Difference between revisions of "Reaper - Low Intensity Power DPS"
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'''Healing''' | '''Healing''' | ||
− | * {{Skill|Well of Blood}} - your biggest heal | + | * {{Skill|Well of Blood}} - your biggest heal that also heals allies. |
* {{Skill|Consume Conditions}} - if conditions are a problem. | * {{Skill|Consume Conditions}} - if conditions are a problem. | ||
Line 45: | Line 45: | ||
'''Utility''' | '''Utility''' | ||
− | * If CC is needed, replace {{Skill|Signet of Spite}} with {{Skill|Spectral Grasp}}. | + | * If CC is needed, replace {{Skill|Summon Shadow Fiend}} or {{Skill|Signet of Spite}} with {{Skill|Spectral Grasp}}. |
− | * As you get more comfortable with the build, replace {{Skill| | + | * If you don't like using summons, replace {{Skill|Summon Shadow Fiend}} with {{Skill|"You Are All Weaklings!"}} and use it off cooldown. If your Life Force management is good, then this can even be a DPS increase. |
+ | * As you get more comfortable with the build, replace {{Skill|Summon Shadow Fiend}} and {{Skill|Signet of Spite}} with {{Skill|Well of Suffering}} and {{Skill|Well of Darkness}}. Use these wells instead of {{Skill|Haunt}} in the rotation. | ||
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==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQg1KTIlIjbBEsEScAFwAXUBdQFvAW8BlQCVAAAAAAAAAAAAAAAAAAAAAAACMgAJAQA=] |
}} | }} | ||
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# {{Skill|Nightfall}} - this triggers {{relic|Relic of Fireworks}} on each pulse, making the buff last for 12 seconds. | # {{Skill|Nightfall}} - this triggers {{relic|Relic of Fireworks}} on each pulse, making the buff last for 12 seconds. | ||
− | # {{Skill|Haunt}} | + | # {{Skill|Haunt}} - can be skipped if there are other sources of {{Tooltip|Chill}}. |
# {{Skill|Reaper's Shroud}} | # {{Skill|Reaper's Shroud}} | ||
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<big>'''Greatsword Loop'''</big> | <big>'''Greatsword Loop'''</big> | ||
− | |||
# {{Skill|Dusk Strike}} {{to}} {{Skill|Fading Twilight}} {{to}} {{Skill|Chilling Scythe}} until {{Skill|Reaper's Shroud}} is almost off cooldown. | # {{Skill|Dusk Strike}} {{to}} {{Skill|Fading Twilight}} {{to}} {{Skill|Chilling Scythe}} until {{Skill|Reaper's Shroud}} is almost off cooldown. | ||
# {{Skill|Nightfall}} | # {{Skill|Nightfall}} | ||
− | # {{Skill|Haunt}} | + | # {{Skill|Haunt}} - can be skipped if Life Force is abundant. |
# {{Skill|Reaper's Shroud}} | # {{Skill|Reaper's Shroud}} | ||
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===Life Force=== | ===Life Force=== | ||
Use the following abilities to generate Life Force. | Use the following abilities to generate Life Force. | ||
+ | * {{Skill|Summon Shadow Fiend}} {{to}} {{Skill|Haunt}} | ||
* {{Skill|Death Spiral}} | * {{Skill|Death Spiral}} | ||
* {{Skill|"Your Soul Is Mine!"}} | * {{Skill|"Your Soul Is Mine!"}} | ||
* {{Skill|Grasping Darkness}} | * {{Skill|Grasping Darkness}} | ||
* {{Skill|Dusk Strike}} {{to}} {{Skill|Fading Twilight}} {{to}} {{Skill|Chilling Scythe}} | * {{Skill|Dusk Strike}} {{to}} {{Skill|Fading Twilight}} {{to}} {{Skill|Chilling Scythe}} |
Latest revision as of 21:01, 10 October 2024
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Direct damage
Designed for: Raids and Fractals
Difficulty:
Easy
This build was last updated on October 10, 2024.
Overview
Reaper is a self-sufficient AoE DPS class that is easy to do learn and very forgiving for mistakes.
Skill Bar
Greatsword
Utility
Weapon Variants
The second weapon set can be left empty or filled with a number of options.
- Staff for ranged DPS and Life Force regeneration.
- Main-hand Dagger or Axe and off-hand Warhorn or Torch for good CC options and Life Force regeneration.
- None of the off-hand weapons offer any DPS. But Warhorn skill and Torch skill are both excellent CC options.
Skill Variants
Healing
- - your biggest heal that also heals allies.
- - if conditions are a problem.
Utility
- If CC is needed, replace or with .
- If you don't like using summons, replace with and use it off cooldown. If your Life Force management is good, then this can even be a DPS increase.
- As you get more comfortable with the build, replace and with and . Use these wells instead of in the rotation.
Elite
- - if area CC is needed.
Template Code
[&DQg1KTIlIjbBEsEScAFwAXUBdQFvAW8BlQCVAAAAAAAAAAAAAAAAAAAAAAACMgAJAQA=]
Specializations
Trait Variants
- should be replaced with if you are using a staff.
Equipment
Head
Berserker
Berserker
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Assassin
Assassin
Legs
Berserker
Berserker
Feet
Assassin
Assassin
Backpiece
Assassin
Assassin
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Greatsword
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Relic
Equipment Variants
- would only be a minor DPS loss.
Consumables
Food
Utility
Usage
Rotation
The logic behind this rotation is to maximise
uptime by entering shroud as often as is possible, while trying to time with so that the pulsing effects benefit from the extra ferocity from and extra critical damage from . Downtime is simply filled with auto attacks.The buff from
is maintained for as long as possible by spacing out and .Activate
at any time while in shroud to reduce incoming damage.Summon both minions
and before the encounter starts.
Opener
- - this triggers on each pulse, making the buff last for 12 seconds.
- Chill. - can be skipped if there are other sources of
Reaper's Shroud Loop
- ⇒ ⇒ until the icon starts blinking (should be when your Life Force is almost halfway depleted).
- when the icon starts blinking (should be shortly after finishing ).
Greatsword Loop
- ⇒ ⇒ until is almost off cooldown.
- - can be skipped if Life Force is abundant.
CC
Use the following abilities to do Crowd Control (break a Defiance Bar).
- ⇒
- ⇒
Life Force
Use the following abilities to generate Life Force.
- ⇒
- ⇒ ⇒
Ratings
Comments
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