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Difference between revisions of "Mirage - Power Spear Mirage"

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Revision as of 09:48, 23 August 2024

This is a test build. You may comment and rate it.

Focused on: Strike damageMobility and Control

Designed for: PvP Conquest

Expansions required: Path of Fire BuildsJanthir Wilds builds

Difficulty:
Hard
This build was last updated on August 23, 2024.

Overview

An high damage Power Mirage PvP build utilizing the recently introduced Spear.


Skill Bar

Spear
Sword/Torch
Utility


Skill Variants

Utility

Illusionary Ambush can be replaced:

  • Signet of Midnight - stealth access and stunbreak.
  • Mantra of Distraction - instant interrupts.
  • Sand Through Glass - low CD stunbreak + evasion, also gives you an opportunity to immediately counterpressure targets by granting you Mirage Cloak.


Template Code

[&DQcKNwE+OxruFW4BggFmAWUBawGKFoMBRheaAQAAAAAAAAAAAAAAAAAAAAADCQFaAFcAAA==]
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Specializations


Equipment

Spear
Sigil
Sigil
Sword
Torch
Sigil
Sigil
Rune
Amulet
Relic


Usage

To be added


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Ethan gave this build 5 stars • November 2024
Any mesmer spear build is a 5 right now. This one is at least alittle more interactive than chrono in the sense that it's less likely to one shot you (it still can though). Plus extra mobility through ambush spam and it has that inulnerability that makes people hate mirage. I've seen people play this almost like a thief with the deception that ports you to the target and then back out again with its return. Might be a good swap since signet of illusions is definitely not as strong as it used to be. Still the weakest of the three spear builds, with virtuoso coming out on top, definitely better than alot of other stuff right now though, and it is relatively common in ranked. I question having dune cloak though, as this is a roamer/teamfighter, I feel as though often the clones end up dying alot, making it hard to get value out of the trait. I've tried elusive mind and it can be decent against condi matchups or situations where chill or weakness are problems, but infinite horizon is my go to, as it let's you stack up cc and damage from the ambushes, while also providing extra boonrip if taking mirage mantle. I also think that rending shatter could replace empowered illusions if you want to rely less on phantasm bursts and more on following up on shatters, but that's also just personal preference because I don't like relying on the phantasm since they are so easily negated.

Comments

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