Difference between revisions of "Holosmith - Prot Holo Roamer"
Line 3: | Line 3: | ||
| specialization = Holosmith | | specialization = Holosmith | ||
| designed for = WvW Roaming | | designed for = WvW Roaming | ||
− | | focus = direct damage, | + | | focus = direct damage, control, sustain |
− | | rating = | + | | rating = test |
+ | | difficulty = 1 | ||
}} | }} | ||
Line 18: | Line 19: | ||
| weapon2 = shield | | weapon2 = shield | ||
| healing = Elixir H | | healing = Elixir H | ||
− | | utility1 = Elixir | + | | utility1 = Elixir U |
+ | | utility2 = Elixir Gun | ||
| utility3 = Hard Light Arena | | utility3 = Hard Light Arena | ||
| elite = Elite Mortar Kit | | elite = Elite Mortar Kit | ||
Line 24: | Line 26: | ||
− | ===Skill | + | ===Skill Variants=== |
'''Utility''' | '''Utility''' | ||
+ | <!--* {{Skill|Elixir U}} - great skill against CC in general and the {{Tooltip|Quickness}} can be used to enhance your burst. | ||
− | + | * {{Skill|Thumper Turret}} - extremely versatile skill. Stunbreak/stability on toolbelt, total of 3 Blast finishers, CC, and even some potential {{Tooltip|Protection}} synergy. Consider picking up {{Trait|Experimental Turrets}} on Inventions when playing with this skill. | |
− | * {{Skill| | ||
− | |||
− | |||
− | * {{Skill|Spectrum Shield}} - | + | * {{Skill|Elixir Gun}} - more cleansing, healing, AoE damage (and a little bit of ranged damage).--> |
+ | * {{Skill|Spectrum Shield}} - excellent damage mitigation + a stunbreak. | ||
− | * {{Skill| | + | * {{Skill|Elixir S}} - invulnerability and stunbreak but on a rather long CD. The stealth on toolbelt is another big selling point of this. |
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQMvHR0ZOS4UARQBXwFeAZUBLxY1Fo0B+RISAQAAAAAAAAAAAAAAAAAAAAADNgBXAAkBAA==] |
}} | }} | ||
==Specializations== | ==Specializations== | ||
− | {{Specialization|Inventions|top| | + | {{Specialization|Inventions|top|bot|top}} |
− | {{Specialization|Alchemy| | + | {{Specialization|Alchemy|top|mid|top}} |
{{Specialization|Holosmith|mid|bot|mid}} | {{Specialization|Holosmith|mid|bot|mid}} | ||
Line 52: | Line 53: | ||
{{PvE equipment | {{PvE equipment | ||
| weight = Medium | | weight = Medium | ||
− | | stats = | + | | stats = Demolisher |
− | | rune = Superior Rune of | + | | rune = Superior Rune of Fireworks |
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Sword | | weapon1 = Sword | ||
Line 61: | Line 62: | ||
| infusion1 = Mighty WvW Infusion | | infusion1 = Mighty WvW Infusion | ||
| infusion1-qt = 18 | | infusion1-qt = 18 | ||
− | | | + | | weapon1-stats = Dragon |
− | | | + | | weapon2-stats = Dragon |
− | | | + | | accessory1 = Marauder |
− | | back = | + | | accessory2 = Marauder |
+ | | back = Marauder | ||
+ | | relic = Relic of the Stormsinger | ||
}} | }} | ||
===Equipment Variants=== | ===Equipment Variants=== | ||
− | ''' | + | '''Relics''' |
− | * {{ | + | * {{Relic|Relic of Rivers}} - trades the burst damage of Stormsinger for {{Tooltip|Alacrity}} and better {{Tooltip|Regeneration}} uptime. |
− | |||
− | |||
− | |||
==Consumables== | ==Consumables== | ||
'''Food''' | '''Food''' | ||
− | * {{Food|Spherified Peppercorn-Spiced Oyster Soup}} | + | * {{Food|Spherified Peppercorn-Spiced Oyster Soup}} - mix of defense and offense. |
+ | |||
+ | * {{Food|Peppercorn-Crusted Sous-Vide Steak}} - slightly more offensive ascended option that still keeps the damage reduction at least. | ||
+ | |||
+ | * {{Food|Slice of Candied Dragon Roll}} - cheap crit chance bump with armor ignoring damage procs that also heal you. | ||
+ | |||
'''Utility''' | '''Utility''' | ||
− | * {{Utility|Superior Sharpening Stone}} | + | * {{Utility|Superior Sharpening Stone}} or {{Utility|Tin of Fruitcake}} |
+ | |||
==Usage== | ==Usage== | ||
To be added | To be added |
Revision as of 11:08, 20 February 2025
This is a test build. You may comment and rate it.
Focused on: Direct damage, Control and Sustain
Designed for: WvW Roaming
Difficulty:
Easy
This build was last updated on February 20, 2025.
Overview
A WvW Holosmith roaming build with high pressure and good sustain.
Skill Bar
Sword/Shield
Utility
Skill Variants
Utility
- - excellent damage mitigation + a stunbreak.
- - invulnerability and stunbreak but on a rather long CD. The stealth on toolbelt is another big selling point of this.
Template Code
[&DQMvHR0ZOS4UARQBXwFeAZUBLxY1Fo0B+RISAQAAAAAAAAAAAAAAAAAAAAADNgBXAAkBAA==]
Specializations
Equipment
Head
Demolisher
Demolisher
Shoulders
Demolisher
Demolisher
Chest
Demolisher
Demolisher
Hands
Demolisher
Demolisher
Legs
Demolisher
Demolisher
Feet
Demolisher
Demolisher
Backpiece
Demolisher
Demolisher
Accessory
Marauder
Marauder
Accessory
Marauder
Marauder
Amulet
Demolisher
Demolisher
Ring
Demolisher
Demolisher
Ring
Demolisher
Demolisher
Sword
Dragon
Dragon
Shield
Dragon
Dragon
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Equipment Variants
Relics
Alacrity and better
Regeneration uptime.
- trades the burst damage of Stormsinger for
Consumables
Food
- - mix of defense and offense.
- - slightly more offensive ascended option that still keeps the damage reduction at least.
- - cheap crit chance bump with armor ignoring damage procs that also heal you.
Utility
- or
Usage
To be added
Ratings

Feels really good with Stormsinger. The build kinda has everything but I feel like it's not amazing at any of those things - cleansing, sustain, CC, damage, mobility. In a package however it's quite strong. The build is at its most vulnerable during the opener, try to apply some Protection and build up heat as fast as you can because there's so much damage in the meta that you can get killed before you finish setting up things if you don't hurry.

An old staple of Holosmith roaming, bunker Holo is a solid 1vX oriented roaming spec and brings above average sustain and good damage avoidance/denial along with moderate damage and excellent CC and utility capabilities. More flexible in utility skill choice compared to other engi builds. Much better off against condition damage than an Explosive build as a result of cleanses on Inventions traitline and the right utility choice. I think this build is good for those of us who would like to run a bunker oriented holo or are bored of running Grenade Kit 24/7, although it lacks the massive burst of an Explosive traited holo. Nonetheless, a great duellist and powerful in outnumbered situations and a fine addition to any engi's roaming builds.
Comments
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