Difference between revisions of "Specter - Condition Specter"
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| profession = Thief | | profession = Thief | ||
| specialization = Specter | | specialization = Specter | ||
− | | designed for = | + | | designed for = open world, open world general |
− | | rating = | + | | rating = good |
| focus = Condition Damage | | focus = Condition Damage | ||
| xpac = eod | | xpac = eod | ||
+ | | difficulty = 2 | ||
}} | }} | ||
− | |||
==Overview== | ==Overview== | ||
Line 20: | Line 20: | ||
| weapon1 = Scepter | | weapon1 = Scepter | ||
| weapon2 = Dagger | | weapon2 = Dagger | ||
− | | weapon3 = | + | | weapon3 = Scepter |
− | | weapon4 = | + | | weapon4 = Pistol |
| healing = Well of Gloom | | healing = Well of Gloom | ||
− | | utility1 = | + | | utility1 = Well of Sorrow |
− | | utility2 = | + | | utility2 = Skale Venom |
− | | utility3 = | + | | utility3 = Spider Venom |
− | | elite = | + | | elite = Shadowfall |
}} | }} | ||
− | |||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQUcGywXRxUVGwAABhsAAD4BAAAvAQAAERsAAAAAAAAAAAAAAAAAAAAAAAA=] |
}} | }} | ||
− | |||
==Specializations== | ==Specializations== | ||
{{Specialization|Deadly Arts|bot|mid|top|}} | {{Specialization|Deadly Arts|bot|mid|top|}} | ||
− | {{Specialization|Trickery|bot|top| | + | {{Specialization|Trickery|bot|top|top|}} |
{{Specialization|Specter|top|top|top|}} | {{Specialization|Specter|top|top|top|}} | ||
− | * The choice between {{trait|Bountiful Theft}} and {{trait|Pressure Striking}} is a matter of preference; if you don't benefit from additional vigor uptime, the latter is better for a little additional damage | + | * The choice between {{trait|Bountiful Theft}} and {{trait|Pressure Striking}} is a matter of preference; if you don't benefit from additional vigor uptime, the latter is better for a little additional damage. {{trait|Bountiful Theft}} provides boonstrip, which can also be handy in some cases. |
* {{trait|Consume Shadows}} can be used for a large area heal upon exiting shroud, at the cost of the remaining shadow force. | * {{trait|Consume Shadows}} can be used for a large area heal upon exiting shroud, at the cost of the remaining shadow force. | ||
+ | |||
==Equipment== | ==Equipment== | ||
Line 49: | Line 48: | ||
| weight = Medium | | weight = Medium | ||
| stats = Viper | | stats = Viper | ||
− | | rune = Superior Rune of | + | | rune = Superior Rune of the Trapper |
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Scepter | | weapon1 = Scepter | ||
− | | weapon2 = | + | | weapon2 = Dagger |
| sigil1 = Superior Sigil of Doom | | sigil1 = Superior Sigil of Doom | ||
+ | | sigil2 = Superior Sigil of Demons | ||
| weapon1-stats = | | weapon1-stats = | ||
| weapon2-stats = | | weapon2-stats = | ||
| weapon3 = | | weapon3 = | ||
− | | weapon4 = | + | | weapon4 = Pistol |
− | | sigil4 = Superior Sigil of | + | | sigil4 = Superior Sigil of Paralyzation |
| weapon3-stats = | | weapon3-stats = | ||
| weapon4-stats = | | weapon4-stats = | ||
Line 73: | Line 73: | ||
| ring1 = | | ring1 = | ||
| ring2 = | | ring2 = | ||
+ | | relic = Relic of Akeem | ||
}} | }} | ||
+ | * Other relics include {{Relic|Relic of the Cavalier}}, {{Relic|Relic of Durability}}, and {{Relic|Relic of the Chronomancer}}. | ||
===Ritualist=== | ===Ritualist=== | ||
− | This setup provides much higher HP and boon duration while maintaining very similar (within 15%) damage output. This allows for | + | This setup provides much higher HP and boon duration while maintaining very similar (within 15%) damage output. This allows for the ability to keep up {{tooltip|Alacrity}} via {{Trait|Shadestep}}. It also makes all of your Shroud skills benefit up to three other allies around your tethered ally! This build is the Editor's Choice for playing Specter, as while it will have somewhat lower burst it is a more generally-useful setup for Open World and provides incredible party support to farm zergs while also being very strong for solo play. |
{{PvE equipment | {{PvE equipment | ||
| weight = Medium | | weight = Medium | ||
| stats = Ritualist | | stats = Ritualist | ||
− | | rune = Superior Rune of | + | | rune = Superior Rune of the Trapper |
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Scepter | | weapon1 = Scepter | ||
− | | weapon2 = | + | | weapon2 = Dagger |
| sigil1 = Superior Sigil of Doom | | sigil1 = Superior Sigil of Doom | ||
+ | | sigil2 = Superior Sigil of Demons | ||
| weapon1-stats = | | weapon1-stats = | ||
| weapon2-stats = | | weapon2-stats = | ||
| weapon3 = | | weapon3 = | ||
− | | weapon4 = | + | | weapon4 = Pistol |
− | | sigil4 = Superior Sigil of | + | | sigil4 = Superior Sigil of Paralyzation |
| weapon3-stats = | | weapon3-stats = | ||
− | | weapon4-stats = | + | | weapon4-stats = |
+ | | relic = Relic of Akeem | ||
}} | }} | ||
+ | * Other relics include {{Relic|Relic of the Cavalier}}, {{Relic|Relic of Durability}}, and {{Relic|Relic of the Chronomancer}}. | ||
+ | <br> | ||
+ | ==Consumables== | ||
+ | Budget consumables are acceptable for use in open world. | ||
− | === | + | ===DPS=== |
− | * | + | * Prioritize '''Flatbread''' Ascended food. |
− | * | + | * {{Food|Plate of Beef Rendang}} / {{Food|Bowl of Truffle Risotto}} |
+ | * {{Utility|Master Tuning Crystal}} / {{Utility|Tuning Icicle}} | ||
− | == | + | ===Defense=== |
− | + | * {{Food|Bowl of Orrian Truffle and Meat Stew}} | |
− | * | + | * {{Food|Oysters with Spicy Sauce}} |
+ | * {{Food|Bowl of Lemongrass Mussel Pasta}} | ||
− | ''' | + | ===Farming=== |
− | * {{ | + | * Prioritize '''Flatbread''' Ascended food. |
− | + | * {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}} | |
− | + | * {{Food|Peppermint Omnomberry Bar}} | |
+ | * {{Utility|Sharpening Skull}} (and variants) | ||
+ | <br> | ||
Line 113: | Line 125: | ||
===Damage/CC=== | ===Damage/CC=== | ||
* Outside of {{Skill|Enter Shadow Shroud}}, spam {{Skill|Twilight Combo}} as it grants by far the highest amount of damage per cast/initiative spent. That is also why it is not recommended to change any of the two weapons. | * Outside of {{Skill|Enter Shadow Shroud}}, spam {{Skill|Twilight Combo}} as it grants by far the highest amount of damage per cast/initiative spent. That is also why it is not recommended to change any of the two weapons. | ||
− | * Also use {{Skill|Siphon}}, {{Skill| | + | * Also use {{Skill|Siphon}}, {{Skill|Well of Sorrow}}, {{Skill|Skale Venom}} and {{Skill|Spider Venom}} on cooldown to condi-bomb enemies and to generate additional shadow force. Be careful not to overcap Initiative. |
− | * In situations where you are | + | * In situations where you are alone, you can use {{Skill|Haste}} instead of {{Skill|Spider Venom}} for personal Quickness {{tooltip|Quickness}} and a Stunbreak. |
− | * In {{Skill|Enter Shadow Shroud}}, use {{Skill|Grasping Shadows}} on cooldown and spam auto attacks. {{Skill|Eternal Night}} | + | * In {{Skill|Enter Shadow Shroud}}, use {{Skill|Grasping Shadows}} on cooldown and spam auto attacks. {{Skill|Eternal Night}} also applies poison, so it is worth casting as well. |
− | * You have lots of CC sources, both for soft and hard CC. {{Skill| | + | * You have lots of CC sources, both for soft and hard CC.{{Skill|Siphon}}, {{Skill|Dawn's Repose}}, {{Skill|Mind Shock}}, {{Skill|Twilight Combo}} and {{Skill|Shadowfall}} all apply hard or soft CC, making it very easy to break defiance bars, espeically since you have a high uptime on {{tooltip|Chilled}}, {{tooltip|Weakness}}, {{tooltip|Slow}}, {{tooltip|Immobile}} and {{tooltip|Cripple}} as well. |
===Survivability=== | ===Survivability=== | ||
* {{Skill|Well of Gloom}} is your main source of healing, so make use of it as often as required. It also heals allies over time. | * {{Skill|Well of Gloom}} is your main source of healing, so make use of it as often as required. It also heals allies over time. | ||
− | * In {{Skill|Enter Shadow Shroud}}, {{Skill|Eternal Night}} | + | * In {{Skill|Enter Shadow Shroud}}, {{Skill|Eternal Night}} also provides some healing upon hitting enemies with it. {{Skill|Mind Shock}} is also a great source of {{tooltip|Stability}}. |
* {{Skill|Enter Shadow Shroud}} makes you immune to damage while it is active (you will take damage to shadow force instead), so it is your main source of damage mitigation. | * {{Skill|Enter Shadow Shroud}} makes you immune to damage while it is active (you will take damage to shadow force instead), so it is your main source of damage mitigation. | ||
* All your well skills also allow you to quickly resposition yourself since they are shadowsteps | * All your well skills also allow you to quickly resposition yourself since they are shadowsteps | ||
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Latest revision as of 10:37, 23 July 2024
The community gave this build a rating, making it second-tier: Good
Focused on: Condition damage
Designed for: Open World and Open World General
Overview
Condition Specter is an extremely versatile and powerful specialization for OW gameplay. Due to the easy access to
, strong self-healing and mobile ranged gameplay, it alleviates the survivability concerns of other Thief specializations. It does not have the strongest burst and also somewhat lacks in terms of cleave damage, but it compensates that through strong single-target damage and a large amounts of native CC damage, even when alone. It also shares its gear with the condition dps variant for group content, making it a very convenient option for general PvE gameplay. Specter's damage also gets ramped up with allies around you due to , and , so it is great for all kinds of group gameplay as well.
Skill Bar
Template Code
Specializations
- The choice between and is a matter of preference; if you don't benefit from additional vigor uptime, the latter is better for a little additional damage. provides boonstrip, which can also be handy in some cases.
- can be used for a large area heal upon exiting shroud, at the cost of the remaining shadow force.
Equipment
Viper
This setup uses Viper equipment for high raw DPS.
Viper
Sinister
Viper
Sinister
Viper
Sinister
Viper
Sinister
Sinister
Viper
Viper
Viper
Viper
Viper
Viper
x6
- Other relics include , , and .
Ritualist
This setup provides much higher HP and boon duration while maintaining very similar (within 15%) damage output. This allows for the ability to keep up Alacrity via . It also makes all of your Shroud skills benefit up to three other allies around your tethered ally! This build is the Editor's Choice for playing Specter, as while it will have somewhat lower burst it is a more generally-useful setup for Open World and provides incredible party support to farm zergs while also being very strong for solo play.
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
Ritualist
x6
- Other relics include , , and .
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Flatbread Ascended food.
- /
- /
Defense
Farming
- Prioritize Flatbread Ascended food.
- /
- (and variants)
Usage
Damage/CC
- Outside of , spam as it grants by far the highest amount of damage per cast/initiative spent. That is also why it is not recommended to change any of the two weapons.
- Also use , , and on cooldown to condi-bomb enemies and to generate additional shadow force. Be careful not to overcap Initiative.
- In situations where you are alone, you can use Quickness and a Stunbreak. instead of for personal Quickness
- In , use on cooldown and spam auto attacks. also applies poison, so it is worth casting as well.
- You have lots of CC sources, both for soft and hard CC. Chilled, Weakness, Slow, Immobile and Cripple as well. , , , and all apply hard or soft CC, making it very easy to break defiance bars, espeically since you have a high uptime on
Survivability
- is your main source of healing, so make use of it as often as required. It also heals allies over time.
- In Stability. , also provides some healing upon hitting enemies with it. is also a great source of
- makes you immune to damage while it is active (you will take damage to shadow force instead), so it is your main source of damage mitigation.
- All your well skills also allow you to quickly resposition yourself since they are shadowsteps
Ratings
Comments
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