Difference between revisions of "Renegade - Power Renegade"
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| designed for = open world, open world general | | designed for = open world, open world general | ||
| focus = strike damage | | focus = strike damage | ||
− | | rating = | + | | rating = good |
| xpac = pof | | xpac = pof | ||
| difficulty = 2 | | difficulty = 2 | ||
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==Overview== | ==Overview== | ||
− | Power | + | Power renegade is a simple power build for open world with good burst. Thanks to {{Trait|Vindication}}, it has innate sustain. As a downside, it lacks access to boons and ranged damage, and its damage potential is good but not great, but this should not be a problem for open world. |
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQkDPg8qPx3cEQAABhIAACsSAADUEQAAyhEAAAUCAAArEgYS1BEAAAAAAAACMgBZAAA=] |
}} | }} | ||
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|weapon1 = Greatsword | |weapon1 = Greatsword | ||
|weapon2 = | |weapon2 = | ||
− | |weapon3 = | + | |weapon3 = Sword |
− | |weapon4 = | + | |weapon4 = Sword |
|legend1 = kalla | |legend1 = kalla | ||
|legend2 = shiro | |legend2 = shiro | ||
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===Weapon Variants=== | ===Weapon Variants=== | ||
− | * | + | * If you don't have access to [https://wiki.guildwars2.com/wiki/Weaponmaster_Training Weaponmaster Training] with Secrets of the Obscure you will not be able to wield a {{Tooltip|Greatsword}}, replace with other options: |
− | * {{Tooltip| | + | * {{Tooltip|Staff}} is taken mainly for the defiance damage of {{Skill|Surge of the Mists}}. Only swap to staff when you need to break a defiance bar quickly, and return to your other weapon set as soon as possible. |
− | + | * {{Tooltip|Shortbow}} - weak damage but from range. | |
− | * {{Tooltip| | ||
===Skill Variants=== | ===Skill Variants=== | ||
− | * {{Skill|Legendary Dwarf Stance}} - defense | + | * {{Skill|Legendary Dwarf Stance}} - replaces Shiro, trading a small amount of damage for more defense. |
==Specializations== | ==Specializations== | ||
{{Specialization|Invocation|mid|bot|bot}} | {{Specialization|Invocation|mid|bot|bot}} | ||
{{Specialization|Devastation|mid|mid|mid}} | {{Specialization|Devastation|mid|mid|mid}} | ||
− | {{Specialization|Renegade| | + | {{Specialization|Renegade|top|bot|top}} |
− | * {{Trait| | + | ;Variants |
− | * {{Trait| | + | * {{Trait|Cleansing Channel}} - trades damage for condition cleanse. |
+ | * {{Trait|Dance of Death}} - trades damage for sustain. | ||
==Equipment== | ==Equipment== | ||
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| sigil1 = Superior Sigil of Force | | sigil1 = Superior Sigil of Force | ||
| sigil2 = Superior Sigil of Air | | sigil2 = Superior Sigil of Air | ||
− | | weapon3 = | + | | weapon3 = Sword |
− | | weapon4 = | + | | weapon4 = Sword |
| sigil3 = Superior Sigil of Force | | sigil3 = Superior Sigil of Force | ||
| sigil4 = Superior Sigil of Air | | sigil4 = Superior Sigil of Air | ||
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}} | }} | ||
* {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable. | * {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable. | ||
− | * | + | * You can use {{Relic|Relic of Zakiros}} to trade a minor amount of damage for sustain, {{Relic|Relic of the Cavalier}} to start combat with boons, or {{Relic|Relic of Durability}} for a little extra defense. |
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets. | * For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets. | ||
− | + | ||
==Consumables== | ==Consumables== | ||
Budget consumables are acceptable for use in open world. | Budget consumables are acceptable for use in open world. | ||
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* {{Food|Peppermint Omnomberry Bar}} | * {{Food|Peppermint Omnomberry Bar}} | ||
* {{Utility|Sharpening Skull}} (and variants) | * {{Utility|Sharpening Skull}} (and variants) | ||
− | + | ||
==Usage== | ==Usage== | ||
===Damage=== | ===Damage=== | ||
− | + | * Periodically swap between {{Skill|Legendary Renegade Stance}} and {{Skill|Legendary Assassin Stance}} to recover energy. | |
+ | ** {{Tooltip|weapon swap}} when you swap legends. Use {{Tooltip|greatsword}} in {{Skill|Legendary Renegade Stance}} and {{Tooltip|sword|swords}} in {{Skill|Legendary Assassin Stance}}. | ||
+ | * In {{Skill|Legendary Assassin Stance}}, use {{Skill|Impossible Odds}}, {{Skill|Chilling Isolation}}, {{Skill|Shackling Wave}} and {{Skill|Deathstrike}}. | ||
+ | * In {{Skill|Legendary Renegade Stance}}, use {{Skill|Icerazor's Ire}}, {{Skill|Mist Unleashed}}, {{Skill|Phantom's Onslaught}} and {{Skill|Eternity's Requiem}}. | ||
+ | * You will easily accumulate {{Tooltip|Kalla's Fervor}} to passively increase your damage. | ||
+ | * Use {{Skill|Citadel Bombardment}} when you have spare energy and 5 stacks of {{Tooltip|Kalla's Fervor}}. | ||
+ | * Using a Legendary Renegade skill such as {{Skill|Icerazor's Ire}} will increase your damage thanks to {{Trait|All for One}}. Always keep this buff up. | ||
+ | * {{Skill|Soulcleave's Summit}} can offer a small increase to life stealing, but is generally not worth the energy cost, and you already have healing from {{Trait|Vindication}}. | ||
;Burst Opener | ;Burst Opener | ||
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# {{Skill|Mist Unleashed}} | # {{Skill|Mist Unleashed}} | ||
# {{Skill|Phantom's Onslaught}} | # {{Skill|Phantom's Onslaught}} | ||
− | # {{Skill|Legendary Assassin Stance}} | + | # {{Skill|Legendary Assassin Stance}} and {{Tooltip|weapon swap}} |
# {{Skill|Impossible Odds}} | # {{Skill|Impossible Odds}} | ||
# {{Skill|Citadel Bombardment}} | # {{Skill|Citadel Bombardment}} | ||
− | # {{Skill| | + | # {{Skill|Shackling Wave}} |
− | + | # {{Skill|Deathstrike}} | |
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− | # {{Skill| | ||
===Defense=== | ===Defense=== | ||
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* {{Skill|Warding Rift}} | * {{Skill|Warding Rift}} | ||
* Use CC to your advantage. | * Use CC to your advantage. | ||
+ | * {{Trait|Brutal Momentum}} increases your critical chance at maximum endurace, but nevertheless you should dodge dangerous attacks. | ||
===Crowd Control=== | ===Crowd Control=== |
Latest revision as of 20:29, 12 February 2025
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage
Designed for: Open World and Open World General
Difficulty:
Normal
This build was last updated on February 12, 2025 and is up to date for the February 11, 2025 patch.
Overview
Power renegade is a simple power build for open world with good burst. Thanks to
, it has innate sustain. As a downside, it lacks access to boons and ranged damage, and its damage potential is good but not great, but this should not be a problem for open world.
Template Code
[&DQkDPg8qPx3cEQAABhIAACsSAADUEQAAyhEAAAUCAAArEgYS1BEAAAAAAAACMgBZAAA=]
Skill Bar
Greatsword
Sword/Sword
Utility
Utility
Weapon Variants
- If you don't have access to Weaponmaster Training with Secrets of the Obscure you will not be able to wield a
Greatsword, replace with other options:
Staff is taken mainly for the defiance damage of . Only swap to staff when you need to break a defiance bar quickly, and return to your other weapon set as soon as possible.
Shortbow - weak damage but from range.
Skill Variants
- - replaces Shiro, trading a small amount of damage for more defense.
Specializations
- Variants
- - trades damage for condition cleanse.
- - trades damage for sustain.
Equipment
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
This set uses gear that is broadly applicable in PVE, making it an excellent general set.
Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Sword
Berserker
Sword
Berserker
Sigil
Sigil
Rune
x6
Relic
- and are interchangeable.
- You can use to trade a minor amount of damage for sustain, to start combat with boons, or for a little extra defense.
- For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use
Knight trinkets.
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
Usage
Damage
- Periodically swap between
weapon swap when you swap legends. Use
greatsword in and
swords in .
and to recover energy.
- In , use , , and .
- In , use , , and .
- You will easily accumulate
Kalla's Fervor to passively increase your damage.
- Use
Kalla's Fervor.
when you have spare energy and 5 stacks of - Using a Legendary Renegade skill such as will increase your damage thanks to . Always keep this buff up.
- can offer a small increase to life stealing, but is generally not worth the energy cost, and you already have healing from .
- Burst Opener
Open in
weapon swap
and
Defense
- Use CC to your advantage.
- increases your critical chance at maximum endurace, but nevertheless you should dodge dangerous attacks.
Crowd Control
Ratings

Great renegade build. It has burst, sustained damage, sustain, and AOE all in one neat package. Its much simpler to play than its condi counterpart, and has better burst and aoe damage, it does however fall slightly behind in self-sustain. Overall, easy 5/5 from me.

Quite possibly the best open world build at the moment. It is capable of all types of open world content and there are plenty of variations to the build.
Damage: Has incredibly strong burst damage, sustained damage, and aoe damage. Sword/sword are the bread and butter of power revenant, but shortbow has some impressive burst potential and staff serves as a very strong utility weapon.
Sustain: The relatively recent change to the devastation traitline with battle scars has given revenant a huge boost to their self healing and sustain. Its not even necessary to take all three bottom traits. Dance of Death alone is strong enough to keep yourself alive in most situations.
Performance: Revenant has a high skill cap due to energy management and legend+weapon swapping. While this keeps gameplay more engaging than most other builds, power renegade can be played very casually and still perform well.
Some other things to note: This build has good self buffing and is capable of near-permanent 25 might and fury. Song of the mists is a decent trait alternative to roiling mists if you dont need the additional crit chance. Assassin stance is a very strong alternative to dwarf or renegade stance.

Best power revenant build for soloing openworld stuff. I successfully solo 90% HoT HPs and most core tyria champions without asking for help.

Woah! IDK what I'm even doing in combat. I'm just mashing everything off cooldown and everything dies while I have full health. This built is really good and noob friendly.

I've been noobing around with my Reaper for so long that I wanted something new, but also wanted something could survive and kill just as well in OW. This build is so fun! And great!
Lots of sustain, health, protection and general survivability, while dealing even more damage than my Reaper and the skills feel more dynamic.
Revenant has a lot of skills, but they are surprisingly easy to get the hang of. Even for a semi-lazy player like me.
This might become my new main!

I'd say the most versatile build I've played. Has great DPS, good range with shortbow. You can swap to demon for boonstrip. You can swap to assassin for speed and DPS, dwarf makes you super tanky. Plenty of CC for breakbars as well. This build makes soloing HPs in VB and AB a breeze. The amount of sustain (as long as you deal damage) makes you unkillable as long as you dodge one-shot abilities.
When you doing group event you can do a bit support with some might, alacrity, Soulcleave Summit and heals.
And after switching All for one to Heartpiercer you get great tagging ability with shortbow and legends being ranged AOE skills. (Assassins works well here for additional movement speed)
In contrary to @WeinerDog I'd say it's a little point to play other classes when Renegade can perform so well in all aspects of Open World ;)


Great spec all around, I run this exclusively. For harder fights and champions start with Jalis, Forced Engagement -> Citadel Bombardment -> Vengeful Hammers to bring energy below 10, swap legend and spam all summons, when Jalis is recharged you'll be just about 0 energy, perfect swap, start with Hammers, Forced Engagement, Citadel Bombardment, use Sword 4 to burn energy and self-heal, swap legend, rinse and repeat, use heals if needed in between. I find it the most optimal rotation and in many cases you can just facetank champs. Most of the time, I actually run this spec in lazy mode with short bow Shiro/Kalla, Impossible Odds is just too convenient for quick movement and spamming autoattack.

Best open world build I've tried for soloing or small groups; useful in large groups too. My absolute favorite at the moment: weak enemies melt, most strong ones pose no problem. High burst and good sustained damage, excellent self-sustain--what's not to like?

This is a great build to run in OW especially against champions. Use Battle Scared along with Dance of Death while using Icerazor's Ire to have a really effective and almost overpowered self-heal. Switch to Ogre instead of Scholar to save some money and use Assassin's Presence to gain back that 125 Ferocity that you are missing from Scholars, plus an extra 25. Your power will suffer a bit, but crits are what you want anyway. While I still prefer Power Glint, this one is a fantastic build and I run it all the same. Use with Jalis for maximum CC on short cooldowns with those Impact sigils. You really can't go wrong. Champs will melt and you won't really notice the damage being done. Still need to side step and back away to not take damage, since you just cannot face tank without a dedicated healer on you, but this is as good as it gets. You save your endurance for Brutal Momentum and still stay alive while pumping out some amazing damage. Do yourself a favor and run this if you really want to shine with a power build in OW.
Comments
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