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Difference between revisions of "Mechanist - Celestial Alacrity Support"

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| profession = Engineer
 
| profession = Engineer
 
| specialization = Mechanist
 
| specialization = Mechanist
| designed for = Raid, Fractal, Open World
+
| designed for = Fractal, Raid
| rating =  
+
| rating = test
| focus = Healing, Support, Condition Damage
+
| focus = Condition Damage, Healing, Support
| meta = yes
+
| meta =  
 
}}
 
}}
  
 
==Overview==
 
==Overview==
A flexible 'do it all' build for Mechanist. Bring either alac+solid (15-20K) dps with 100% burn/bleed duration or alac+healing with 80% boon duration all in the same gear set with minor skill alterations. Good for open world, story, fractals, strikes - not recommended for Raids due to Celestial gear. Jack of all trades, master of none - performs just fine in either setup in T4's, Strikes, and metas.   
+
A flexible 'do it all' build for Mechanist that's easy to use and can perform multiple roles. Good for open world, story, fractals, strikes, and most raids; shouldn't be brought to raids where Toughness is a factor. The build brings solid dps, healing and boons. Extra tanky due to celestial stats so great for beginners. Jack of all trades, master of none.   
  
 +
The draw of this build is it's easy to do 'well' whether solo or while filling a group's need for {{tooltip|Alacrity}} in either dps or support with minimal tweaks in one set of gear. As an added benefit, Celestial gear is what you're given on boost and Traveler runes are very cheap, making the build very accessible to players new to engineer that have a boost available. Specialized builds will outperform this build for their niche, but the draw of this build is ease of use and flexibility. 
  
==Alac DPS==
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As with other celestial builds, you have great freedom to adjust how much you want to focus on damage or support.
 +
 
 +
 
 +
 
 +
==Skill Bar==
 
{{Skill bar
 
{{Skill bar
 
| profession = Engineer
 
| profession = Engineer
 
| specialization = Mechanist
 
| specialization = Mechanist
 
| weapon1 = Mace
 
| weapon1 = Mace
| weapon2 = Pistol
+
| weapon2 = Shield
| healing = Rectifier Signet
+
| healing = Med Kit
| utility1 = Flamethrower
+
| utility1 = Grenade Kit
| utility2 = Superconducting Signet
+
| utility2 = Elixir Gun
| utility3 = Barrier Signet
+
| utility3 = Shift Signet
| elite = Overclock Signet
+
| elite = Elite Mortar Kit
 +
}}
 +
 
 +
 
 +
===Hybrid DPS or Hybrid Heal?===
 +
The above setup is just one option that provides a mixture of damage and heal utilities. {{skill|Med Kit}} is the obvious choice for any heal build, and {{skill|Elite Mortar Kit}} provides both healing and damage via {{skill|Elixir Shell}} and {{skill|Poison Gas Shell}} respectively.
 +
 
 +
 
 +
'''Healing'''<br>
 +
{{skill|Elixir Gun}} and {{skill|Barrier Signet}} are the best support choices. {{skill|Elixir Gun}} provides the most healing, and {{skill|Barrier Signet}} can provide a good amount of barrier to mitigate incoming attacks while also blocking projectiles.
 +
 
 +
 
 +
'''DPS'''<br>
 +
For damage, {{skill|Bomb Kit}} and {{skill|Grenade Kit}} offer the highest DPS ({{skill|Grenade Kit}} is slightly higher than {{skill|Bomb Kit}}), though between them and {{skill|Elite Mortar Kit}} there won't be much time left for healing.
 +
 
 +
{{Skill|Shift Signet}} provides almost the same damage and allows for much more time to focus on support, while also being a very useful emergency teleport/stun break.
 +
 
 +
{{skill|Superconducting Signet}} is an option if you want to avoid kits, but is less DPS than the other options. Leave it passive.
 +
 
 +
 
 +
'''Elite'''<br>
 +
There may be situations where your mech is in danger of dying. As you lose a huge amount of strength without a mech, you may have to bring {{skill|Overclock Signet}} for the ability to instantly revive it.
 +
 
 +
 
 +
 
 +
==Template Code==
 +
{{TemplateCode|
 +
code = [&DQMmOS85RiqEACoPhgCGAJUBBwEQGwsbmAGJAQAAAAAAAAAAAAAAAAAAAAA=]
 
}}
 
}}
 +
 +
  
 
==Specializations==
 
==Specializations==
 
{{Specialization|Firearms|top|mid|bot}}
 
{{Specialization|Firearms|top|mid|bot}}
 
{{Specialization|Inventions|top|mid|bot}}
 
{{Specialization|Inventions|top|mid|bot}}
{{Specialization|Mechanist|top|mid|mid}}
+
{{Specialization|Mechanist|mid|mid|mid}}
  
==Alac Heal==
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* {{trait|Mech Arms: Single-Edge Cutters}} could be taken for more damage if you don't need to provide all 25 stacks of {{tooltip|Might}} to your subgroup.
{{Skill bar
+
 
| profession = Engineer
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| specialization = Mechanist
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===Specialization Variants===
| weapon1 = Mace
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For more healing, replace the '''Inventions''' traitline with '''Alchemy''':
| weapon2 = Shield
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{{Specialization|Alchemy|bot|bot|top|variant=y}}
| healing = Med Kit
+
 
| utility1 = Elixir Gun
+
Dropping '''Inventions''' removes your ability to provide {{tooltip|Protection}} via shield skills, so '''Alchemy''' is a better fit when using offhand '''Pistol'''. '''Alchemy''' also enhances {{skill|Med Kit}}, making it better for burst healing.
| utility2 = Superconducting Signet
 
| utility3 = Barrier Signet
 
| elite = Mortar Kit
 
}}
 
  
  
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| stats = Celestial
 
| stats = Celestial
 
| weight = Medium
 
| weight = Medium
| rune = Superior Rune of the Traveler
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| rune = Superior Rune of the Tempest
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Mace
 
| weapon1 = Mace
 
| weapon2 = Pistol
 
| weapon2 = Pistol
| sigil1 = Superior Sigil of Malice
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| sigil1 = Superior Sigil of Earth
| sigil2 = Superior Sigil of Bursting
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| sigil2 = Superior Sigil of Geomancy
| weapon1-stats = Sinister
+
| weapon1-stats =  
| weapon2-stats = Sinister
+
| weapon2-stats =  
| weapon3 = Mace
 
 
| weapon4 = Shield
 
| weapon4 = Shield
| sigil3 = Superior Sigil of Concentration
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| sigil4 = Superior Sigil of Geomancy
| sigil4 = Superior Sigil of Paralyzation
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| relic = Relic of the Fractal
| infusion1 = +9 Agony Infusion
 
| infusion1-qt = 18
 
 
}}
 
}}
 +
 +
===Rune Variants===
 +
{{Rune|Superior Rune of Leadership}} provides a lot of extra boon duration without sacrificing too much damage.
 +
 +
{{rune|Superior Rune of the Trapper}} is the highest DPS option.
 +
 +
Other all-stat runes are also possibilities, such as {{Rune|Superior Rune of Divinity}} or {{Rune|Superior Rune of the Zephyrite}}.
 +
 +
 +
===Relic Variants===
 +
{{relic|Relic of Karakosa}} is a good option for some extra healing. Unfortunately, there aren't really any good relic options for players that don't own Secrets of the Obscure.
 +
 +
 +
===Stat Variants===
 +
Depending on your rune choice, you may end up overcapping on {{tooltip|Bleeding}} or {{tooltip|Burning}} duration. In this case you can swap in some {{tooltip|Seraph stats}} pieces to increase your damage, while maintaining your healing power and concentration.
 +
 +
 +
 +
==Consumables==
 +
As a hybrid healer, you ideally want to use ascended food that provides a 10% healing power modifier. This provides a much greater improvement to your healing than damage buffs would to your DPS.
 +
 +
 +
'''Food'''
 +
* {{food|Spherified Oyster Soup with Mint Garnish}}
 +
* You could also trade in some support for more damage with food such as {{food|Mint-Pear Cured Meat Flatbread}}
 +
 +
 +
'''Utility'''
 +
* {{utility|Bountiful Maintenance Oil}}
 +
 +
 +
 +
==Usage==
 +
 +
===Alacrity===
 +
Both versions can produce a lot of {{tooltip|Alacrity}} via barrier generation using {{Trait|Mech Frame: Channeling Conduits}}, which also gives you access to {{Skill|Crisis Zone}} for a large amount of {{tooltip|Alacrity}} at once. Keeping {{tooltip|Alacrity}} uptime via barrier comes from using these skills regularly:
 +
* Mech auto chain with {{Trait|Mech Core: Barrier Engine}}
 +
* {{Skill|Barrier Signet}} (optional)
 +
* {{Skill|Barrier Burst}} 
 +
 +
 +
===Defiance Bar===
 +
Whether you're playing heal or dps you should know which skills will hurt the blue bar:
 +
* Mace: {{Skill|Rocket Fist Prototype}}
 +
* Offhand Pistol: {{Skill|Glue Shot}}
 +
* Offhand Shield: {{Skill|Magnetic Inversion}},  {{Skill|Static Shield}}, {{Skill|Throw Shield}} 
 +
* Flamethrower: {{Skill|Air Blast}} and {{Skill|Smoke Vent}}
 +
 +
 +
===DPS Skill Usage===
 +
For maximum damage, run Mace/Pistol weapons and use these skills:   
 +
 +
 +
DPS Priority:
 +
* Use {{Skill|Rocket Fist Prototype}} and {{Skill|Blowtorch}} off cooldown (they have the same cooldown)
 +
* After using {{skill|Energizing Slam}}, swap to {{skill|Grenade Kit}} for {{skill|Shrapnel Grenade}} and {{skill|Poison Grenade}} (if available)
 +
* {{Skill|Rolling Smash}} off cooldown (make sure the mech is in position to hit) 
 +
* Mace auto chain (you have +67% condi duration so you'll be providing alac&barrier while also dropping confusion stacks on the target)
 +
* If you're doing organized content, your primary job is providing alacrity - don't forget about it! 
 +
 +
Defense:
 +
* In addition to your healing and defensive boons, you have {{skill|Flash Grenade}} on {{skill|Grenade Kit}} and {{skill|Smoke Bomb (engineer)}} on {{skill|Bomb Kit}} to blind enemies without defiance bars.
 +
 +
 +
===Heal Skill Usage===
 +
For more support, swap to mace/shield.
  
  
==Hybrid DPS or Hybrid Heal==
+
Heal Priority:
For alac-dps, run the Sinister weapons and core skills shown. For more damage and less alac uptime (solo/open world), use {{Trait|Discharge Array}}
+
* {{skill|Energizing Slam}} provides AoE barrier as well as {{tooltip|Regeneration}} and {{tooltip|Vigor}}.  
Single targets stay mace/pistol, use 3/4 off cooldown, and occasionally swap to Flamethrower for 4,2.
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* Barrier Signet & Mech abilities as you deem appropriate
 
+
* Big heals: Elixir Gun 5, Mortar Kit 5, Med Kit 4
For alac-heal, weapon-swap to Celestial mace/shield, slot in {{Skill|Med Kit}}, replace Flamethrower with {{Skill|Elixir Gun}}, and slot {{Skill|Elite Mortar Kit}}. You can also equip more of the middle Mechanist row for more support. Your heals are Elixir Gun 5, Mortar 5, Med Kit 5 and 1.
+
* Useful: Med Kit 5 (regen), Med Kit 2 (regen), Med Kit 1 (top-off aoe), shield skills (protection)

Latest revision as of 22:50, 21 July 2024

This is a test build. You may comment and rate it.

Focused on: Condition damageHealing and Support

Designed for: Fractals and Raids

Difficulty:
TBD
This build was last updated on July 21, 2024.

Overview

A flexible 'do it all' build for Mechanist that's easy to use and can perform multiple roles. Good for open world, story, fractals, strikes, and most raids; shouldn't be brought to raids where Toughness is a factor. The build brings solid dps, healing and boons. Extra tanky due to celestial stats so great for beginners. Jack of all trades, master of none.

The draw of this build is it's easy to do 'well' whether solo or while filling a group's need for Alacrity Alacrity in either dps or support with minimal tweaks in one set of gear. As an added benefit, Celestial gear is what you're given on boost and Traveler runes are very cheap, making the build very accessible to players new to engineer that have a boost available. Specialized builds will outperform this build for their niche, but the draw of this build is ease of use and flexibility.

As with other celestial builds, you have great freedom to adjust how much you want to focus on damage or support.


Skill Bar

Mace/Shield
Utility


Hybrid DPS or Hybrid Heal?

The above setup is just one option that provides a mixture of damage and heal utilities. Med Kit is the obvious choice for any heal build, and Elite Mortar Kit provides both healing and damage via Elixir Shell and Poison Gas Shell respectively.


Healing
Elixir Gun and Barrier Signet are the best support choices. Elixir Gun provides the most healing, and Barrier Signet can provide a good amount of barrier to mitigate incoming attacks while also blocking projectiles.


DPS
For damage, Bomb Kit and Grenade Kit offer the highest DPS (Grenade Kit is slightly higher than Bomb Kit), though between them and Elite Mortar Kit there won't be much time left for healing.

Shift Signet provides almost the same damage and allows for much more time to focus on support, while also being a very useful emergency teleport/stun break.

Superconducting Signet is an option if you want to avoid kits, but is less DPS than the other options. Leave it passive.


Elite
There may be situations where your mech is in danger of dying. As you lose a huge amount of strength without a mech, you may have to bring Overclock Signet for the ability to instantly revive it.


Template Code

[&DQMmOS85RiqEACoPhgCGAJUBBwEQGwsbmAGJAQAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations

  • Mech Arms: Single-Edge Cutters could be taken for more damage if you don't need to provide all 25 stacks of Might Might to your subgroup.


Specialization Variants

For more healing, replace the Inventions traitline with Alchemy:

Dropping Inventions removes your ability to provide Protection Protection via shield skills, so Alchemy is a better fit when using offhand Pistol. Alchemy also enhances Med Kit, making it better for burst healing.


Equipment

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Mace
Celestial
Pistol
Celestial
Sigil
Sigil
Shield
Celestial
Sigil
Rune
x6


Relic

Rune Variants

Rune of Superior Rune of Leadership provides a lot of extra boon duration without sacrificing too much damage.

Rune of Superior Rune of the Trapper is the highest DPS option.

Other all-stat runes are also possibilities, such as Rune of Superior Rune of Divinity or Rune of Superior Rune of the Zephyrite.


Relic Variants

Relic of Karakosa is a good option for some extra healing. Unfortunately, there aren't really any good relic options for players that don't own Secrets of the Obscure.


Stat Variants

Depending on your rune choice, you may end up overcapping on Bleeding Bleeding or Burning Burning duration. In this case you can swap in some Seraph stats Seraph stats pieces to increase your damage, while maintaining your healing power and concentration.


Consumables

As a hybrid healer, you ideally want to use ascended food that provides a 10% healing power modifier. This provides a much greater improvement to your healing than damage buffs would to your DPS.


Food

  • You could also trade in some support for more damage with food such as


Utility


Usage

Alacrity

Both versions can produce a lot of Alacrity Alacrity via barrier generation using Mech Frame: Channeling Conduits, which also gives you access to Crisis Zone for a large amount of Alacrity Alacrity at once. Keeping Alacrity Alacrity uptime via barrier comes from using these skills regularly:

  • Mech auto chain with Mech Core: Barrier Engine
  • Barrier Signet (optional)
  • Barrier Burst


Defiance Bar

Whether you're playing heal or dps you should know which skills will hurt the blue bar:

  • Mace: Rocket Fist Prototype
  • Offhand Pistol: Glue Shot
  • Offhand Shield: Magnetic Inversion, Static Shield, Throw Shield
  • Flamethrower: Air Blast and Smoke Vent


DPS Skill Usage

For maximum damage, run Mace/Pistol weapons and use these skills:


DPS Priority:

  • Use Rocket Fist Prototype and Blowtorch off cooldown (they have the same cooldown)
  • After using Energizing Slam, swap to Grenade Kit for Shrapnel Grenade and Poison Grenade (if available)
  • Rolling Smash off cooldown (make sure the mech is in position to hit)
  • Mace auto chain (you have +67% condi duration so you'll be providing alac&barrier while also dropping confusion stacks on the target)
  • If you're doing organized content, your primary job is providing alacrity - don't forget about it!

Defense:

  • In addition to your healing and defensive boons, you have Flash Grenade on Grenade Kit and Smoke Bomb (engineer) on Bomb Kit to blind enemies without defiance bars.


Heal Skill Usage

For more support, swap to mace/shield.


Heal Priority:

  • Energizing Slam provides AoE barrier as well as Regeneration Regeneration and Vigor Vigor.
  • Barrier Signet & Mech abilities as you deem appropriate
  • Big heals: Elixir Gun 5, Mortar Kit 5, Med Kit 4
  • Useful: Med Kit 5 (regen), Med Kit 2 (regen), Med Kit 1 (top-off aoe), shield skills (protection)


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
Kyno91 gave this build 5 stars • September 2022
I can't stress enough to tell how this build performing exellently anywhere in the game except in Raid ofc. This build is a beast in solo play, close to immortal if i must say while deals a good amount of damage, in Fractal/Strike/Dungeon able to provide excellent Heal/Alac while being a Tank for your team, very beginner friendly and being effective whilst gearing up is not that expensive, pure 5 stars.
5 stars
Retvolki gave this build 5 stars • May 2022
It is a very nice build which I've been playing for a while now. I never liked core eng but mech util truly is amazing. Not to mention the good dps, survivability and alac. Since my eng is not all the way leveled yet I'm currently using a mixture of asc and exo gear, but still it's working quite good even for hard metas and strike missions. I can only expect it'll be better and better as I swap the remaining exo gear for asc. My fav eng build by far!

Comments

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