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Difference between revisions of "Herald - Power Herald"

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| profession = revenant
 
| profession = revenant
 
| specialization = herald
 
| specialization = herald
| designed for = open world, open world general, open world dps, open world support
+
| designed for = open world, open world general
 
| focus = strike damage
 
| focus = strike damage
 
| rating = great
 
| rating = great
 +
| meta = yes
 
| xpac = hot
 
| xpac = hot
| meta = y
 
 
| difficulty = 1
 
| difficulty = 1
 
}}
 
}}
  
 
==Overview==
 
==Overview==
An excellent build for general play, Power Herald brings high sustain, damage reduction, and strike burst. This build is versatile and can perform well in all areas of open world. In farm zergs, Power Herald can provide critical boon support, among other utility such as high CC and {{Tooltip|Stability}}, while maintaining very good damage output.
+
A power {{Tooltip|Herald}} build for open world. Herald shines as a boon dps, providing their allies and themselves with permanent boons, most notably permanent 25 {{Tooltip|Might}} and permanent {{Tooltip|Fury}} and {{Tooltip|Quickness}}. It deals decent damage and has some innate sustain, but it lacks condition removal and requires the player to be constantly swapping legends to regenerate energy.
  
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQkDPg8/NC7cEQAABhIAACsSAADUEQAAyhEAAAECAADUESsSBhIAAAAAAAA=]
+
code = [&DQkDPg8qNB7cEdwRBhIGEisSKxLUEdQRyhHKEQECAQIrEgYS1BEGEisS1BECMgBaAAA=]
 
}}
 
}}
  
Line 24: Line 24:
 
|profession = revenant
 
|profession = revenant
 
|specialization = herald
 
|specialization = herald
|weapon1 = Sword
+
|weapon1 = Greatsword
|weapon2 = Sword
+
|weapon2 =  
|weapon3 = x
+
|weapon3 = Staff
|weapon4 = Shield
+
|weapon4 =  
 
|legend1 = glint
 
|legend1 = glint
 
|legend2 = shiro
 
|legend2 = shiro
Line 34: Line 34:
  
 
===Weapon Variants===
 
===Weapon Variants===
* Hammer - Herald's only ranged option; excellent for farming in a zerg
+
* If you don't have access to [https://wiki.guildwars2.com/wiki/Weaponmaster_Training Weaponmaster Training] with Secrets of the Obscure you will not be able to wield a {{Tooltip|Greatsword}}, use mainhand and offhand {{Tooltip|sword}}s instead.
* Staff - heavy CC
+
* {{Tooltip|Staff}} is taken mainly for the breakbar of {{Skill|Surge of the Mists}}.
 
+
* {{Tooltip|Hammer}} - ranged AoE; use this in place of {{Tooltip|Staff}} if you require ranged damage.
 +
* {{Tooltip|Shield}} - defense, pair with {{Tooltip|Sword}} mainhand.
  
 
===Skill Variants===
 
===Skill Variants===
Revenant in general is a class with a large toolkit. Part of learning the class is learning which tools to use for which situation. Review the options below:
+
* {{Skill|Legendary Dwarf Stance}} - replaces Shiro, trading a bit of damage for defense.
* {{Skill|Legendary Demon Stance}} - Provides a leap and powerful stunbreak that grants {{Tooltip|Resistance}} and {{Tooltip|Resolution}}.
 
* {{Skill|Legendary Dragon Stance}} - Great burst and boon support
 
* {{Skill|Legendary Centaur Stance}} - Provides condi clear, projectile hate, and very high healing.
 
* {{Skill|Legendary Assassin Stance}} - The strongest strike-based legend.
 
* {{Skill|Legendary Dwarf Stance}} - Provide large amounts of defense and CC.
 
 
 
  
 
==Specializations==
 
==Specializations==
Line 51: Line 46:
 
{{Specialization|Devastation|mid|mid|mid}}
 
{{Specialization|Devastation|mid|mid|mid}}
 
{{Specialization|Herald|mid|bot|top}}
 
{{Specialization|Herald|mid|bot|top}}
 
+
===Variants===
 
+
* {{Trait|Cleansing Channel}} - condition cleanse.
===Specialization Variants===
+
* {{Trait|Dance of Death}} - sustain.
* {{Trait|Dance of Death}} - Extra sustain at the cost of damage.
+
* {{Trait|Forceful Persistence}} - when playing in groups and someone else is already providing permanent {{Tooltip|Quickness}}.
* {{Trait|Song of the Mists}} - Provides extra power to each legend in the form of a unique skill.
 
* {{Trait|Cleansing Channel}} - Condi cleanse.
 
 
 
  
 
==Equipment==
 
==Equipment==
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.<br>
+
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats. The pure DPS and Boon DPS options for Power Herald use identical gear.
====Standard DPS====
 
This set uses gear that is broadly applicable in PVE, making it an excellent general set.
 
 
{{PvE equipment
 
{{PvE equipment
 
| weight = Heavy
 
| weight = Heavy
 
| stats = Berserker
 
| stats = Berserker
| rune = Superior Rune of the Scholar
+
| rune = Superior Rune of the Dragonhunter
 
| rune-qt = 6
 
| rune-qt = 6
| weapon1 = Sword
+
| weapon1 = Greatsword
| weapon2 = Sword
+
| weapon2 =  
 
| sigil1 = Superior Sigil of Force
 
| sigil1 = Superior Sigil of Force
| sigil2 = Superior Sigil of Air
+
| sigil2 = Superior Sigil of Impact
| weapon3 =  
+
| weapon3 = Staff
| weapon4 = Shield
+
| weapon4 =  
| sigil3 =  
+
| sigil3 = Superior Sigil of Force
 
| sigil4 = Superior Sigil of Air
 
| sigil4 = Superior Sigil of Air
 +
| relic = Relic of the Thief
 
}}
 
}}
 +
* {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable.
 +
* You can use {{Relic|Relic of Zakiros}} to trade a minor amount of damage for sustain, {{Relic|Relic of the Cavalier}} to start combat with boons, or {{Relic|Relic of Durability}} for a little extra defense.
 +
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets.
  
  
===Equipment Variants===
+
==Consumables==
* {{Tooltip|Knight}} - defensive trinkets
+
Budget consumables are acceptable for use in open world.
* {{Tooltip|Marauder}} - trades 10% dps for +40% health
 
* {{Sigil|Superior Sigil of Energy}} - defensive sigil
 
* {{Rune|Superior Rune of Infiltration}} - budget DPS
 
  
 +
===DPS===
 +
* Prioritize '''Steak''' Ascended food.
 +
* {{Food|Plate of Spicy Moa Wings}} / {{Food|Bowl of Sweet and Spicy Butternut Squash Soup}}
 +
* {{Utility|Superior Sharpening Stone}} / {{Utility|Tin of Fruitcake}}
  
==Consumables==
+
===Defense===
:'''Food'''
+
* {{Food|Bowl of Orrian Truffle and Meat Stew}}
* Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
+
* {{Food|Fried Oyster Sandwich}}
* {{food|Peppermint Omnomberry Bar}} - farming
+
* {{Food|Bowl of Lemongrass Mussel Pasta}}
* {{food|Dragon's Breath Bun}}, {{food|Plate of Truffle Steak}} - DPS
 
* {{food|Bowl of Orrian Truffle and Meat Stew}} - defense
 
  
:'''Utility'''
+
===Farming===
* {{Utility|Sharpening Skull}} (and variants) - farming
+
* Prioritize '''Steak''' Ascended food.
* {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - dps
+
* {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}}
 +
* {{Food|Peppermint Omnomberry Bar}}
 +
* {{Utility|Sharpening Skull}} (and variants)
  
  
 
==Usage==
 
==Usage==
:'''Facet of Nature'''
+
===Facet of Nature===
:This ability is quite powerful depending on which legend you have active. In general, you should strive to keep {{Skill|Facet of Nature}} active during {{Skill|Legendary Assassin Stance}}, {{Skill|Legendary Dragon Stance}}, and {{Skill|Legendary Dwarf Stance}} due to the high healing and damage reduction it applies. Thanks to {{Trait|Draconic Echo}}, you can also consume it and keep the bonus for a short time.  
+
{{Skill|Facet of Nature}} is the profession mechanic of the herald. Activate it to consume 2 energy pips to pulse an effect depending on your channelled legend to yourself and nearby allies. On Glint, this provides +20% boon duration. On Shiro, it provides a small amount of life stealing. On Jalis, it reduces damage taken by 10%.  
 
 
* {{Skill|Legendary Assassin Stance}} - provides you lifesteal with a 0.5s ICD, allowing you to heal for roughly 160 hp/s.
 
* {{Skill|Legendary Dragon Stance}} - provides 20% boon duration; this can exceed the duration cap
 
* {{Skill|Legendary Dwarf Stance}} - 10% damage reduction while active
 
 
 
:'''General'''
 
* Maintain {{Skill|Facet of Darkness}}, {{Skill|Facet of Strength}}, and {{Skill|Facet of Light}} while in Glint. You can consume them before legend swapping to retain their effects for a time.
 
* Maintain {{Skill|Impossible Odds}} while in Shiro
 
* Use {{Skill|Vengeful Hammers}} if using Jalis for moderate area damage.
 
* Use hammer while zerging
 
* Use Sword/Sword + x/Shield or Staff when alone
 
  
:'''Zerging'''
+
The facet can be consumed for an additional effect. On Glint, it increases the duration of existing boons on yourself and nearby allies by 2 seconds. On Shiro, it removes 2 boons from nearby enemies. On Jalis, it provides Stability.
* Use {{Skill|Hammer Bolt}}, {{Skill|Coalescence of Ruin}}, and {{Skill|Drop the Hammer}} for high area damage while maintaining your Strength and Darkness facets.  
 
* Against champions or static groups of mobs, swap to Sword/Sword.  
 
* Consume {{Skill|Facet of Elements}} to tag an area
 
* Maintain {{Skill|Impossible Odds}} as much as possible
 
  
:'''Defense'''
+
===Damage===
* You can use {{Skill|Unrelenting Assault}} or {{Skill|Riposting Shadows}} as an evade.
+
The key to this build is to maintain permanent {{Tooltip|Quickness}} from {{Trait|Elevated Compassion}} by having an upkeep cost of 6 or higher. This is easily accomplished by using {{Skill|Impossible Odds}} (or {{Skill|Vengeful Hammers}} when using Jalis instead of Shiro). When channelling Glint, you should use {{Skill|Facet of Nature}}, {{Skill|Facet of Darkness}}, and {{Skill|Facet of Strength}}, but any combination of facets that maintains a minimum of -6 upkeep is valid.
* {{Skill|Warding Rift}} blocks attacks.
+
* Maintain {{Skill|Facet of Nature}} for its passive bonuses.
 +
* This build maintains permanent 25 {{Tooltip|Might}}, {{Tooltip|Fury}}, and {{Tooltip|Quickness}} on itself and nearby allies.
 +
* In {{Skill|Legendary Assassin Stance}}, simply use {{Skill|Impossible Odds}}
 +
* In {{Skill|Legendary Dragon Stance}}, maintain any number of facets to hit -6 upkeep, though prioritize maintaining {{Skill|Facet of Darkness}} as this is both our stunbreak and our primary {{Tooltip|Fury}} source. Consume {{Skill|Facet of Elements}} off cooldown.
 +
* If using {{Skill|Legendary Dwarf Stance}}, ensure you are maintaining {{Skill|Vengeful Hammers}}.
 +
* Our main damaging weapon is {{Tooltip|Greatsword}}. Follow a loose priority of {{Skill|Eternity's Requiem}}, {{Skill|Mist Unleashed}}, and {{Skill|Phantom's Onslaught}}. It is very important to not interrupt auto-attack chains.
 +
* It's important to watch energy in {{Skill|Legendary Assassin Stance}}. Sometimes, it's better to not use {{Skill|Phantom's Onslaught}} and just auto-attack instead.
  
:'''Sustain'''
+
===Defense===
* You heal quite a lot through {{Trait|Dance of Death}} and battle scars.  
+
* {{Skill|Infuse Light}} is one of the strongest heal skills in the game.
* If you're in trouble just {{Skill|Infuse Light}} and stand in damage to instantly heal back up.
+
* {{Skill|Facet of Chaos}} provides nearly permanent {{Tooltip|Protection}} uptime.
* Cleanse conditions with {{Skill|Renewing Wave}}
+
* Both {{Tooltip|Greatsword}} and {{Tooltip|Staff}} have very powerful channeled blocks.
 +
* {{Trait|Dance of Death}} is a relatively small DPS loss but a massive boost to personal sustain.
 +
* {{Trait|Cleansing Channel}} helps cover one of the build's main weaknesses, condi cleanse.
 +
* {{Skill|Legendary Dwarf Stance}} has many powerful defensive tools. If you want a more comfortable playstyle, it may be better to use this over {{Skill|Legendary Assassin Stance}}, though you must still upkeep {{Skill|Vengeful Hammers}} to maintain {{Trait|Elevated Compassion}}.
 +
** {{Skill|Vengeful Hammers}} provides passive damage reduction.
 +
** {{Skill|Inspiring Reinforcement}} provides {{Tooltip|Stability}} for yourself and allies.
 +
** {{Skill|Forced Engagement}} provides heavy CC
 +
** {{Skill|Soothing Stone}} is a fantastic heal that cleanses conditions
 +
** {{Skill|Rite of the Great Dwarf}} breaks stun and provides significant damage reduction.
 +
* In rare circumstances, it may be beneficial to use {{Skill|Legendary Centaur Stance}} for {{Skill|Protective Solace}} as a powerful projectile block. This shouldn't be common, as even very powerful projectile-based attacks can often simply be dodged.
  
:'''Crowd Control'''
+
===Crowd Control===
 +
We lose a lot of damage by swapping to {{Tooltip|Staff}} for {{Skill|Surge of the Mists}}, so it should be a last resort if we absolutely need to break a bar. On encounters with a very early breakbar, opening on {{Tooltip|Staff}} with {{Skill|Legendary Assassin Stance}} and using {{Skill|Surge of the Mists}} into {{Skill|Jade Winds}} can be beneficial.
 +
* {{Skill|Facet of Chaos}} {{to}} {{Skill|Chaotic Release}}
 +
* {{Skill|Jade Winds}} - emergencies only
 
* {{Skill|Surge of the Mists}}
 
* {{Skill|Surge of the Mists}}
* {{Skill|Shackling Wave}}
 
* {{Skill|Chaotic Release}}
 
* {{Skill|Jade Winds}}
 

Latest revision as of 19:01, 6 September 2024

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Heart of Thorns builds

Difficulty:
Easy
This build was last updated on September 06, 2024 and is up to date for the October 8, 2024 patch.

Overview

A power Herald Herald build for open world. Herald shines as a boon dps, providing their allies and themselves with permanent boons, most notably permanent 25 Might Might and permanent Fury Fury and Quickness Quickness. It deals decent damage and has some innate sustain, but it lacks condition removal and requires the player to be constantly swapping legends to regenerate energy.


Template Code

[&DQkDPg8qNB7cEdwRBhIGEisSKxLUEdQRyhHKEQECAQIrEgYS1BEGEisS1BECMgBaAAA=]
Copy Template Code


Skill Bar

Greatsword
Staff
Utility
Utility


Weapon Variants

  • If you don't have access to Weaponmaster Training with Secrets of the Obscure you will not be able to wield a Greatsword Greatsword, use mainhand and offhand sword swords instead.
  • Staff Staff is taken mainly for the breakbar of Surge of the Mists.
  • Hammer Hammer - ranged AoE; use this in place of Staff Staff if you require ranged damage.
  • Shield Shield - defense, pair with Sword Sword mainhand.

Skill Variants

  • Legendary Dwarf Stance - replaces Shiro, trading a bit of damage for defense.

Specializations

Variants

  • Cleansing Channel - condition cleanse.
  • Dance of Death - sustain.
  • Forceful Persistence - when playing in groups and someone else is already providing permanent Quickness Quickness.

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats. The pure DPS and Boon DPS options for Power Herald use identical gear.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Staff
Berserker
Sigil
Sigil
Rune
x6


Relic
  • Rune of Superior Rune of the Dragonhunter and Rune of Superior Rune of the Scholar are interchangeable.
  • You can use Relic of Zakiros to trade a minor amount of damage for sustain, Relic of the Cavalier to start combat with boons, or Relic of Durability for a little extra defense.
  • For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight Knight trinkets.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

Facet of Nature

Facet of Nature is the profession mechanic of the herald. Activate it to consume 2 energy pips to pulse an effect depending on your channelled legend to yourself and nearby allies. On Glint, this provides +20% boon duration. On Shiro, it provides a small amount of life stealing. On Jalis, it reduces damage taken by 10%.

The facet can be consumed for an additional effect. On Glint, it increases the duration of existing boons on yourself and nearby allies by 2 seconds. On Shiro, it removes 2 boons from nearby enemies. On Jalis, it provides Stability.

Damage

The key to this build is to maintain permanent Quickness Quickness from Elevated Compassion by having an upkeep cost of 6 or higher. This is easily accomplished by using Impossible Odds (or Vengeful Hammers when using Jalis instead of Shiro). When channelling Glint, you should use Facet of Nature, Facet of Darkness, and Facet of Strength, but any combination of facets that maintains a minimum of -6 upkeep is valid.

  • Maintain Facet of Nature for its passive bonuses.
  • This build maintains permanent 25 Might Might, Fury Fury, and Quickness Quickness on itself and nearby allies.
  • In Legendary Assassin Stance, simply use Impossible Odds
  • In Legendary Dragon Stance, maintain any number of facets to hit -6 upkeep, though prioritize maintaining Facet of Darkness as this is both our stunbreak and our primary Fury Fury source. Consume Facet of Elements off cooldown.
  • If using Legendary Dwarf Stance, ensure you are maintaining Vengeful Hammers.
  • Our main damaging weapon is Greatsword Greatsword. Follow a loose priority of Eternity's Requiem, Mist Unleashed, and Phantom's Onslaught. It is very important to not interrupt auto-attack chains.
  • It's important to watch energy in Legendary Assassin Stance. Sometimes, it's better to not use Phantom's Onslaught and just auto-attack instead.

Defense

  • Infuse Light is one of the strongest heal skills in the game.
  • Facet of Chaos provides nearly permanent Protection Protection uptime.
  • Both Greatsword Greatsword and Staff Staff have very powerful channeled blocks.
  • Dance of Death is a relatively small DPS loss but a massive boost to personal sustain.
  • Cleansing Channel helps cover one of the build's main weaknesses, condi cleanse.
  • Legendary Dwarf Stance has many powerful defensive tools. If you want a more comfortable playstyle, it may be better to use this over Legendary Assassin Stance, though you must still upkeep Vengeful Hammers to maintain Elevated Compassion.
    • Vengeful Hammers provides passive damage reduction.
    • Inspiring Reinforcement provides Stability Stability for yourself and allies.
    • Forced Engagement provides heavy CC
    • Soothing Stone is a fantastic heal that cleanses conditions
    • Rite of the Great Dwarf breaks stun and provides significant damage reduction.
  • In rare circumstances, it may be beneficial to use Legendary Centaur Stance for Protective Solace as a powerful projectile block. This shouldn't be common, as even very powerful projectile-based attacks can often simply be dodged.

Crowd Control

We lose a lot of damage by swapping to Staff Staff for Surge of the Mists, so it should be a last resort if we absolutely need to break a bar. On encounters with a very early breakbar, opening on Staff Staff with Legendary Assassin Stance and using Surge of the Mists into Jade Winds can be beneficial.

  • Facet of Chaos Chaotic Release
  • Jade Winds - emergencies only
  • Surge of the Mists


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
Fenrisulfr gave this build 5 stars • September 2023
Busty damage with amazing sustain, absolutely unkillable in open world when used at its full potential. The quickness generation with fury and might absolutely carry in small groups without having to run concentration. Whether you want to play it on sweat mode with no sustain, or easy mode with some dragon stat swap-ins and play it safer (if the amazing synergy with battle scars isn't enough for you) - this destroys the open world scene as hard as scourge. I use Greatsword w/ shortbow for extra ranged potential in the build, allows you to kite-sustain almost anything with absolute glass HP while maintaining good damage. Hardly anything competes this hard right now with an intense power boon carry.
5 stars
Starlitjupiter gave this build 5 stars • September 2023
It is impossible to overstate how absolutely broken this build is for open world right now. The only thing that can compete with it is Scourge.

Comments

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