Difference between revisions of "Guardian - Core Power"
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==Overview== | ==Overview== | ||
− | + | Power build for guardian which is F2P/Core accessible and can handle most open world content. | |
− | + | This build can be played while levelling, while working on acquiring elite specializations, or by free-to-play players. It leads nicely into power dragonhunter or power willbender. | |
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|weapon1 = Greatsword | |weapon1 = Greatsword | ||
|weapon2 = | |weapon2 = | ||
− | |weapon3 = | + | |weapon3 = Sword |
− | |weapon4 = | + | |weapon4 = Focus |
|healing = Litany of Wrath | |healing = Litany of Wrath | ||
|utility1 = Sword of Justice | |utility1 = Sword of Justice | ||
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===Weapon Variants=== | ===Weapon Variants=== | ||
Always keep {{Tooltip|Greatsword}}: | Always keep {{Tooltip|Greatsword}}: | ||
− | * {{Tooltip| | + | * {{Tooltip|Longbow}} - great damage and range. Requires [https://wiki.guildwars2.com/wiki/Weaponmaster_Training Weaponmaster Training] from Secrets of the Obscure. |
* {{Tooltip|Staff}} - alternative ranged option | * {{Tooltip|Staff}} - alternative ranged option | ||
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* {{Skill|"Hold the Line!"}} - defense for yourself and nearby allies | * {{Skill|"Hold the Line!"}} - defense for yourself and nearby allies | ||
* {{Skill|Smite Condition}} - condi cleanse | * {{Skill|Smite Condition}} - condi cleanse | ||
− | * {{Skill|Wall of Reflection}} - projectile | + | * {{Skill|Wall of Reflection}} - projectile reflection |
* {{Skill|Sanctuary}} - projectile hate and extreme CC; very long cooldown | * {{Skill|Sanctuary}} - projectile hate and extreme CC; very long cooldown | ||
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This setup uses basic, easily obtained equipment that performs very well in open world and is functional in endgame PVE. | This setup uses basic, easily obtained equipment that performs very well in open world and is functional in endgame PVE. | ||
{{PvE equipment | {{PvE equipment | ||
+ | | stats = Assassin | ||
| weight = Heavy | | weight = Heavy | ||
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| rune = Superior Rune of the Dragonhunter | | rune = Superior Rune of the Dragonhunter | ||
| rune-qt = 6 | | rune-qt = 6 | ||
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| weapon2 = | | weapon2 = | ||
| sigil1 = Superior Sigil of Force | | sigil1 = Superior Sigil of Force | ||
− | | sigil2 = Superior Sigil of | + | | sigil2 = Superior Sigil of Accuracy |
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| weapon3 = Sword | | weapon3 = Sword | ||
| weapon4 = Focus | | weapon4 = Focus | ||
| sigil3 = Superior Sigil of Force | | sigil3 = Superior Sigil of Force | ||
− | | sigil4 = Superior Sigil of | + | | sigil4 = Superior Sigil of Accuracy |
| relic = Relic of the Thief | | relic = Relic of the Thief | ||
+ | | head = Berserker | ||
+ | | ring1 = Berserker | ||
}} | }} | ||
− | * | + | * You can use {{Relic|Relic of Zakiros}} to trade a minor amount of damage for sustain, {{Relic|Relic of the Cavalier}} to start combat with boons, or {{Relic|Relic of Durability}} for a little extra defense. |
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* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets. | * For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets. | ||
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==Usage== | ==Usage== | ||
===Damage Basics=== | ===Damage Basics=== | ||
− | * Spam {{Skill|Virtue of Justice}} against trash enemies. | + | * Spam {{Skill|Virtue of Justice}} against trash enemies. It will reset thanks to {{Trait|Renewed Justice}}. Avoid this against bosses, as the passive {{Tooltip|Burning}} generated from this skill is more valuable due to {{Trait|Radiant Power}} and {{Trait|Inner Fire}}. |
− | * Maintain {{Tooltip|Resolution}} as much as possible to | + | * Use {{Skill|Virtue of Courage}} and {{Skill|Virtue of Resolve}} to maintain {{Trait|Inspiring Virtue}} and {{Tooltip|Resolution}}. |
+ | * Maintain {{Tooltip|Resolution}} as much as possible to activate {{Tooltip|Radiance}} traits. | ||
* Your symbols apply {{Tooltip|Vulnerability}} every tick. | * Your symbols apply {{Tooltip|Vulnerability}} every tick. | ||
* {{Trait|Unscathed Contender}} means we want to stay high HP and maintain {{Tooltip|Aegis}} when possible, so do your best to avoid damage. | * {{Trait|Unscathed Contender}} means we want to stay high HP and maintain {{Tooltip|Aegis}} when possible, so do your best to avoid damage. | ||
===Damage Priorities=== | ===Damage Priorities=== | ||
− | Follow the skill priorities below. Fill gaps with auto-attacks and {{Skill|Sword of Justice}}. Generally, you want to use your symbols at least twice per weapon loop. | + | Follow the skill priorities below. Fill gaps with auto-attacks and {{Skill|Sword of Justice}}. Generally, you want to use your symbols at least twice per weapon loop. |
+ | |||
{{Tooltip|Greatsword}}: | {{Tooltip|Greatsword}}: | ||
# {{Skill|Symbol of Resolution}} | # {{Skill|Symbol of Resolution}} | ||
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# {{Skill|Binding Blade}} | # {{Skill|Binding Blade}} | ||
# {{Skill|Leap of Faith}} | # {{Skill|Leap of Faith}} | ||
− | # Do not interrupt | + | # Do not interrupt your autoattack chain. |
− | {{Tooltip|Longbow}}: | + | {{Tooltip|Sword}}/{{Tooltip|Focus}}: |
+ | # {{Skill|Ray of Judgment}} | ||
+ | # {{Skill|Zealot's Defense}} | ||
+ | # {{Skill|Symbol of Blades}} | ||
+ | # Do not interrupt your autoattack chain. | ||
+ | |||
+ | If using {{Tooltip|Longbow}}: | ||
# {{Skill|Symbol of Energy}} | # {{Skill|Symbol of Energy}} | ||
# {{Skill|True Shot}} | # {{Skill|True Shot}} | ||
# {{Skill|Hunter's Ward}} | # {{Skill|Hunter's Ward}} | ||
# {{Skill|Deflecting Shot}} | # {{Skill|Deflecting Shot}} | ||
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===Defense=== | ===Defense=== | ||
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===Crowd Control=== | ===Crowd Control=== | ||
* {{Skill|Binding Blade}} | * {{Skill|Binding Blade}} | ||
− | * {{Skill|Deflecting Shot}} | + | * {{Skill|Sanctuary}} consider this if you need lots of cc. |
+ | * {{Skill|Deflecting Shot}} if using longbow | ||
* {{Skill|Bane Signet}} (as a last resort) | * {{Skill|Bane Signet}} (as a last resort) |
Latest revision as of 19:28, 16 September 2024
The community gave this build a rating, making it second-tier: Good
Focused on: Direct damage
Designed for: Open World and Open World General
Overview
Power build for guardian which is F2P/Core accessible and can handle most open world content.
This build can be played while levelling, while working on acquiring elite specializations, or by free-to-play players. It leads nicely into power dragonhunter or power willbender.
Skill Bar
Weapon Variants
Always keep Greatsword:
- Longbow - great damage and range. Requires Weaponmaster Training from Secrets of the Obscure.
- Staff - alternative ranged option
Skill Variants
- - an easy-to-use, reliable heal.
- - defense + mobility
- - defense for yourself and nearby allies
- - condi cleanse
- - projectile reflection
- - projectile hate and extreme CC; very long cooldown
Template Code
Specializations
Equipment
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Standard Equipment
This setup uses basic, easily obtained equipment that performs very well in open world and is functional in endgame PVE.
Berserker
Assassin
Assassin
Assassin
Assassin
Assassin
Assassin
Assassin
Assassin
Assassin
Berserker
Assassin
Assassin
Assassin
Assassin
x6
- You can use to trade a minor amount of damage for sustain, to start combat with boons, or for a little extra defense.
- For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight trinkets.
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
Usage
Damage Basics
- Spam Burning generated from this skill is more valuable due to and . against trash enemies. It will reset thanks to . Avoid this against bosses, as the passive
- Use Resolution. and to maintain and
- Maintain Resolution as much as possible to activate Radiance traits.
- Your symbols apply Vulnerability every tick.
- Aegis when possible, so do your best to avoid damage. means we want to stay high HP and maintain
Damage Priorities
Follow the skill priorities below. Fill gaps with auto-attacks and
. Generally, you want to use your symbols at least twice per weapon loop.- Do not interrupt your autoattack chain.
- Do not interrupt your autoattack chain.
If using Longbow:
Defense
- - blocks attacks, breaks stun
- - breaks stun
- - blind
- - blind
- - massive heal, but requires you to continue dealing damage
Crowd Control
- consider this if you need lots of cc.
- if using longbow
- (as a last resort)
Ratings
Comments
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