Difference between revisions of "Untamed - Power Untamed"
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|utility1 = Frost Trap | |utility1 = Frost Trap | ||
|utility2 = "Protect Me!" | |utility2 = "Protect Me!" | ||
− | |utility3 = | + | |utility3 = Storm Spirit |
|pet1 = Jungle Stalker | |pet1 = Jungle Stalker | ||
|pet2 = Tiger | |pet2 = Tiger | ||
|elite = Forest's Fortification | |elite = Forest's Fortification | ||
}} | }} | ||
+ | |||
+ | |||
+ | ==Skill Variants== | ||
+ | ===Healing skill=== | ||
+ | * {{Skill|Perilous Gift}} - can be used to negate incoming damage for 3 seconds, but overall has lower healing than {{Skill|"We Heal As One!"}}. | ||
+ | ===Utility skills=== | ||
+ | * {{Skill|Unnatural Traversal}} - mobility and quickness. | ||
+ | * {{Skill|Mutate Conditions}} - if conditions are a problem. | ||
+ | * {{Skill|Quickening Zephyr}} - stunbreak and quickness. | ||
+ | ===Elite Skill=== | ||
+ | * {{Skill|Spirit of Nature}} - can be used when playing in groups to revive allies | ||
+ | |||
==Specializations== | ==Specializations== | ||
Line 56: | Line 68: | ||
| weapon3-stats = | | weapon3-stats = | ||
| weapon4-stats = | | weapon4-stats = | ||
− | | relic = Relic of | + | | relic = Relic of Nourys |
| head = | | head = | ||
| shoulders = | | shoulders = | ||
Line 70: | Line 82: | ||
| ring2 = | | ring2 = | ||
}} | }} | ||
− | + | * If you don't have access to {{Relic|Relic of Nourys}}, use {{Relic|Relic of Fireworks}}. | |
==Consumables== | ==Consumables== | ||
Line 93: | Line 105: | ||
==Usage== | ==Usage== | ||
− | + | You have control over your pet's attacks. Set to auto cast with control+mouse 2 the skills that focus on doing damage, and leave on manual control the skills that focus on utility or crowd control so you can use them when needed. | |
+ | |||
+ | The trait {{Trait|Let Loose}} provides some {{Tooltip|quickness}} to nearby allies. Together with {{Trait|Enhancing Impact}}, you achieve permanent self-quickness. | ||
+ | |||
+ | Your goal is to use your Unleashed Ambush at the start and end of each weapon swap rotation. With mace your Unleashed Ambush is {{Skill|Rampant Growth}}, and with axe it's {{Skill|Sundering Volley}}. Thanks to {{Trait|Let Loose}} resetting the cooldown of the Unleashed Ambush, you can use them twice per weapon swap rotation. | ||
+ | |||
+ | Inflicting crowd control also provides self-quickness thanks to {{Trait|Enhancing Impact}}. You will trigger this with {{Skill|Path of Scars}}, {{Skill|Storm Spirit}}, and with {{Skill|Wild Strikes}}. | ||
+ | |||
+ | You want to spend as little time as possible with your pet unleashed because you lose the damage bonus of {{Trait|Vow of the Untamed}}. Use that little time to cast your pet's F1,2,3 skills, then Unleash Ranger again. Note that the pet doesn't gain any bonus from being Unleashed. | ||
+ | |||
+ | A general rotation regardless of weapon goes as follows: | ||
+ | #Start with the pet unleashed. Send the pet to attack with {{Skill|Venomous Outburst}} and use {{Skill|Unleash Ranger}}. | ||
+ | #Unleashed Ambush {{Skill|Sundering Volley}} or {{Skill|Rampant Growth}}. | ||
+ | #Use all your weapon skills. | ||
+ | #{{Tooltip|Weapon swap}} | ||
+ | #Unleashed Ambush {{Skill|Sundering Volley}} or {{Skill|Rampant Growth}}. | ||
+ | #Use all your weapon skills. | ||
+ | #When weapon swap is almost ready, use {{Skill|Unleash Pet}} and cast whatever F1,2,3 skills are ready, and {{Skill|Unleash Ranger}}. | ||
+ | #Unleashed Ambush {{Skill|Sundering Volley}} or {{Skill|Rampant Growth}}. | ||
+ | #Repeat from step 4 | ||
+ | |||
+ | When executed properly, this will provide you with permanent quickness for yourself, and some quickness to nearby allies. | ||
+ | |||
+ | ===Defense and sustain=== | ||
+ | * Unleashed Ambush heal you a little thanks to {{Trait|Natural Fortitude}}. | ||
+ | * If a big attack is coming and you can't avoid it, use {{Skill|Unleash Pet}} to reduce incoming damage thanks to {{Trait|Vow of the Untamed}}. | ||
+ | * Block projectiles with {{Skill|Enveloping Haze}} or reflect them with {{Skill|Whirling Defense}}. | ||
+ | |||
+ | ===Crowd control=== | ||
+ | * {{Skill|Path of Scars}} | ||
+ | * {{Skill|Wild Strikes}} |
Revision as of 11:55, 6 April 2024
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Strike damage
Designed for: Open World and Open World General
Overview
Power Untamed focuses on the trait Quickness to yourself and some quickness to nearby allies.
to spam Unleashed Ambushes which, together with , provide permanentTemplate Code
Skill Bar
Skill Variants
Healing skill
- - can be used to negate incoming damage for 3 seconds, but overall has lower healing than .
Utility skills
- - mobility and quickness.
- - if conditions are a problem.
- - stunbreak and quickness.
Elite Skill
- - can be used when playing in groups to revive allies
Specializations
Equipment
Ascended equipment is not required.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
- If you don't have access to , use .
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
Usage
You have control over your pet's attacks. Set to auto cast with control+mouse 2 the skills that focus on doing damage, and leave on manual control the skills that focus on utility or crowd control so you can use them when needed.
The trait quickness to nearby allies. Together with , you achieve permanent self-quickness.
provides someYour goal is to use your Unleashed Ambush at the start and end of each weapon swap rotation. With mace your Unleashed Ambush is
, and with axe it's . Thanks to resetting the cooldown of the Unleashed Ambush, you can use them twice per weapon swap rotation.Inflicting crowd control also provides self-quickness thanks to
. You will trigger this with , , and with .You want to spend as little time as possible with your pet unleashed because you lose the damage bonus of
. Use that little time to cast your pet's F1,2,3 skills, then Unleash Ranger again. Note that the pet doesn't gain any bonus from being Unleashed.A general rotation regardless of weapon goes as follows:
- Start with the pet unleashed. Send the pet to attack with and use .
- Unleashed Ambush or .
- Use all your weapon skills.
- Weapon swap
- Unleashed Ambush or .
- Use all your weapon skills.
- When weapon swap is almost ready, use and cast whatever F1,2,3 skills are ready, and .
- Unleashed Ambush or .
- Repeat from step 4
When executed properly, this will provide you with permanent quickness for yourself, and some quickness to nearby allies.
Defense and sustain
- Unleashed Ambush heal you a little thanks to .
- If a big attack is coming and you can't avoid it, use to reduce incoming damage thanks to .
- Block projectiles with or reflect them with .
Crowd control
Ratings
Comments
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