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Difference between revisions of "ECL2VR"

(critical lander)
(critical lander)
Line 57: Line 57:
 
| sigil2 = Energy
 
| sigil2 = Energy
 
| weapon3 = sword
 
| weapon3 = sword
  weapon3 = pistol
+
| weapon4 = pistol
 
| sigil3 = Intelligence
 
| sigil3 = Intelligence
 
| sigil4 = Energy
 
| sigil4 = Energy
Line 68: Line 68:
 
===Equipment Variants===
 
===Equipment Variants===
 
'''Relics'''
 
'''Relics'''
* {{Relic|Relic of the fireworks}} - a more viable option for 10% more damage
+
* {{Relic|Relic of the Fireworks}} - a more viable option for 10% more damage
  
  

Revision as of 15:39, 5 October 2024


This build is unrated.

Focused on: MobilityStrike damage and Utility

Designed for: PvP Conquest

Expansions required: Heart of Thorns builds

Difficulty:
Normal

Overview

D/P Thief is a PvP build that's an asset to the team not only because of its pressure, but also due to the utility it brings - most notably the top tier mobility and the AoE stealth. The build focuses on decapping unguarded enemy points and outnumbering fights before quickly moving on to the next one - in short, its role is map control. One of the harder builds to play.


Skill Bar

Dagger/Pistol
Pistol
Utility


Skill Variants

Utility

The only utility that shouldn't be replaced is

. There are many great options for the other slots, including: Elite


Template Code

Missing template code
Copy Template Code


Specializations

Variants

Specialization Variants

Equipment

Dagger
Pistol
Sigil
Sigil
Sword
Pistol
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

Relics

  • - a more viable option for 10% more damage


Runes

  • - more beginner-friendly option with higher HP.


Sigils

  • or
    over
    - better condition cleansing.
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