Difference between revisions of "Herald - Quickness Support Power DPS"
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Revision as of 05:01, 15 December 2023
Overview
A power Herald build that provides permanent Quickness, Fury, Swiftness (optional), Regeneration (optional), near-permanent Protection, and around 22 Might to its subgroup. It also provides to its subgroup, increasing boon duration while channelling Glint, and giving life siphon while channelling Shiro.
It can also provide other utilities depending on the second Legend chosen, such as Stability or damage reduction.
Template Code
Skill Bar
- Your second Legend defaults to . Read the Legends section below to see other alternatives.
- Players that own Secrets of the Obscure can replace Staff with Greatsword for maximum damage, but at a loss of CC.
Specializations
- / - lower dps in exchange for sustain, might be worth on very few fights with extreme pressure like Boneskinner.
Equipment
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Dragon
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x18
- This setup has ~40% boon duration without the need to invest into any concentration.
- is a tiny DPS loss.
- The Dragon stats piece is entirely optional and could be replaced with Berserker stats.
Equipment Variants
Sigil Variants
is taken because it deals more damage than due to Herald's relatively low damage and abundance of power modifiers, but it can be swapped out in some situations:
- On encounters where the target can be Stunned or Exposed (such as strikes, fractals, or Keep Construct) then you should use a instead.
Rune Variants
- Many of the popular Alacrity providers also provide Might, but in the event this is not the case, you could use to gain an extra ~5 stacks of might generation.
Consumables
Food
- ,
Utility
Usage
Quickness
You apply Quickness through the trait . This pulses healing and Quickness whenever you are using upkeep energy of six or above. Fortunately, all of your non- legends have a skill that uses exactly six. Thus while in these legends you want to maintain the skill in question for almost the entire time. Glint is a little trickier as all the skills use upkeep, but and combined are six energy, so these two are maintained together.
Swiftness
By default, the rotations below only generate ~35% Swiftness uptime. To provide more, you need to skip the first use of and maintain while on (you should still use before swapping legend). You may need to toggle off early to ensure you have enough energy for weapon skills.
Alternatively, as Swiftness is not stripped at the start of encounters, you can make sure to channel before the fight starts. If you manage to start with 60s, you should be able to maintain it for a further two minutes without compromising your damage, or even longer if there are split phases in which to refresh it.
Legends
- Quickness boons. It's —Dragon increases the duration of boons your subgroup provides by 20%. Note this effect does not actually increase Concentration, it increases Boon Duration (and is not shown in the Hero Panel), so a build with this effect and 100% Boon Duration would provide boons lasting 120% longer. - absolutely key to the build, this is your source of almost all your non-
- provides the highest personal DPS through . It also offers personal mobility through , and CC through .
- Stability through , CC through , and reduce personal incoming strike and condition damage by 20% with . If needed, it can also reduce incoming strike damage to your subgroup by 50% with . is a personal DPS loss of about ~1k. You can provide
- is an extremely niche option. It is a massive DPS loss that should only be taken if your group desperately needs projectile block through . It also offers condition cleanse through , CC through , and a very weak heal through —Centaur.
- It can also be used in fractals to remove the boons from No Pain, No Gain if no-one else is able to.
should never be played in bosses, but it offers a pull with which may be useful when fighting trash mobs if your group does not have pulls.
Greatsword Rotation
Opener
- Start on Glint with , and active:
- ⇒
- to get to 6 upkeep
- - we slightly delay using this to be sure that Quickness has pulsed at least once
Legendary Assassin Stance
When on
, immediately activate and use , and off cooldown. The rest of the time is spent autoattacking (make sure to finish your auto chains). Swap back to as soon as possible.
Legendary Dragon Stance
You activate and consume
and at the start and end of the Legendary Dragon Stance section, filling the remaining time with sword skills and activating and when they are available.- ⇒
- ⇒
- Auto-attack and use , and off cooldown. Make sure to finish your auto chains.
- and when they comes off cooldown - be careful not to tap them twice and immediately consume
- Just before Facet of Strength and Facet of Elements come off cooldown, activate and
- ⇒
- ⇒
Sword Rotation
Opener
- Start on Glint with , and active:
- ⇒
- to get to 6 upkeep
- - we slightly delay using this to be sure that Quickness has pulsed at least once
Legendary Assassin Stance
When on
, immediately activate and use , and off cooldown. The rest of the time is spent autoattacking (make sure to finish your auto chains). Swap back to as soon as possible.
Legendary Dragon Stance
You activate and consume
and at the start and end of the Legendary Dragon Stance section, filling the remaining time with sword skills and activating and when they are available.- ⇒
- ⇒
- Auto-attack and use , and off cooldown. Make sure to finish your auto chains.
- and when they comes off cooldown - be careful not to tap them twice and immediately consume
- Just before Facet of Strength and Facet of Elements come off cooldown, activate and
- ⇒
- ⇒
Ratings
Comments
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