, this is a strong stun breaker that could also help you get an important cast off right after. - one of the few sources of
Template Code
[&DQgTPjIaPD0SAAAAvQEAAHMBAABAAQAAYBcAAAAAAAAAAAAAAAAAAAAAAAADVgBnAFkAAA==]
Specializations
Variants
- is also a viable option, one that improves your personal barrier/cleansing/alacrity access in exchange for less group support/boon corruption.
Equipment
Staff
Sigil
Sigil
Dagger
Focus
Sigil
Sigil
Rune
Amulet
Relic
Equipment Variants
Runes
- - better mobility.
Usage
To be added
Ratings
Removing the teleport from transfusion and nerfing relic of rivers has made this build weaker, would recommend taking ritual of life over quickening thirst, and taking the signet of undeath for life force generation and a ranged rez option. You can cover the damage of the signet with barrier in order to keep yourself healthy. At the end of the day, the best part of the build is its rez potential and boon corruption, with the corrupts staying the same you might aswell trait further into increasing the rez power, at the cost of alittle bit of life force generation. Plus if you do decide to drop quickening thirst , you might even consider swapping dagger for sword to gain much needed mobility, and alittle more chill access.
Scourge is once again viable after the reworks. The build brings a ton of barrier sharing, condition cleansing and AoE Alacrity to the team. Fairly easy and forgiving build to play but also very immobile and can be destroyed quickly if multiple power roamer specs gang up on it, so despite all the barrier there are scenarios where it can be vulnerable. Positioning remains important. Some people prefer this to the condi version especially for tournament play while I'm seeing a lot more condi Scourges in ranked. Both are good.
Seems like people don't know how to give build ratings without being extremists. Unless they completely gut necros, all current builds will be viable. Barrier nerfs didn't hit nearly hard enough, and only after it gets the firebrand treatment will this build ever be 1 star. It has enough utility to mitigate bursts through blinds and weakness. Only downside will be ranged burst
Haters gonna hate but patches like these are never gonna kill scourge. Some barrier nerf is n o t h i n g. Enjoy scourge games until EoD.
tried - and worked very well. A powerful pressuremaker - great to give high support by drownig the rest;
Been playing this for necro. While all necro builds are basically good this one doesnt depend on annoying mobility skills and lich memes and has an insanely high power level still. Can tank alot of damage and pull out very nice pressure- great build overall.
Comments
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