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Difference between revisions of "Spellbreaker - Spearbreaker Roamer"

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| weapon4 =  
 
| weapon4 =  
 
| sigil1 = Superior Sigil of Hydromancy
 
| sigil1 = Superior Sigil of Hydromancy
| sigil2 = Superior Sigil of Cleansing
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| sigil2 = Superior Sigil of Vision
| sigil3 = Superior Sigil of Vision
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| sigil3 = Superior Sigil of Cleansing
 
| sigil4 = Superior Sigil of Energy
 
| sigil4 = Superior Sigil of Energy
 
| infusion1 = Mighty WvW Infusion
 
| infusion1 = Mighty WvW Infusion

Revision as of 12:55, 16 February 2025

This is a test build. You may comment and rate it.

Focused on: Strike damageControl and Sustain

Designed for: WvW Roaming

Expansions required: Path of Fire BuildsSecrets of the Obscure buildsJanthir Wilds builds

Difficulty:
Easy
This build was last updated on February 16, 2025.

Overview

A high damage, high sustain Power Spellbreaker build for WvW roaming built around the recently introduced Warrior Spear.


Skill Bar

Spear
Staff
Utility


Template Code

[&DQIWKzM+PTanAHAAagAAAK0AAACyAAAAfAEAAAAAAAAAAAAAAAAAAAAAAAACCQEyAAA=]
Copy Template Code


Specializations

Variants

  • could be useful against ranged enemies. Whether you've picked Staff, Shield or offhand Sword, this trait will get you some value against projectile users.

Variants

  • could be a significant damage increase if you can afford to play with fewer cleanses.

Variants

  • makes it easier to set up bursts, but costs quite a bit of your sustain.


Specialization Variants

Strength Strength over Defense Defense also works. This is seen as less viable, but skilled players can make it work and it offers higher damage:


Equipment

Head
Marauder
Shoulders
Marauder
Chest
Marauder
Hands
Marauder
Legs
Marauder
Feet
Marauder
Backpiece
Demolisher
Accessory
Demolisher
Accessory
Demolisher
Amulet
Demolisher
Ring
Demolisher
Ring
Demolisher
Spear
Marauder
Sigil
Sigil
Staff
Marauder
Sigil
Sigil
Rune
x6
Infusion
x18
Relic


Equipment Variants

Relics

  • - better CD recovery and a bit of extra healing. Decent defensive choice even after the nerfs.


Runes

  • - it's like Reaper but a bit less tanky in exchange for offering higher boon duration.
  • - higher damage.
  • - better sustain without sacrificing much damage.


Relics

  • - more consistency on your hard hitting skills.
  • - higher burst potential.


Consumables

Food options

  • - a very strong defensive option which improves your endurance regen and adds a bit more damage. Highly recommended due to relic and trait synergy.
    • Budget version:
  • - passive damage mitigation and great stats.


Utility

  • or
    .


Usage

To be added

Related Builds


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Hanz gave this build 5 stars • February 2025
I prefer Staff with Dagger, but this Spear build is a close second. Doesn't have the boon removal of the other build, but it can bruteforce its way to victory using Destruction of the Empowered on Discipline. Has a solid amount of everything - damage, CC, mobility, healing.

Comments

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