Difference between revisions of "Spellbreaker - Spearbreaker Roamer"
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* {{Relic|Relic of Rivers}} - better CD recovery and a bit of extra healing. Decent defensive choice even after the nerfs. | * {{Relic|Relic of Rivers}} - better CD recovery and a bit of extra healing. Decent defensive choice even after the nerfs. | ||
+ | * {{Relic|Relic of the Daredevil}} - more consistency on your hard hitting skills. | ||
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+ | * {{Relic|Relic of Isgarren}} - higher burst potential. | ||
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'''Runes''' | '''Runes''' | ||
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* {{Rune|Superior Rune of the Scholar}} - higher damage. | * {{Rune|Superior Rune of the Scholar}} - higher damage. | ||
* {{Rune|Superior Rune of the Brawler}} - better sustain without sacrificing much damage. | * {{Rune|Superior Rune of the Brawler}} - better sustain without sacrificing much damage. | ||
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Revision as of 12:55, 16 February 2025
This is a test build. You may comment and rate it.
Focused on: Strike damage, Control and Sustain
Designed for: WvW Roaming
Difficulty:
Easy
This build was last updated on February 16, 2025.
Overview
A high damage, high sustain Power Spellbreaker build for WvW roaming built around the recently introduced Warrior Spear.
Skill Bar
Spear
Staff
Utility
Template Code
[&DQIWKzM+PTanAHAAagAAAK0AAACyAAAAfAEAAAAAAAAAAAAAAAAAAAAAAAACCQEyAAA=]
Specializations
Variants
- could be useful against ranged enemies. Whether you've picked Staff, Shield or offhand Sword, this trait will get you some value against projectile users.
Variants
- could be a significant damage increase if you can afford to play with fewer cleanses.
Variants
- makes it easier to set up bursts, but costs quite a bit of your sustain.
Specialization Variants
Strength over
Defense also works. This is seen as less viable, but skilled players can make it work and it offers higher damage:
Equipment
Head
Marauder
Shoulders
Marauder
Chest
Marauder
Hands
Marauder
Legs
Marauder
Feet
Marauder
Backpiece
Demolisher
Accessory
Demolisher
Accessory
Demolisher
Amulet
Demolisher
Ring
Demolisher
Ring
Demolisher
Spear
Marauder
Sigil
Sigil
Staff
Marauder
Sigil
Sigil
Rune
x6
Infusion
x18
Relic
Equipment Variants
Relics
- - better CD recovery and a bit of extra healing. Decent defensive choice even after the nerfs.
- - more consistency on your hard hitting skills.
- - higher burst potential.
Runes
- - higher damage.
- - better sustain without sacrificing much damage.
Consumables
Food options
- Budget version:
- a very strong defensive option which improves your endurance regen and adds a bit more damage. Highly recommended due to relic and trait synergy.
- - passive damage mitigation and great stats.
Utility
- or .
Usage
To be added
Related Builds
- Spellbreaker - Defense Spearbreaker - sPvP version of the build.
Ratings

I prefer Staff with Dagger, but this Spear build is a close second. Doesn't have the boon removal of the other build, but it can bruteforce its way to victory using Destruction of the Empowered on Discipline. Has a solid amount of everything - damage, CC, mobility, healing.
Comments
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