Difference between revisions of "Renegade - Ventari Renegade"
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{{PvE equipment | {{PvE equipment | ||
| weight = Heavy | | weight = Heavy | ||
− | | stats = | + | | stats = Minstrel |
| rune = Superior Rune of the Water | | rune = Superior Rune of the Water | ||
| rune-qt = 6 | | rune-qt = 6 |
Revision as of 03:16, 30 August 2024
This is a test build. You may comment and rate it.
Focused on: Direct damage, Utility and Healing
Designed for: WvW Zerg
Difficulty:
Normal
This build was last updated on August 30, 2024.
Overview
A support Renegade build for WvW, centered around alacrity share and Stability. Offers access to Alacrity and great group utility through Jalis and Ventari.
Skillbar
Staff
Scepter/Sword
Utility
Utility
Weapon Variants
- Axe
Template Code
[]
Specializations
Equipment
Head
Minstrel
Minstrel
Shoulders
Minstrel
Minstrel
Chest
Minstrel
Minstrel
Hands
Minstrel
Minstrel
Legs
Minstrel
Minstrel
Feet
Minstrel
Minstrel
Backpiece
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Amulet
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Staff
Minstrel
Minstrel
Sigil
Sigil
Scepter
Minstrel
Minstrel
Sword
Minstrel
Minstrel
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Variants
- Gear
- You can use some Giver stats to get 100% boon duration for a slight survivability loss
- Sigils
Consumables
Usage
Energy Management
It is important to swap legends as often as possible since each legend swap gives you up to 75 energy (Going from 0 -> 50 +
). During the 10s between legend swap CDs, you have 125 energy assuming was procced. Because needs to be cast in both Mallyx and Jalis, you need two plans for each legend on how to spend energy.and - cost only 5 energy and can be slotted in to use up the 5 energy often left over when rotating through other skills. , , and are interchangeable in terms of energy cost, so use whichever is best in the situation.
In the following recommended energy uses, any skill that is used multiple times in a single legend (
/ ) must be cast as soon as possible. Use these basic rotations as a framework to balance your energy usage, they can be adapted to your needs. For example if you need to cast (10 energy) to avoid damage you could remove a cast of (20 energy) and add a cast of (10 energy) to still spend the same amount of energy.- Ventari Alac
- - 35 energy
- x2 - 50 energy
- - 20 energy
- Total 125
- 20 energy
- Ventari
- - 35 energy
- x2 - 50 energy
- Total 125
x3 - 20 energy
- Jalis Alac
- x2 - 60 energy
- - 40 energy
- Total 120
- 20 energy
- Jalis
- x2 - 60 energy
- - 40 energy
- - 10 energy
- Total 120 energy
- 10 energy
- Make sure to be under 10 energy when swapping legends to activate
- , and are useful for dumping energy quickly if something goes wrong
Priorities
- High
- Alacrity
- Moderate
- Support
- Low
Surviving
- This build has high passive defense
- This build has moderate mobility skill access
- Use only when desperate for mobility, the energy is better spent on other things
- This build has moderate active defenses
- Toggle on whenever you expect significant pressure, its upkeep is cheap
- and break stuns at the beginning of the cast, dodge or weapon stow to cancel the cast if you're in danger
Active defense priority
- - for stunbreaking
- Immobilize - for
- Dodge
- - general use
- - general use
Detailed Explanations
Alacrity
- Press as soon as it comes off cooldown
Support
- Prioritize aiming
- Do hit the enemy when possible though
- You can move slightly behind your group before casting to make it easier to land
in the direction your group is moving to, not at the enemy
- Spam on your group as often as possible
- Always use
- is usually the best skill to use the second Empower on
before any utility skills in Ventari to benefit from the Empowered Bonus
Ratings
Comments
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