Difference between revisions of "Berserker - Condi Berserker"
m |
|||
(8 intermediate revisions by one other user not shown) | |||
Line 4: | Line 4: | ||
| designed for = open world, open world general | | designed for = open world, open world general | ||
| focus = condition damage | | focus = condition damage | ||
− | | rating = | + | | rating = good |
| xpac = hot | | xpac = hot | ||
− | |||
| difficulty = 3 | | difficulty = 3 | ||
}} | }} | ||
− | + | Condition {{Tooltip|Berserker}} is a fast paced build for open world that also provides boons. You'll spend most of the time in {{Skill|Berserk}} mode, dealing increased damage and killing enemies by spamming the Primal Burst skills {{Skill|Scorched Earth}} and {{Skill|Flaming Flurry}}, inflicting lots of {{Tooltip|Burning}}, so you have good burst damage for a condition build. You will also provide some {{Tooltip|Quickness}} to yourself and nearby allies, though not 100% uptime in dps gear. Berserker is also very relentless, having 2 stunbreak skills that also help with damage, and a heal skill that makes you nigh-immortal for a few seconds. | |
− | |||
− | + | It is the only condition build avaliable to warrior. As downsides, the build is not easy to play, requires very frequent weapon swapping supported by {{Trait|Fast Hands}}, requires use of combo fields to reach its true potential due to {{Trait|King of Fires}} (See: [[Guide:What are Combo Fields]]), and cannot maintain permanent {{Tooltip|Quickness}} in dps gear unlike power berserker. | |
− | |||
Line 39: | Line 36: | ||
− | === | + | ===Weapon Variants=== |
− | + | * {{Tooltip|Sword|Offhand Sword}} - higher single target DPS than {{Tooltip|Torch}} but lower utility and AOE. | |
− | * {{ | ||
− | |||
+ | ===Skill variants=== | ||
+ | ====Heal skill==== | ||
+ | {{Skill|Blood Reckoning}} is key to the build, letting you reset your Primal Burst and giving you adrenaline. You should almost never replace it. | ||
+ | * {{Skill|Mending}} - defensive option, low cooldow, removes conditions, high healing. | ||
====Utilities==== | ====Utilities==== | ||
− | + | {{Skill|Outrage}} is extremely useful, as it is not only a stunbreak but also extends the duration of your {{Skill|Berserk}} mode. Never replace it.<br> | |
− | + | {{Skill|Shattering Blow}} is a good damage skill but can be replaced if needed.<br> | |
− | + | {{Skill|"For Great Justice!"}} provides you and nearby allies with boons. Very useful, but can be replaced if needed. | |
− | + | * {{Skill|Sundering Leap}} provides damage when used in a fire combo field due to {{Trait|King of Fires}}, extends the duration of your {{Skill|Berserk}} mode and gives {{Tooltip|Aegis}}. | |
− | * {{Skill| | + | * {{Skill|"Shake It Off!"}} - if condition removal is needed, though you already have {{Trait|Brawler's Recovery}}. |
− | + | ====Elite Skills==== | |
− | * {{Skill| | + | {{Skill|Head Butt}} is absolutely key to the build and should almost never be replaced. It deals good damage, breaks stun, deals good crowd control, extends the duration of {{Skill|Berserk}} mode, and fully refills your Adrenaline. |
− | + | * {{Skill|Battle Standard}} - in vey rare situations, you can take this banner to revive allies. | |
− | |||
− | |||
− | * | ||
Line 62: | Line 58: | ||
{{Specialization|Discipline|top|bot|bot}} | {{Specialization|Discipline|top|bot|bot}} | ||
{{Specialization|Berserker|top|mid|mid}} | {{Specialization|Berserker|top|mid|mid}} | ||
− | + | ===Variants=== | |
− | + | * {{Trait|Blood Reaction}} - when playing in groups and someone else is providing permanent {{Tooltip|Quickness}}. | |
− | |||
− | |||
− | === | ||
− | |||
− | |||
− | * | ||
==Equipment== | ==Equipment== | ||
− | === | + | ===DPS=== |
− | |||
{{PvE equipment | {{PvE equipment | ||
| stats = Viper | | stats = Viper | ||
| weight = Heavy | | weight = Heavy | ||
− | | rune = Superior Rune of the | + | | rune = Superior Rune of the Trapper |
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Longbow | | weapon1 = Longbow | ||
Line 84: | Line 73: | ||
| sigil1 = Superior Sigil of Doom | | sigil1 = Superior Sigil of Doom | ||
| sigil2 = Superior Sigil of Torment | | sigil2 = Superior Sigil of Torment | ||
+ | | weapon3 = Sword | ||
+ | | weapon4 = Torch | ||
+ | | sigil3 = Superior Sigil of Geomancy | ||
+ | | sigil4 = Superior Sigil of Earth | ||
+ | | relic = Relic of the Fractal | ||
+ | | shoulders = Sinister | ||
+ | | hands = Sinister | ||
+ | | feet = Sinister | ||
+ | | accessory1 = Sinister | ||
+ | | accessory2 = Sinister | ||
+ | }} | ||
+ | * For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Trailblazer}}, {{Tooltip|Celestial}}, or {{Tooltip|Ritualist stats|Ritualist}} trinkets. | ||
+ | |||
+ | ===Quickness=== | ||
+ | This variant provides permanent {{Tooltip|Quickness}} to nearby allies. | ||
+ | {{PvE equipment | ||
+ | | stats = Viper | ||
+ | | weight = Heavy | ||
+ | | rune = Superior Rune of the Firebrand | ||
+ | | rune-qt = 6 | ||
+ | | weapon1 = Longbow | ||
+ | | weapon2 = | ||
+ | | sigil1 = Superior Sigil of Doom | ||
+ | | sigil2 = Superior Sigil of Earth | ||
| weapon3 = Sword | | weapon3 = Sword | ||
| weapon4 = Torch | | weapon4 = Torch | ||
| sigil3 = Superior Sigil of Geomancy | | sigil3 = Superior Sigil of Geomancy | ||
| sigil4 = Superior Sigil of Bursting | | sigil4 = Superior Sigil of Bursting | ||
− | | | + | | relic = Relic of the Fractal |
− | + | | amulet = Ritualist | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | amulet = | ||
− | |||
− | |||
}} | }} | ||
+ | * As an alternative to {{Rune|Superior Rune of the Firebrand}}, use {{Tooltip|Ritualist stats|Ritualist}} weapons, amulets, and rings along with {{Relic|Relic of the Herald}} and +100 Concentration food. Your aim is a minimum of 5.5s of Quickness per Burst. | ||
+ | * For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Trailblazer}}, {{Tooltip|Celestial}}, or {{Tooltip|Ritualist stats|Ritualist}} trinkets. | ||
+ | |||
− | == | + | ==Consumables== |
− | + | Budget consumables are acceptable for use in open world. | |
− | |||
+ | ===DPS=== | ||
+ | * Prioritize '''Flatbread''' Ascended food. | ||
+ | * {{Food|Plate of Beef Rendang}} / {{Food|Bowl of Truffle Risotto}} | ||
+ | * {{Utility|Master Tuning Crystal}} / {{Utility|Tuning Icicle}} | ||
− | == | + | ===Defense=== |
− | + | * {{Food|Bowl of Orrian Truffle and Meat Stew}} | |
− | + | * {{Food|Oysters with Spicy Sauce}} | |
− | * {{ | + | * {{Food|Bowl of Lemongrass Mussel Pasta}} |
− | * {{ | ||
− | * {{ | ||
− | + | ===Farming=== | |
− | * {{ | + | * Prioritize '''Flatbread''' Ascended food. |
− | + | * {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}} | |
− | * {{ | + | * {{Food|Peppermint Omnomberry Bar}} |
+ | * {{Utility|Sharpening Skull}} (and variants) | ||
==Usage== | ==Usage== | ||
+ | ===Berserk=== | ||
+ | {{Skill|Berserk}} is the profession mechanic of the berserker. After filling your Adrenaline bar, for example by using {{Skill|Head Butt}}, activate the skill to enter Berserk. In Berserk mode, you deal additional damage thanks to {{Trait|Fatal Frenzy}}, and have increased critical chance due to {{Trait|Smash Brawler}}. Your maximum Adrenaline is reduced, so it's easier to gain full Adrenaline to use the improved Primal Burst skills {{Skill|Scorched Earth}} and {{Skill|Flaming Flurry}} which are your sourcess of {{Tooltip|Quickness}}. | ||
+ | |||
+ | For these reasons, maintaining Berserk mode is key to playing berserker correctly. {{Skill|Blood Reckoning}}, {{Skill|Outrage}} and {{Skill|Head Butt}} extend the duration of your current Berserk mode. Using a Primal Burst also extends the Berserk duration due to {{Trait|Smash Brawler}}. Thanks to this, you can maintain permanent Berserk mode during fights. | ||
===Damage=== | ===Damage=== | ||
− | + | Start fights by instantly filling your Adrenaline bar with {{Skill|Head Butt}}, activate {{Skill|Berserk}}, and scorch your enemies. | |
− | + | ====Sword/Torch Priority==== | |
− | + | # {{Skill|Flaming Flurry}} | |
− | + | # {{Skill|Flames of War}} | |
− | + | # {{Skill|Blaze Breaker}} | |
+ | # {{Skill|Savage Leap}} | ||
+ | # {{Skill|Final Thrust}} | ||
+ | # Fill with auto-attacks | ||
+ | ====Longbow Priority==== | ||
+ | # {{Skill|Scorched Earth}} | ||
+ | # {{Skill|Fan of Fire}} | ||
+ | # {{Skill|Pin Down}} | ||
+ | # {{Skill|Arcing Arrow}} | ||
+ | # Fill with auto-attacks | ||
+ | In short, spam your Primal Bursts. Use {{Skill|Blood Reckoning}} to cast {{Skill|Scorched Earth}} twice back to back, then swap back to sword when you can since longbow lacks sustained damage. | ||
+ | * Use {{Skill|Head Butt}} + {{Skill|Outrage}} when your weapon skills are on cooldown to help maintain Berserk, but try to use Outrage strategically if facing enemies with stuns. | ||
+ | * Use {{Skill|"For Great Justice!"}} before starting fights, and periodically throughout them. | ||
+ | * Use {{Skill|Shattering Blow}} off cooldown. | ||
+ | * Try to stay in Berserk mode as long as possible. | ||
+ | * When you have a Fire Aura, try to detonate it by using a berserker skill to trigger {{Trait|King of Fires}}. "Berserker skills" refers to primal burst, rage, and torch skills. Remember that leap finishers such as {{Skill|Savage Leap}} provide fire aura when used on fire fields (See: [[Guide:What are Combo Fields]]). | ||
===Defense=== | ===Defense=== | ||
Line 139: | Line 160: | ||
* {{Skill|Smoldering Arrow}} can be used to blind enemies. | * {{Skill|Smoldering Arrow}} can be used to blind enemies. | ||
* Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of. | * Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of. | ||
− | |||
===Crowd Control=== | ===Crowd Control=== | ||
* {{Skill|Head Butt}} | * {{Skill|Head Butt}} | ||
* {{Skill|Pin Down}} | * {{Skill|Pin Down}} | ||
− |
Latest revision as of 18:40, 27 April 2024
The community gave this build a rating, making it second-tier: Good
Focused on: Condition damage
Designed for: Open World and Open World General
Condition Berserker is a fast paced build for open world that also provides boons. You'll spend most of the time in mode, dealing increased damage and killing enemies by spamming the Primal Burst skills and , inflicting lots of Burning, so you have good burst damage for a condition build. You will also provide some Quickness to yourself and nearby allies, though not 100% uptime in dps gear. Berserker is also very relentless, having 2 stunbreak skills that also help with damage, and a heal skill that makes you nigh-immortal for a few seconds.
It is the only condition build avaliable to warrior. As downsides, the build is not easy to play, requires very frequent weapon swapping supported by Guide:What are Combo Fields), and cannot maintain permanent Quickness in dps gear unlike power berserker.
, requires use of combo fields to reach its true potential due to (See:
Template Code
Skill Bar
Weapon Variants
- Offhand Sword - higher single target DPS than Torch but lower utility and AOE.
Skill variants
Heal skill
is key to the build, letting you reset your Primal Burst and giving you adrenaline. You should almost never replace it.
- - defensive option, low cooldow, removes conditions, high healing.
Utilities
is a good damage skill but can be replaced if needed.
provides you and nearby allies with boons. Very useful, but can be replaced if needed.
- Aegis. provides damage when used in a fire combo field due to , extends the duration of your mode and gives
- - if condition removal is needed, though you already have .
Elite Skills
is absolutely key to the build and should almost never be replaced. It deals good damage, breaks stun, deals good crowd control, extends the duration of mode, and fully refills your Adrenaline.
- - in vey rare situations, you can take this banner to revive allies.
Specializations
Variants
- Quickness. - when playing in groups and someone else is providing permanent
Equipment
DPS
Viper
Sinister
Viper
Sinister
Viper
Sinister
Viper
Sinister
Sinister
Viper
Viper
Viper
Viper
Viper
Viper
x6
- For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Trailblazer, Celestial, or Ritualist trinkets.
Quickness
This variant provides permanent Quickness to nearby allies.
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Ritualist
Viper
Viper
Viper
Viper
Viper
x6
- As an alternative to Ritualist weapons, amulets, and rings along with and +100 Concentration food. Your aim is a minimum of 5.5s of Quickness per Burst. , use
- For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Trailblazer, Celestial, or Ritualist trinkets.
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Flatbread Ascended food.
- /
- /
Defense
Farming
- Prioritize Flatbread Ascended food.
- /
- (and variants)
Usage
Berserk
is the profession mechanic of the berserker. After filling your Adrenaline bar, for example by using , activate the skill to enter Berserk. In Berserk mode, you deal additional damage thanks to , and have increased critical chance due to . Your maximum Adrenaline is reduced, so it's easier to gain full Adrenaline to use the improved Primal Burst skills and which are your sourcess ofFor these reasons, maintaining Berserk mode is key to playing berserker correctly.
, and extend the duration of your current Berserk mode. Using a Primal Burst also extends the Berserk duration due to . Thanks to this, you can maintain permanent Berserk mode during fights.Damage
Start fights by instantly filling your Adrenaline bar with
, activate , and scorch your enemies.Sword/Torch Priority
- Fill with auto-attacks
Longbow Priority
- Fill with auto-attacks
In short, spam your Primal Bursts. Use
to cast twice back to back, then swap back to sword when you can since longbow lacks sustained damage.- Use + when your weapon skills are on cooldown to help maintain Berserk, but try to use Outrage strategically if facing enemies with stuns.
- Use before starting fights, and periodically throughout them.
- Use off cooldown.
- Try to stay in Berserk mode as long as possible.
- When you have a Fire Aura, try to detonate it by using a berserker skill to trigger Guide:What are Combo Fields). . "Berserker skills" refers to primal burst, rage, and torch skills. Remember that leap finishers such as provide fire aura when used on fire fields (See:
Defense
- blocks attacks and reflects projectiles.
- can be used to blind enemies.
- Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.
Crowd Control
Ratings
Comments
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium