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Difference between revisions of "Harbinger - Power Spear Vampbringer"

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| rating = test
 
| rating = test
 
| focus = strike damage, boon removal, mobility
 
| focus = strike damage, boon removal, mobility
| difficulty = 2
+
| difficulty = 3
 
| xpac = EoD, Soto, JW
 
| xpac = EoD, Soto, JW
 
}}
 
}}
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| weapon3 = spear
 
| weapon3 = spear
 
| healing = Elixir of Promise
 
| healing = Elixir of Promise
| utility1 = Elixir of Ignorance
+
| utility1 = Elixir of Bliss
| utility2 =  
+
| utility2 =
 
| utility3 = Spectral Walk
 
| utility3 = Spectral Walk
 
| elite = Elixir of Ambition
 
| elite = Elixir of Ambition
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For the optional slot:
 
For the optional slot:
 
* {{Skill|Summon Flesh Wurm}} - even better mobility + a stunbreak.
 
* {{Skill|Summon Flesh Wurm}} - even better mobility + a stunbreak.
 +
 +
* {{Skill|Elixir of Ignorance}} - low CD stunbreak with {{Tooltip|Resistance}} access which makes it easier to pressure targets that rely on conditions such as {{Tooltip|Blind}} or {{Tooltip|Weakness}} to survive.
  
 
* {{Skill|Spectral Ring}} - added AoE {{Tooltip|Protection}} and CC and with {{Tooltip|Fear}}. Good for kiting or teamfights.
 
* {{Skill|Spectral Ring}} - added AoE {{Tooltip|Protection}} and CC and with {{Tooltip|Fear}}. Good for kiting or teamfights.
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==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQgnGhMtQCXnGgAAvQEAAEABAADXGgAA6BoAAAAAAAAAAAAAAAAAAAAAAAACCQFaAAA=]
+
code = [&DQgnGhMtQCXnGgAAvQEAAC4BAADrGgAA6BoAAAAAAAAAAAAAAAAAAAAAAAADWgAvAAkBAA==]
 
}}
 
}}
  
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{{Specialization|Harbinger|top|top|mid}}
 
{{Specialization|Harbinger|top|top|mid}}
 
'''Variants'''
 
'''Variants'''
* {{Trait|Bolstering Brew}} trades damage for sustain.
+
* {{Trait|Bolstering Brew}} trades damage for sustain. Worth considering especially when playing with some utility elixirs too.
  
  

Revision as of 08:59, 24 August 2024

This is a test build. You may comment and rate it.

Focused on: Strike damageBoon removal and Mobility

Designed for: PvP Conquest

Expansions required: End of Dragons buildsSecrets of the Obscure buildsJanthir Wilds builds

Difficulty:
Hard
This build was last updated on August 24, 2024.

Overview

A high damage PvP Power Harbinger build meant to teamfight, but can hold it's own in some duels. This version of Spear harbinger focuses on life steal and mobility to survive and stick to targets better.


Skill Bar

Sword/Sword
Spear
Utility


Skill Variants

Utility

For the optional slot:

  • Summon Flesh Wurm - even better mobility + a stunbreak.
  • Elixir of Ignorance - low CD stunbreak with Resistance Resistance access which makes it easier to pressure targets that rely on conditions such as Blind Blind or Weakness Weakness to survive.
  • Spectral Ring - added AoE Protection Protection and CC and with Fear Fear. Good for kiting or teamfights.
  • Well of Darkness - works both as a defensive and offensive skill.
  • Well of Suffering - good AoE damage with Vuln stacking.
  • Well of Corruption - decent AoE damage and more boon corruption. Mostly offensive but also has some defensive value, as it can transform boons like Might Might and Fury Fury into Weakness Weakness and Blind Blind, significantly lowering the damage your opponent can do.


Template Code

[&DQgnGhMtQCXnGgAAvQEAAC4BAADrGgAA6BoAAAAAAAAAAAAAAAAAAAAAAAADWgAvAAkBAA==]
Copy Template Code


Specializations

Variants

  • Bolstering Brew trades damage for sustain. Worth considering especially when playing with some utility elixirs too.


Equipment

Sword
Sword
Sigil
Sigil
Spear
Sigil
Sigil
Rune
Amulet
Relic


Relic: Relic of Atrocity

Equipment Variants

Relics

  • Relic of Rivers - extra Alacrity Alacrity can help with everything from damage to survival.
  • Relic of Fireworks - better burst damage.


Amulets

  • - higher risk/reward option.


Usage

To be added


Ratings

This build has a rating of 4 stars based on 1 votes.
Log in or register to rate this build.
4 stars
Hanz gave this build 4 stars • September 2024
It can do ok but it's incredibly squishy, mobility can only do so much for you. I don't think this is viable enough to be competitive given its weaknesses, but it can be playable at an average rating range at least. IMO the damage isn't high enough to justify all the shortcomings of spear, and it offers very little else. It's kinda fun but unless Anet reworks it, this weapon will be forgotten very soon on Necro.

Comments

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