Difference between revisions of "Ranger - Core Power Ranger"
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| profession = ranger | | profession = ranger | ||
| specialization = | | specialization = | ||
− | | designed for = open world, open world general, open world core | + | | designed for = open world, open world general, open world core |
| focus = strike damage | | focus = strike damage | ||
− | | rating = | + | | rating = good |
| xpac = | | xpac = | ||
| difficulty = 1 | | difficulty = 1 | ||
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==Overview== | ==Overview== | ||
− | A basic but effective open world ranger build that F2P players can access. | + | A basic but effective open world ranger build that F2P players can access. Although pets don't really do much damage, they help the ranger by tanking and some can also disable the enemy. This build features good burst damage and from long range. |
− | |||
==Template Code== | ==Template Code== | ||
Line 30: | Line 29: | ||
|utility1 = Frost Trap | |utility1 = Frost Trap | ||
|utility2 = "Protect Me!" | |utility2 = "Protect Me!" | ||
− | |utility3 = | + | |utility3 = Storm Spirit |
− | |pet1 = | + | |pet1 = Lynx |
− | |pet2 = | + | |pet2 = Brown Bear |
|elite = "Strength of the Pack!" | |elite = "Strength of the Pack!" | ||
}} | }} | ||
+ | |||
===Weapon Variants=== | ===Weapon Variants=== | ||
* Greatsword - can replace longbow for less burst but better sustained damage. | * Greatsword - can replace longbow for less burst but better sustained damage. | ||
− | * Sword - | + | * Sword - has two leaps and about the same damage as axe, but in melee range. |
+ | |||
===Skill Variants=== | ===Skill Variants=== | ||
The suggested skills aim to create windows of burst damage through {{Trait|Predator's Onslaught}}, but other skills can be considered: | The suggested skills aim to create windows of burst damage through {{Trait|Predator's Onslaught}}, but other skills can be considered: | ||
====Healing skill==== | ====Healing skill==== | ||
− | * {{Skill|Healing Spring}} - condition cleanse. | + | {{Skill|"We Heal As One!"}} is your best heal skill because of its short cooldown, good heal, and lets you and your pet share your boons with the other. |
+ | * {{Skill|Healing Spring}} - can be considered for fights where you need a lot of condition cleanse. | ||
====Utility skill==== | ====Utility skill==== | ||
− | + | {{Skill|Frost Trap}} deals great damage and chills the enemy for great synergy with {{Trait|Predator's Onslaught}}. You should almost never replace it.<br> | |
+ | {{Skill|"Protect Me!"}} is a great stun break that also gives you a bit of barrier. It also breaks stun on nearby allies. Can be replaced by other skills if needed, though we recommend you always keep one stun break.<br> | ||
+ | {{Skill|Storm Spirit}} deals good damage and stuns while providing fury. Can be replaced by other skills if needed. | ||
* {{Skill|"Guard!"}} - extra defense. | * {{Skill|"Guard!"}} - extra defense. | ||
* {{Skill|Lightning Reflexes}} - alternative stun break and extra dodge. | * {{Skill|Lightning Reflexes}} - alternative stun break and extra dodge. | ||
− | * {{Skill| | + | * {{Skill|Quickening Zephyr}} - alternative stun break and quickness. |
* {{Skill|"Sic 'Em!"}} - can be used with offensive pets for single target burst. | * {{Skill|"Sic 'Em!"}} - can be used with offensive pets for single target burst. | ||
* {{Skill|Signet of Renewal}} - AoE condition cleanse. | * {{Skill|Signet of Renewal}} - AoE condition cleanse. | ||
* {{Skill|Signet of Stone}} - extra toughness and a panic button. | * {{Skill|Signet of Stone}} - extra toughness and a panic button. | ||
− | * {{Skill|Stone Spirit}} - {{Tooltip|Protection}} generation in | + | * {{Skill|Spike Trap}} - if you need more CC. |
− | + | * {{Skill|Stone Spirit}} - {{Tooltip|Aegis}} and {{Tooltip|Protection}} generation, can be considered in group play. | |
+ | * {{Skill|Sun Spirit}} - {{Tooltip|Might}} generation, can be considered in group play. | ||
====Elite skill==== | ====Elite skill==== | ||
− | * {{Skill|Entangle}} - AoE {{Tooltip| | + | {{Skill|"Strength of the Pack!"}} provides a good mix of offensive and defensive boons. Other options can be considered. |
+ | * {{Skill|Entangle}} - AoE {{Tooltip|Immobilize}}. | ||
* {{Skill|Spirit of Nature}} - AoE revive when playing in a group. | * {{Skill|Spirit of Nature}} - AoE revive when playing in a group. | ||
+ | |||
===Pet Variants=== | ===Pet Variants=== | ||
− | * The | + | * The choice of pet doesn't matter much because core game pets don't deal much damage. We suggest using a feline since they have the highest damage, especially {{Tooltip|Lynx}} with its Beast skill (F2) {{Skill|Rending Pounce}}. For your other pet, you can use a tanky pet such as {{Tooltip|Brown Bear}} or a pet to inflict crowd control such as {{Tooltip|Boar}} which has crowd control on its skills, and its Beast skill creates a bundle rock for you to pick up and inflict more CC. If you have access to expansions, use {{Tooltip|Jacaranda}} for its high damage and survivability. Below are some other alternatives. |
; High damage pets | ; High damage pets | ||
* {{Tooltip|Jacaranda}}, any feline such as {{Tooltip|Lynx}}. | * {{Tooltip|Jacaranda}}, any feline such as {{Tooltip|Lynx}}. | ||
; Good mix of damage and crowd control | ; Good mix of damage and crowd control | ||
− | * {{Tooltip|Smokescale}}, {{Tooltip|Rock Gazelle}}, any canine such as {{Tooltip|Wolf}}. | + | * {{Tooltip|Smokescale}}, {{Tooltip|Rock Gazelle}}, {{Tooltip|Boar}}, any canine such as {{Tooltip|Alpine Wolf}}. |
; Good on-demand crowd control | ; Good on-demand crowd control | ||
* {{Tooltip|Rock Gazelle}}, {{Tooltip|Pink Moa}}, {{Tooltip|Electric Wyvern}}, {{Tooltip|Wolf}}. | * {{Tooltip|Rock Gazelle}}, {{Tooltip|Pink Moa}}, {{Tooltip|Electric Wyvern}}, {{Tooltip|Wolf}}. | ||
; Tanky pets | ; Tanky pets | ||
− | * Drakes such as {{Tooltip|Marsh Drake}} provide the best mix of damage and tankiness, but bears and devourers are also very tanky pets. | + | * Drakes such as {{Tooltip|Marsh Drake}} provide the best mix of damage and tankiness, but bears, porcines, and devourers are also very tanky pets. |
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{{Specialization|Beastmastery|bot|mid|bot}} | {{Specialization|Beastmastery|bot|mid|bot}} | ||
:'''Variants''' | :'''Variants''' | ||
+ | * {{Trait|Clarion Bond}} - works great if you swap pets often. | ||
* {{Trait|Lead the Wind}} - if you are going to camp longbow, but you will do less damage. | * {{Trait|Lead the Wind}} - if you are going to camp longbow, but you will do less damage. | ||
* {{Trait|Primal Reflexes}} - when not running Frost Trap and/or more dodges are needed. | * {{Trait|Primal Reflexes}} - when not running Frost Trap and/or more dodges are needed. | ||
− | * {{Trait|Quick Draw}} can enable an alternative | + | * {{Trait|Strider's Strength}} - works great if using a sword. |
+ | * {{Trait|Quick Draw}} - can enable an alternative playstyle where you run 2 longbows and use this trait to cast {{Skill|Barrage}} every weapon swap. This playstyle is very vulnerable to projectile block/reflect and lacks mobility, but can be very fun. | ||
* {{Trait|Potent Ally}} - if not running many Command skills. | * {{Trait|Potent Ally}} - if not running many Command skills. | ||
* Note that you will use {{Trait|Two-Handed Training}} even when not wielding a greatsword, since it provides much-needed Fury. | * Note that you will use {{Trait|Two-Handed Training}} even when not wielding a greatsword, since it provides much-needed Fury. | ||
+ | |||
==Equipment== | ==Equipment== | ||
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| sigil3 = Superior Sigil of Force | | sigil3 = Superior Sigil of Force | ||
| sigil4 = Superior Sigil of Impact | | sigil4 = Superior Sigil of Impact | ||
+ | | relic = Relic of Fireworks | ||
}} | }} | ||
− | * {{ | + | * {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable. |
− | + | * Other relics include {{Relic|Relic of the Thief}}, {{Relic|Relic of the Adventurer}}, {{Relic|Relic of Cerus}}, or {{Relic|Relic of the Cavalier}}. | |
− | * {{ | + | * For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets. |
− | |||
==Consumables== | ==Consumables== | ||
− | + | Budget consumables are acceptable for use in open world. | |
− | + | ||
− | * {{ | + | ===DPS=== |
− | + | * Prioritize '''Steak''' Ascended food. | |
− | * {{ | + | * {{Food|Plate of Spicy Moa Wings}} / {{Food|Bowl of Sweet and Spicy Butternut Squash Soup}} |
+ | * {{Utility|Superior Sharpening Stone}} / {{Utility|Tin of Fruitcake}} | ||
+ | |||
+ | ===Defense=== | ||
+ | * {{Food|Bowl of Orrian Truffle and Meat Stew}} | ||
+ | * {{Food|Fried Oyster Sandwich}} | ||
+ | * {{Food|Bowl of Lemongrass Mussel Pasta}} | ||
− | + | ===Farming=== | |
− | * {{ | + | * Prioritize '''Steak''' Ascended food. |
− | * {{ | + | * {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}} |
+ | * {{Food|Peppermint Omnomberry Bar}} | ||
+ | * {{Utility|Sharpening Skull}} (and variants) | ||
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* Aim to use your damage skills while the enemy is disabled or has its movement impaired to benefit from {{Trait|Predator's Onslaught}}. | * Aim to use your damage skills while the enemy is disabled or has its movement impaired to benefit from {{Trait|Predator's Onslaught}}. | ||
** Your damage skills are {{Skill|Rapid Fire}} and {{Skill|Barrage}} on longbow, and all axe skills on axe-axe. Cast {{Skill|Splitblade}} in melee range for maximum damage. | ** Your damage skills are {{Skill|Rapid Fire}} and {{Skill|Barrage}} on longbow, and all axe skills on axe-axe. Cast {{Skill|Splitblade}} in melee range for maximum damage. | ||
− | ** The following skills are great for enabling Predator's Onslaught: {{Skill|Barrage}}, {{Skill| | + | ** The following skills are great for enabling Predator's Onslaught: {{Skill|Barrage}}, {{Skill|Winter's Bite}}, and {{Skill|Frost Trap}}. |
+ | * Longbow works great for starting fights with Barrage and Rapid Fire, but has very low sustained damage. Swap to axe-axe after Barrage and Rapid Fire to deal more damage. Axe also works great against groups of enemies since all its attacks strike in an AoE or bounce. | ||
* When possible, attack from behind or the rear to enable {{Trait|Hunter's Tactics}}. | * When possible, attack from behind or the rear to enable {{Trait|Hunter's Tactics}}. | ||
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* {{Skill|Hunter's Shot}} can be used to disengage with stealth. | * {{Skill|Hunter's Shot}} can be used to disengage with stealth. | ||
* Against dangerous enemies, send a tanky pet in first with Attack My Target (F1) so they tank for you. | * Against dangerous enemies, send a tanky pet in first with Attack My Target (F1) so they tank for you. | ||
− | |||
* Remember to always dodge and sidestep attacks if possible. | * Remember to always dodge and sidestep attacks if possible. | ||
+ | * {{Skill|Whirling Defense}} can be used to reflect dangerous projectiles. | ||
+ | * {{Skill|Winter's Bite}} maintains permanent {{Tooltip|Weakness}} on your enemy. | ||
+ | * Swap your pet when their health gets low to prevent them from getting downed. If your pet gets downed, Swap Pet's cooldown is greatly increased. | ||
* {{Skill|Counterattack}} to block attacks if wielding a greatsword. | * {{Skill|Counterattack}} to block attacks if wielding a greatsword. | ||
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* {{Skill|Counterattack}} {{to}} Counterattack Kick if wielding a greatsword | * {{Skill|Counterattack}} {{to}} Counterattack Kick if wielding a greatsword | ||
* Some pets also have crowd control on their Beast skill (F2) | * Some pets also have crowd control on their Beast skill (F2) | ||
+ | * Soft crowd control such as {{Tooltip|Chill}} or {{Tooltip|Cripple}} from {{Skill|Winter's Bite}}, {{Skill|Frost Trap}}, and {{Skill|Barrage}}. |
Revision as of 20:20, 18 May 2024
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage
Designed for: Open World, Open World General and Open World Core
Overview
A basic but effective open world ranger build that F2P players can access. Although pets don't really do much damage, they help the ranger by tanking and some can also disable the enemy. This build features good burst damage and from long range.
Template Code
Skill Bar
Weapon Variants
- Greatsword - can replace longbow for less burst but better sustained damage.
- Sword - has two leaps and about the same damage as axe, but in melee range.
Skill Variants
The suggested skills aim to create windows of burst damage through
, but other skills can be considered:Healing skill
is your best heal skill because of its short cooldown, good heal, and lets you and your pet share your boons with the other.
- - can be considered for fights where you need a lot of condition cleanse.
Utility skill
is a great stun break that also gives you a bit of barrier. It also breaks stun on nearby allies. Can be replaced by other skills if needed, though we recommend you always keep one stun break.
deals good damage and stuns while providing fury. Can be replaced by other skills if needed.
- - extra defense.
- - alternative stun break and extra dodge.
- - alternative stun break and quickness.
- - can be used with offensive pets for single target burst.
- - AoE condition cleanse.
- - extra toughness and a panic button.
- - if you need more CC.
- Aegis and Protection generation, can be considered in group play. -
- Might generation, can be considered in group play. -
Elite skill
provides a good mix of offensive and defensive boons. Other options can be considered.
- Immobilize. - AoE
- - AoE revive when playing in a group.
Pet Variants
- The choice of pet doesn't matter much because core game pets don't deal much damage. We suggest using a feline since they have the highest damage, especially Lynx with its Beast skill (F2) . For your other pet, you can use a tanky pet such as Brown Bear or a pet to inflict crowd control such as Boar which has crowd control on its skills, and its Beast skill creates a bundle rock for you to pick up and inflict more CC. If you have access to expansions, use Jacaranda for its high damage and survivability. Below are some other alternatives.
- High damage pets
- Good mix of damage and crowd control
- Smokescale, Rock Gazelle, Boar, any canine such as Alpine Wolf.
- Good on-demand crowd control
- Tanky pets
- Drakes such as Marsh Drake provide the best mix of damage and tankiness, but bears, porcines, and devourers are also very tanky pets.
Specializations
- Variants
- - works great if you swap pets often.
- - if you are going to camp longbow, but you will do less damage.
- - when not running Frost Trap and/or more dodges are needed.
- - works great if using a sword.
- - can enable an alternative playstyle where you run 2 longbows and use this trait to cast every weapon swap. This playstyle is very vulnerable to projectile block/reflect and lacks mobility, but can be very fun.
- - if not running many Command skills.
- Note that you will use even when not wielding a greatsword, since it provides much-needed Fury.
Equipment
Ascended gear is not required; exotic with the same stats will work fine.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
- and are interchangeable.
- Other relics include , , , or .
- For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight trinkets.
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
Usage
Damage
- Thanks to + + you will start fights with great burst damage.
- Aim to use your damage skills while the enemy is disabled or has its movement impaired to benefit from
- Your damage skills are and on longbow, and all axe skills on axe-axe. Cast in melee range for maximum damage.
- The following skills are great for enabling Predator's Onslaught: , , and .
.
- Longbow works great for starting fights with Barrage and Rapid Fire, but has very low sustained damage. Swap to axe-axe after Barrage and Rapid Fire to deal more damage. Axe also works great against groups of enemies since all its attacks strike in an AoE or bounce.
- When possible, attack from behind or the rear to enable .
Defense
- can be used to disengage with stealth.
- Against dangerous enemies, send a tanky pet in first with Attack My Target (F1) so they tank for you.
- Remember to always dodge and sidestep attacks if possible.
- can be used to reflect dangerous projectiles.
- Weakness on your enemy. maintains permanent
- Swap your pet when their health gets low to prevent them from getting downed. If your pet gets downed, Swap Pet's cooldown is greatly increased.
- to block attacks if wielding a greatsword.
Crowd Control
Ratings
Comments
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