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Difference between revisions of "Herald - Power Herald"

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| focus = strike damage
 
| focus = strike damage
 
| rating = great
 
| rating = great
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| meta = yes
 
| xpac = hot
 
| xpac = hot
 
| difficulty = 1
 
| difficulty = 1
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==Overview==
 
==Overview==
A power-based {{Tooltip|Herald}} build for open world. This build features very high ally support, good DPS, and relatively high personal defense even in DPS gear.
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A power {{Tooltip|Herald}} build for open world. Herald shines as a boon dps, providing their allies and themselves with permanent boons, most notably permanent 25 {{Tooltip|Might}} and permanent {{Tooltip|Fury}} and {{Tooltip|Quickness}}. It deals decent damage and has some innate sustain, but it lacks condition removal and requires the player to be constantly swapping legends to regenerate energy.
  
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQkDPg8/NC7cEQAABhIAACsSAADUEQAAyhEAAAECAADUESsSBhIAAAAAAAA=]
+
code = [&DQkDPg8qNB7cEdwRBhIGEisSKxLUEdQRyhHKEQECAQIrEgYS1BEGEisS1BECMgBaAAA=]
 
}}
 
}}
  
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|legend2 = shiro
 
|legend2 = shiro
 
}}
 
}}
 +
  
 
===Weapon Variants===
 
===Weapon Variants===
* {{Tooltip|Sword|Sword/Sword}} - DPS; replaces {{Tooltip|Greatsword}} if you lack Weaponmaster
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* If you don't have access to [https://wiki.guildwars2.com/wiki/Weaponmaster_Training Weaponmaster Training] with Secrets of the Obscure you will not be able to wield a {{Tooltip|Greatsword}}, use mainhand and offhand {{Tooltip|sword}}s instead.
* {{Tooltip|Shortbow}} - ranged single-target; use this in place of {{Tooltip|Staff}} against bosses that require range
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* {{Tooltip|Staff}} is taken mainly for the breakbar of {{Skill|Surge of the Mists}}.
* {{Tooltip|Hammer}} - ranged AoE; use this in place of {{Tooltip|Staff}} for meta-event farming.
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* {{Tooltip|Hammer}} - ranged AoE; use this in place of {{Tooltip|Staff}} if you require ranged damage.
 
* {{Tooltip|Shield}} - defense, pair with {{Tooltip|Sword}} mainhand.
 
* {{Tooltip|Shield}} - defense, pair with {{Tooltip|Sword}} mainhand.
  
 
===Skill Variants===
 
===Skill Variants===
* {{Skill|Legendary Dwarf Stance}} - defense/cc
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* {{Skill|Legendary Dwarf Stance}} - replaces Shiro, trading a bit of damage for defense.
  
 
==Specializations==
 
==Specializations==
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{{Specialization|Devastation|mid|mid|mid}}
 
{{Specialization|Devastation|mid|mid|mid}}
 
{{Specialization|Herald|mid|bot|top}}
 
{{Specialization|Herald|mid|bot|top}}
* {{Trait|Dance of Death}} - sustain
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===Variants===
* {{Trait|Cleansing Channel}} - condi cleanse
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* {{Trait|Cleansing Channel}} - condition cleanse.
* {{Trait|Forceful Persistence}} - if someone else is covering {{Tooltip|Quickness}}
+
* {{Trait|Dance of Death}} - sustain.
 +
* {{Trait|Forceful Persistence}} - when playing in groups and someone else is already providing permanent {{Tooltip|Quickness}}.
  
 
==Equipment==
 
==Equipment==
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.<br>
+
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats. The pure DPS and Boon DPS options for Power Herald use identical gear.
====Standard Equipment====
 
The pure DPS and Boon DPS options for Power Herald use identical gear.
 
 
{{PvE equipment
 
{{PvE equipment
 
| weight = Heavy
 
| weight = Heavy
 
| stats = Berserker
 
| stats = Berserker
| rune = Superior Rune of the Scholar
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| rune = Superior Rune of the Dragonhunter
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Greatsword
 
| weapon1 = Greatsword
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}}
 
}}
 
* {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable.  
 
* {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable.  
* Other relics include {{Relic|Relic of the Defender}}, {{Relic|Relic of the Adventurer}}, {{Relic|Relic of Cerus}}, {{Relic|Relic of the Cavalier}}, and {{Relic|Relic of Durability}}.
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* You can use {{Relic|Relic of Zakiros}} to trade a minor amount of damage for sustain, {{Relic|Relic of the Cavalier}} to start combat with boons, or {{Relic|Relic of Durability}} for a little extra defense.
 
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets.  
 
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets.  
  
<br>
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==Consumables==
 
==Consumables==
 
Budget consumables are acceptable for use in open world.
 
Budget consumables are acceptable for use in open world.
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* {{Food|Peppermint Omnomberry Bar}}
 
* {{Food|Peppermint Omnomberry Bar}}
 
* {{Utility|Sharpening Skull}} (and variants)
 
* {{Utility|Sharpening Skull}} (and variants)
<br>
+
 
  
 
==Usage==
 
==Usage==
 +
===Facet of Nature===
 +
{{Skill|Facet of Nature}} is the profession mechanic of the herald. Activate it to consume 2 energy pips to pulse an effect depending on your channelled legend to yourself and nearby allies. On Glint, this provides +20% boon duration. On Shiro, it provides a small amount of life stealing. On Jalis, it reduces damage taken by 10%.
 +
 +
The facet can be consumed for an additional effect. On Glint, it increases the duration of existing boons on yourself and nearby allies by 2 seconds. On Shiro, it removes 2 boons from nearby enemies. On Jalis, it provides Stability.
 +
 
===Damage===
 
===Damage===
* Maintain {{Trait|Elevated Compassion}} via {{Skill|Impossible Odds}} or Facets. Generally, use {{Skill|Facet of Nature}}, {{Skill|Facet of Darkness}}, and {{Skill|Facet of Strength}}, but any combination of facets that maintains a minimum of -6 upkeep is valid.  
+
The key to this build is to maintain permanent {{Tooltip|Quickness}} from {{Trait|Elevated Compassion}} by having an upkeep cost of 6 or higher. This is easily accomplished by using {{Skill|Impossible Odds}} (or {{Skill|Vengeful Hammers}} when using Jalis instead of Shiro). When channelling Glint, you should use {{Skill|Facet of Nature}}, {{Skill|Facet of Darkness}}, and {{Skill|Facet of Strength}}, but any combination of facets that maintains a minimum of -6 upkeep is valid.
* This build self-caps {{Tooltip|Might}}, {{Tooltip|Fury}}, and {{Tooltip|Quickness}} on itself (and nearby allies).  
+
* Maintain {{Skill|Facet of Nature}} for its passive bonuses.
 +
* This build maintains permanent 25 {{Tooltip|Might}}, {{Tooltip|Fury}}, and {{Tooltip|Quickness}} on itself and nearby allies.
 
* In {{Skill|Legendary Assassin Stance}}, simply use {{Skill|Impossible Odds}}
 
* In {{Skill|Legendary Assassin Stance}}, simply use {{Skill|Impossible Odds}}
 
* In {{Skill|Legendary Dragon Stance}}, maintain any number of facets to hit -6 upkeep, though prioritize maintaining {{Skill|Facet of Darkness}} as this is both our stunbreak and our primary {{Tooltip|Fury}} source. Consume {{Skill|Facet of Elements}} off cooldown.
 
* In {{Skill|Legendary Dragon Stance}}, maintain any number of facets to hit -6 upkeep, though prioritize maintaining {{Skill|Facet of Darkness}} as this is both our stunbreak and our primary {{Tooltip|Fury}} source. Consume {{Skill|Facet of Elements}} off cooldown.
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** {{Skill|Soothing Stone}} is a fantastic heal that cleanses conditions
 
** {{Skill|Soothing Stone}} is a fantastic heal that cleanses conditions
 
** {{Skill|Rite of the Great Dwarf}} breaks stun and provides significant damage reduction.
 
** {{Skill|Rite of the Great Dwarf}} breaks stun and provides significant damage reduction.
* In rare circumstances, it may be beneficial to use {{Skill|Legendary Centaur Stance}} for {{Skill|Protective Solace}} as a powerful projectile hate. This shouldn't be common, as even very powerful projectile-based attacks can often simply be dodged.
+
* In rare circumstances, it may be beneficial to use {{Skill|Legendary Centaur Stance}} for {{Skill|Protective Solace}} as a powerful projectile block. This shouldn't be common, as even very powerful projectile-based attacks can often simply be dodged.
  
 
===Crowd Control===
 
===Crowd Control===
We lose a lot of damage by swapping to {{Tooltip|Staff}} for {{Skill|Surge of the Mists}}, so it should be a last resort if we absolutely need to break a bar. {{Tooltip|United Legions Waystation}} can provide sufficient CC for most encounters. On encounters with a very early breakbar, opening on {{Tooltip|Staff}} with {{Skill|Legendary Assassin Stance}} and using {{Skill|Surge of the Mists}} into {{Skill|Jade Winds}} can be beneficial.
+
We lose a lot of damage by swapping to {{Tooltip|Staff}} for {{Skill|Surge of the Mists}}, so it should be a last resort if we absolutely need to break a bar. On encounters with a very early breakbar, opening on {{Tooltip|Staff}} with {{Skill|Legendary Assassin Stance}} and using {{Skill|Surge of the Mists}} into {{Skill|Jade Winds}} can be beneficial.
* {{Skill|Facet of Chaos}}
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* {{Skill|Facet of Chaos}} {{to}} {{Skill|Chaotic Release}}
 
* {{Skill|Jade Winds}} - emergencies only
 
* {{Skill|Jade Winds}} - emergencies only
 
* {{Skill|Surge of the Mists}}
 
* {{Skill|Surge of the Mists}}
 
==Video Examples==
 
* [https://youtu.be/FEBAh71nJm4?si=nfTv1ERcK-tz9SrW Power Herald vs Egg Clutch Hero Point (Wrin)]
 

Latest revision as of 19:01, 6 September 2024

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Heart of Thorns builds

Difficulty:
Easy
This build was last updated on September 06, 2024 and is up to date for the October 8, 2024 patch.

Overview

A power Herald Herald build for open world. Herald shines as a boon dps, providing their allies and themselves with permanent boons, most notably permanent 25 Might Might and permanent Fury Fury and Quickness Quickness. It deals decent damage and has some innate sustain, but it lacks condition removal and requires the player to be constantly swapping legends to regenerate energy.


Template Code

[&DQkDPg8qNB7cEdwRBhIGEisSKxLUEdQRyhHKEQECAQIrEgYS1BEGEisS1BECMgBaAAA=]
Copy Template Code


Skill Bar

Greatsword
Staff
Utility
Utility


Weapon Variants

  • If you don't have access to Weaponmaster Training with Secrets of the Obscure you will not be able to wield a Greatsword Greatsword, use mainhand and offhand sword swords instead.
  • Staff Staff is taken mainly for the breakbar of Surge of the Mists.
  • Hammer Hammer - ranged AoE; use this in place of Staff Staff if you require ranged damage.
  • Shield Shield - defense, pair with Sword Sword mainhand.

Skill Variants

  • Legendary Dwarf Stance - replaces Shiro, trading a bit of damage for defense.

Specializations

Variants

  • Cleansing Channel - condition cleanse.
  • Dance of Death - sustain.
  • Forceful Persistence - when playing in groups and someone else is already providing permanent Quickness Quickness.

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats. The pure DPS and Boon DPS options for Power Herald use identical gear.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Staff
Berserker
Sigil
Sigil
Rune
x6


Relic
  • Rune of Superior Rune of the Dragonhunter and Rune of Superior Rune of the Scholar are interchangeable.
  • You can use Relic of Zakiros to trade a minor amount of damage for sustain, Relic of the Cavalier to start combat with boons, or Relic of Durability for a little extra defense.
  • For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight Knight trinkets.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

Facet of Nature

Facet of Nature is the profession mechanic of the herald. Activate it to consume 2 energy pips to pulse an effect depending on your channelled legend to yourself and nearby allies. On Glint, this provides +20% boon duration. On Shiro, it provides a small amount of life stealing. On Jalis, it reduces damage taken by 10%.

The facet can be consumed for an additional effect. On Glint, it increases the duration of existing boons on yourself and nearby allies by 2 seconds. On Shiro, it removes 2 boons from nearby enemies. On Jalis, it provides Stability.

Damage

The key to this build is to maintain permanent Quickness Quickness from Elevated Compassion by having an upkeep cost of 6 or higher. This is easily accomplished by using Impossible Odds (or Vengeful Hammers when using Jalis instead of Shiro). When channelling Glint, you should use Facet of Nature, Facet of Darkness, and Facet of Strength, but any combination of facets that maintains a minimum of -6 upkeep is valid.

  • Maintain Facet of Nature for its passive bonuses.
  • This build maintains permanent 25 Might Might, Fury Fury, and Quickness Quickness on itself and nearby allies.
  • In Legendary Assassin Stance, simply use Impossible Odds
  • In Legendary Dragon Stance, maintain any number of facets to hit -6 upkeep, though prioritize maintaining Facet of Darkness as this is both our stunbreak and our primary Fury Fury source. Consume Facet of Elements off cooldown.
  • If using Legendary Dwarf Stance, ensure you are maintaining Vengeful Hammers.
  • Our main damaging weapon is Greatsword Greatsword. Follow a loose priority of Eternity's Requiem, Mist Unleashed, and Phantom's Onslaught. It is very important to not interrupt auto-attack chains.
  • It's important to watch energy in Legendary Assassin Stance. Sometimes, it's better to not use Phantom's Onslaught and just auto-attack instead.

Defense

  • Infuse Light is one of the strongest heal skills in the game.
  • Facet of Chaos provides nearly permanent Protection Protection uptime.
  • Both Greatsword Greatsword and Staff Staff have very powerful channeled blocks.
  • Dance of Death is a relatively small DPS loss but a massive boost to personal sustain.
  • Cleansing Channel helps cover one of the build's main weaknesses, condi cleanse.
  • Legendary Dwarf Stance has many powerful defensive tools. If you want a more comfortable playstyle, it may be better to use this over Legendary Assassin Stance, though you must still upkeep Vengeful Hammers to maintain Elevated Compassion.
    • Vengeful Hammers provides passive damage reduction.
    • Inspiring Reinforcement provides Stability Stability for yourself and allies.
    • Forced Engagement provides heavy CC
    • Soothing Stone is a fantastic heal that cleanses conditions
    • Rite of the Great Dwarf breaks stun and provides significant damage reduction.
  • In rare circumstances, it may be beneficial to use Legendary Centaur Stance for Protective Solace as a powerful projectile block. This shouldn't be common, as even very powerful projectile-based attacks can often simply be dodged.

Crowd Control

We lose a lot of damage by swapping to Staff Staff for Surge of the Mists, so it should be a last resort if we absolutely need to break a bar. On encounters with a very early breakbar, opening on Staff Staff with Legendary Assassin Stance and using Surge of the Mists into Jade Winds can be beneficial.

  • Facet of Chaos Chaotic Release
  • Jade Winds - emergencies only
  • Surge of the Mists


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
Fenrisulfr gave this build 5 stars • September 2023
Busty damage with amazing sustain, absolutely unkillable in open world when used at its full potential. The quickness generation with fury and might absolutely carry in small groups without having to run concentration. Whether you want to play it on sweat mode with no sustain, or easy mode with some dragon stat swap-ins and play it safer (if the amazing synergy with battle scars isn't enough for you) - this destroys the open world scene as hard as scourge. I use Greatsword w/ shortbow for extra ranged potential in the build, allows you to kite-sustain almost anything with absolute glass HP while maintaining good damage. Hardly anything competes this hard right now with an intense power boon carry.
5 stars
Starlitjupiter gave this build 5 stars • September 2023
It is impossible to overstate how absolutely broken this build is for open world right now. The only thing that can compete with it is Scourge.

Comments

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