Difference between revisions of "Catalyst - Pistol Catalyst"
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| weapon1 = pistol | | weapon1 = pistol | ||
| weapon2 = dagger | | weapon2 = dagger | ||
− | | healing = | + | | healing = Soothing Water |
− | | utility1 = | + | | utility1 = Shattering Ice |
− | | utility2 = | + | | utility2 = Invigorating Air |
| utility3 = Lightning Flash | | utility3 = Lightning Flash | ||
| elite = Elemental Celerity | | elite = Elemental Celerity | ||
}} | }} | ||
− | + | ||
− | |||
− | |||
− | |||
− | |||
==Template Code== | ==Template Code== | ||
Line 35: | Line 31: | ||
code = [&DQYfOSUaQx90AAAAcwAAAO8aAACQAAAA9xoAAAAAAAAAAAAAAAAAAAAAAAA=] | code = [&DQYfOSUaQx90AAAAcwAAAO8aAACQAAAA9xoAAAAAAAAAAAAAAAAAAAAAAAA=] | ||
}} | }} | ||
+ | |||
==Specializations== | ==Specializations== | ||
{{Specialization|Fire|top|mid|bot}} | {{Specialization|Fire|top|mid|bot}} | ||
{{Specialization|Arcane|mid|mid|top}} | {{Specialization|Arcane|mid|mid|top}} | ||
− | {{Specialization|Catalyst|bot|bot| | + | {{Specialization|Catalyst|bot|bot|bot}} |
+ | '''Variants''' | ||
+ | * {{Trait|Staunch Auras}} lose latent access to spheres for {{Tooltip|Stability}}. | ||
+ | |||
==Equipment== | ==Equipment== | ||
Line 45: | Line 45: | ||
| weapon1 = pistol | | weapon1 = pistol | ||
| weapon2 = dagger | | weapon2 = dagger | ||
− | | sigil1 = | + | | sigil1 = Escape |
| sigil2 = Energy | | sigil2 = Energy | ||
− | | rune = | + | | rune = Engineer |
− | | amulet = | + | | amulet = Tyrant |
| relic = Relic of the Fractal | | relic = Relic of the Fractal | ||
}} | }} | ||
+ | |||
===Equipment Variants=== | ===Equipment Variants=== | ||
+ | '''Relics''' | ||
+ | * {{Relic|Relic of Rivers}} gives you {{Tooltip|Alacrity}} to reduce the cool downs of your attunements and skills in general. Works well with {{Skill|Invigorating Air}}. | ||
'''Sigils''' | '''Sigils''' | ||
− | + | * {{Sigil|Doom}} over {{Sigil|Escape}} for more variety. | |
− | * {{Sigil|Doom}} over {{Sigil| | + | |
==Usage== | ==Usage== | ||
− | + | '''Elite specialization basics''' | |
+ | |||
+ | * Catalyst gains access to a mechanic called Deploy Jade Sphere. These spheres provide different effects based on the attunement. | ||
+ | ** {{Skill|Deploy Jade Sphere (Fire)}} provides {{Tooltip|Might}} and a Fire Field. | ||
+ | ** {{Skill|Deploy Jade Sphere (Water)}} provides {{Tooltip|Resolution}} and a Water Field. | ||
+ | ** {{Skill|Deploy Jade Sphere (Air)}} provides {{Tooltip|Quickness}} and a Lightning Field. | ||
+ | ** {{Skill|Deploy Jade Sphere (Earth)}} provides {{Tooltip|Protection}} and a Poison Field. | ||
+ | * Jade Spheres can be used while CC'd and while casting other abilities. These are instant casts. | ||
+ | * Jade Spheres require energy, which can be generated by hitting enemies or swapping attunements thanks to {{Trait|Energized Elements}}. | ||
+ | ** Normally Jade Spheres cannot generate energy for themselves but thanks to {{Trait|Sphere Specialist}}, they can generate energy for other Jade Spheres. |
Latest revision as of 17:22, 21 October 2024
This is a placeholder build that was useful in the past. Click here to view current builds.
Focused on: Condition damage and Mobility
Designed for: PvP Conquest
Difficulty:
Normal
Overview
A Condition Catalyst build with a focus on mobility and rapidly inflicting a variety of conditions. It makes use of the new weapon Pistol.
Skill Bar
Pistol/Dagger
Utility
Template Code
[&DQYfOSUaQx90AAAAcwAAAO8aAACQAAAA9xoAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Variants
- Stability. lose latent access to spheres for
Equipment
Pistol
Dagger
Sigil
Sigil
Rune
Amulet
Relic
Equipment Variants
Relics
- Alacrity to reduce the cool downs of your attunements and skills in general. Works well with . gives you
Sigils
- over for more variety.
Usage
Elite specialization basics
- Catalyst gains access to a mechanic called Deploy Jade Sphere. These spheres provide different effects based on the attunement.
- Might and a Fire Field. provides
- Resolution and a Water Field. provides
- Quickness and a Lightning Field. provides
- Protection and a Poison Field. provides
- Jade Spheres can be used while CC'd and while casting other abilities. These are instant casts.
- Jade Spheres require energy, which can be generated by hitting enemies or swapping attunements thanks to
- Normally Jade Spheres cannot generate energy for themselves but thanks to , they can generate energy for other Jade Spheres.
.
Ratings
Comments
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