Difference between revisions of "Renegade - Power Bombardment"
(8 intermediate revisions by one other user not shown) | |||
Line 6: | Line 6: | ||
| rating = great | | rating = great | ||
| xpac = pof | | xpac = pof | ||
+ | | difficulty = 2 | ||
}} | }} | ||
Line 14: | Line 15: | ||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQkDPg8qPx/cEQAA1BEAACsSAAAGEgAAyhEAAAUCAADUESsSBhIAAAAAAAA=] |
}} | }} | ||
Line 22: | Line 23: | ||
|profession = revenant | |profession = revenant | ||
|specialization = renegade | |specialization = renegade | ||
− | |weapon1 = | + | |weapon1 = Greatsword |
− | |weapon2 = | + | |weapon2 = |
|weapon3 = Staff | |weapon3 = Staff | ||
|weapon4 = | |weapon4 = | ||
Line 29: | Line 30: | ||
|legend2 = shiro | |legend2 = shiro | ||
}} | }} | ||
− | |||
===Weapon Variants=== | ===Weapon Variants=== | ||
− | * Shortbow - ranged | + | * {{Tooltip|Sword|Sword/Sword}} - DPS; replaces {{Tooltip|Greatsword}} if you lack Weaponmaster |
− | * Hammer - ranged | + | * {{Tooltip|Shortbow}} - ranged single-target; use this in place of {{Tooltip|Staff}} against bosses that require range |
− | + | * {{Tooltip|Hammer}} - ranged AoE; use this in place of {{Tooltip|Staff}} for meta-event farming. | |
+ | * {{Tooltip|Shield}} - defense, pair with {{Tooltip|Sword}} mainhand. | ||
===Skill Variants=== | ===Skill Variants=== | ||
− | + | * {{Skill|Legendary Dwarf Stance}} - defense/cc | |
− | |||
− | |||
− | |||
− | |||
− | * {{Skill|Legendary Dwarf Stance}} - | ||
− | |||
==Specializations== | ==Specializations== | ||
{{Specialization|Invocation|mid|bot|bot}} | {{Specialization|Invocation|mid|bot|bot}} | ||
− | {{Specialization|Devastation|mid|mid| | + | {{Specialization|Devastation|mid|mid|mid}} |
− | {{Specialization|Renegade|bot|bot| | + | {{Specialization|Renegade|bot|bot|top}} |
− | + | * {{Trait|Dance of Death}} - sustain | |
− | * {{Trait| | ||
* {{Trait|Cleansing Channel}} - condi cleanse | * {{Trait|Cleansing Channel}} - condi cleanse | ||
− | |||
− | |||
==Equipment== | ==Equipment== | ||
Line 63: | Line 55: | ||
| rune = Superior Rune of the Scholar | | rune = Superior Rune of the Scholar | ||
| rune-qt = 6 | | rune-qt = 6 | ||
− | | weapon1 = | + | | weapon1 = Greatsword |
− | | weapon2 = | + | | weapon2 = |
| sigil1 = Superior Sigil of Force | | sigil1 = Superior Sigil of Force | ||
| sigil2 = Superior Sigil of Air | | sigil2 = Superior Sigil of Air | ||
Line 71: | Line 63: | ||
| sigil3 = Superior Sigil of Force | | sigil3 = Superior Sigil of Force | ||
| sigil4 = Superior Sigil of Air | | sigil4 = Superior Sigil of Air | ||
+ | | relic = Relic of the Thief | ||
}} | }} | ||
− | * {{ | + | * {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable. |
− | * {{ | + | * You can use {{Relic|Relic of Zakiros}} to trade a minor amount of damage for sustain, {{Relic|Relic of the Cavalier}} to start combat with boons, or {{Relic|Relic of Durability}} for a little extra defense. |
− | + | * For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets. | |
− | * {{ | ||
+ | <br> | ||
+ | ==Consumables== | ||
+ | Budget consumables are acceptable for use in open world. | ||
− | === | + | ===DPS=== |
− | + | * Prioritize '''Steak''' Ascended food. | |
− | + | * {{Food|Plate of Spicy Moa Wings}} / {{Food|Bowl of Sweet and Spicy Butternut Squash Soup}} | |
− | * {{ | + | * {{Utility|Superior Sharpening Stone}} / {{Utility|Tin of Fruitcake}} |
− | * {{ | + | |
− | * {{ | + | ===Defense=== |
+ | * {{Food|Bowl of Orrian Truffle and Meat Stew}} | ||
+ | * {{Food|Fried Oyster Sandwich}} | ||
+ | * {{Food|Bowl of Lemongrass Mussel Pasta}} | ||
+ | ===Farming=== | ||
+ | * Prioritize '''Steak''' Ascended food. | ||
+ | * {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}} | ||
+ | * {{Food|Peppermint Omnomberry Bar}} | ||
+ | * {{Utility|Sharpening Skull}} (and variants) | ||
+ | <br> | ||
− | == | + | ==Usage== |
− | + | ===Damage=== | |
− | + | This build camps {{Tooltip|Greatsword}} for its damage and uses {{Tooltip|Staff}} for CC. For a rotation, we use a series of short loops. | |
− | |||
− | |||
− | |||
− | + | ;Burst Opener | |
− | + | Open in {{Skill|Legendary Renegade Stance}} | |
− | + | # {{Skill|Icerazor's Ire}} | |
+ | # {{Skill|Eternity's Requiem}} | ||
+ | # {{Skill|Mist Unleashed}} | ||
+ | # {{Skill|Phantom's Onslaught}} | ||
+ | # {{Skill|Legendary Assassin Stance}} | ||
+ | # {{Skill|Impossible Odds}} | ||
+ | # {{Skill|Citadel Bombardment}} | ||
+ | # {{Skill|Mist Unleashed}} | ||
+ | {{Skill|Legendary Renegade Stance}} loop: | ||
+ | # {{Skill|Icerazor's Ire}} | ||
+ | # {{Skill|Eternity's Requiem}} | ||
+ | # {{Skill|Mist Unleashed}} | ||
+ | # {{Skill|Phantom's Onslaught}} | ||
− | + | {{Skill|Legendary Assassin Stance}} loop: | |
− | + | # {{Skill|Impossible Odds}} | |
− | + | # {{Skill|Mist Unleashed}} | |
+ | # {{Skill|Eternity's Requiem}} | ||
+ | # {{Skill|Phantom's Onslaught}} | ||
− | + | Use {{Skill|Citadel Bombardment}} when you have spare energy. This will never line up with any one loop. On large hitboxes, you should prioritize {{Skill|Citadel Bombardment}} over {{Skill|Phantom's Onslaught}}. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | There are also some short burst loops to use. You can use these on low-health enemies to kill them very rapidly. | ||
− | + | ;Burst Loop 1: Kalla | |
− | + | # {{Skill|Icerazor's Ire}} | |
− | + | # {{Skill|Phantom's Onslaught}} | |
− | + | # {{Skill|Eternity's Requiem}} | |
+ | # {{Skill|Mist Unleashed}} | ||
+ | ;Burst Loop 2: Shiro | ||
+ | # {{Skill|Impossible Odds}} | ||
+ | # {{Skill|Phantom's Onslaught}} | ||
+ | # {{Skill|Mist Unleashed}} | ||
+ | # {{Skill|Eternity's Requiem}} | ||
− | + | ;Burst Loop 3: Large Hitboxes | |
− | + | # {{Skill|Icerazor's Ire}} | |
− | + | # {{Skill|Citadel Bombardment}} | |
+ | # {{Skill|Mist Unleashed}} | ||
+ | # {{Skill|Legendary Assassin Stance}} | ||
+ | # {{Skill|Impossible Odds}} | ||
+ | # {{Skill|Eternity's Requiem}} | ||
+ | # {{Skill|Mist Unleashed}} | ||
+ | # {{Skill|Phantom's Onslaught}} | ||
+ | ===Defense=== | ||
+ | * {{Skill|Imperial Guard}} | ||
+ | * {{Skill|Warding Rift}} | ||
+ | * Use CC to your advantage. | ||
===Crowd Control=== | ===Crowd Control=== |
Latest revision as of 17:50, 26 May 2024
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Open World and Open World General
Overview
Power Bombardment is a powerful roaming build for Renegade, performing very well in large events such as Bjora Marches or Dragonfall while also being capable of farming in fast-paced zergs and even soloing champions.
Template Code
Skill Bar
Weapon Variants
- Sword/Sword - DPS; replaces Greatsword if you lack Weaponmaster
- Shortbow - ranged single-target; use this in place of Staff against bosses that require range
- Hammer - ranged AoE; use this in place of Staff for meta-event farming.
- Shield - defense, pair with Sword mainhand.
Skill Variants
- - defense/cc
Specializations
- - sustain
- - condi cleanse
Equipment
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
This set uses gear that is broadly applicable in PVE, making it an excellent general set.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
- and are interchangeable.
- You can use to trade a minor amount of damage for sustain, to start combat with boons, or for a little extra defense.
- For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight trinkets.
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
Usage
Damage
This build camps Greatsword for its damage and uses Staff for CC. For a rotation, we use a series of short loops.
- Burst Opener
Open in
loop:
loop:
Use
when you have spare energy. This will never line up with any one loop. On large hitboxes, you should prioritize over .There are also some short burst loops to use. You can use these on low-health enemies to kill them very rapidly.
- Burst Loop 1
- Kalla
- Burst Loop 2
- Shiro
- Burst Loop 3
- Large Hitboxes
Defense
- Use CC to your advantage.
Crowd Control
Ratings
Comments
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium