Difference between revisions of "Mirage - Condi DPS"
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| specialization = Mirage | | specialization = Mirage | ||
| designed for = Raid | | designed for = Raid | ||
− | | rating = | + | | rating = Great |
| focus = Condition Damage | | focus = Condition Damage | ||
| xpac = pof | | xpac = pof | ||
Line 21: | Line 21: | ||
| weapon1 = Axe | | weapon1 = Axe | ||
| weapon2 = Torch | | weapon2 = Torch | ||
− | | weapon3 = | + | | weapon3 = Staff |
− | | weapon4 = | + | | weapon4 = |
| healing = Signet of the Ether | | healing = Signet of the Ether | ||
| utility1 = Signet of Midnight | | utility1 = Signet of Midnight | ||
Line 32: | Line 32: | ||
===Weapon Variants=== | ===Weapon Variants=== | ||
+ | * '''Pistol''' can replace '''Staff''' for a pure axe build. This build deals similar damage and is more flexible. However, the rotation is more difficult, and necessitates a gear change and switching to the '''Dueling''' traitline (see below). | ||
* Running a '''Focus''' instead of a '''Torch''' generates more {{tooltip|Confusion}} if you're able to consistently get the {{skill|Phantasmal Warden}} to combo with an ethereal or smoke field. The phantasm will not prioritise your own fields however, so this may be ineffective if your group is dropping a lot of "bad" combo fields (such as light or water fields). | * Running a '''Focus''' instead of a '''Torch''' generates more {{tooltip|Confusion}} if you're able to consistently get the {{skill|Phantasmal Warden}} to combo with an ethereal or smoke field. The phantasm will not prioritise your own fields however, so this may be ineffective if your group is dropping a lot of "bad" combo fields (such as light or water fields). | ||
− | |||
Line 43: | Line 43: | ||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQctHRg/Ox0jDyMP4BWKFoMBgwGBAYEBRhe8AQAAAAAAAAAAAAAAAAAAAAA=] |
}} | }} | ||
==Specializations== | ==Specializations== | ||
− | {{Specialization| | + | {{Specialization|Illusions|bot|bot|bot}} |
{{Specialization|Chaos|top|bot|top}} | {{Specialization|Chaos|top|bot|top}} | ||
{{Specialization|Mirage|top|bot|top}} | {{Specialization|Mirage|top|bot|top}} | ||
Line 54: | Line 54: | ||
===Trait Variants=== | ===Trait Variants=== | ||
− | * {{Trait|Bountiful Disillusionment}} | + | * {{Trait|Bountiful Disillusionment}} provides your group with incidental {{tooltip|Might}} and {{tooltip|Vigor}}, and yourself with some {{tooltip|Stability}}. Use if your {{tooltip|Vigor}} uptime is low, but be careful on encounters featuring boon corruption, as the {{tooltip|Stability}} can be corrupted into {{tooltip|Fear}}. |
− | * {{Trait| | + | * {{Trait|Renewing Oasis}} can be taken for if your {{tooltip|Regeneration}} uptime is low. |
+ | |||
+ | |||
+ | ===Specialization Variants=== | ||
+ | If using the axe-only build, you cannot benefit fully from {{trait|Illusionary Membrane}} or {{trait|Chaotic Potency}}. This makes '''Dueling''' pull ahead of '''Chaos''': | ||
+ | {{Specialization|Dueling|bot|top|mid|variant=y}} | ||
Line 66: | Line 71: | ||
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Axe | | weapon1 = Axe | ||
− | | weapon2 = | + | | weapon2 = Torch |
− | | sigil1 = Superior Sigil of | + | | sigil1 = Superior Sigil of Earth |
| sigil2 = Superior Sigil of Energy | | sigil2 = Superior Sigil of Energy | ||
− | | | + | | weapon3 = Staff |
+ | | sigil3 = Superior Sigil of Torment | ||
| sigil4 = Superior Sigil of Energy | | sigil4 = Superior Sigil of Energy | ||
| infusion1 = Spiteful +9 Agony Infusion | | infusion1 = Spiteful +9 Agony Infusion | ||
Line 89: | Line 95: | ||
| ring2 = | | ring2 = | ||
}} | }} | ||
− | |||
− | |||
===Non-SotO Relics=== | ===Non-SotO Relics=== | ||
− | + | {{relic|Relic of Thorns}} is generally the best core relic for condi builds, but it won't trigger on encounters where you're not taking damage from the boss. In such cases, you could consider other options: | |
* {{relic|Relic of the Mirage}} - depending on the boss, you might be able to trigger this a lot, and it is theoretically stronger than the recommended relic. | * {{relic|Relic of the Mirage}} - depending on the boss, you might be able to trigger this a lot, and it is theoretically stronger than the recommended relic. | ||
− | * {{relic|Relic of Durability}} - {{tooltip|Regeneration}} is | + | * {{relic|Relic of Durability}} - {{tooltip|Regeneration}} is important thanks to {{trait|Chaotic Persistence}}, so this can help with the uptime somewhat. |
+ | |||
+ | |||
+ | ===Axe Variant=== | ||
+ | If running '''Axe''' with '''Illusions''', you'll need to make up for the lack of expertise from {{trait|Chaotic Persistence}}: | ||
+ | * Swap both {{sigil|Superior Sigil of Earth}} and {{sigil|Superior Sigil of Torment}} to a {{sigil|Superior Sigil of Demons}} | ||
+ | ** It would be optimal to use 18 '''Malign''' infusions and {{utility|Toxic Focusing Crystal}} with this setup | ||
+ | * Alternatively, swap both {{sigil|Superior Sigil of Earth}} and {{sigil|Superior Sigil of Torment}} to a {{sigil|Superior Sigil of Malice}} | ||
+ | ** It would be optimal to use 18 '''Malign''' infusions, {{food|Meaty Asparagus Skewer}} and {{utility|Toxic Focusing Crystal}} with this setup | ||
Line 103: | Line 115: | ||
'''Food''' | '''Food''' | ||
− | * {{food| | + | * {{food|Meaty Asparagus Skewer}} |
Line 112: | Line 124: | ||
==Usage== | ==Usage== | ||
+ | A big part of this rotation is maximising the uptime of Chaos Armor for {{trait|Illusionary Membrane}}. This can be applied with {{skill|Chaos Armor}}, {{Skill|Cry of Frustration}}, or by leaping in an ethereal field: | ||
+ | * Ethereal Fields: {{skill|Chaos Storm}}, and the '''Lesser Chaos Storm''' triggered by {{skill|False Oasis}} (via {{trait|Method of Madness}}) | ||
+ | * Leap Finishers: {{skill|Axes of Symmetry}} and {{skill|Jaunt}} | ||
+ | |||
===Rotation=== | ===Rotation=== | ||
+ | Throughout the rotation, you should use {{skill|Jaunt}}. It's worth using for the damage alone, but the real value is that thanks to {{trait|Self-Deception}}, it will generate an extra clone (provided you already have at least one). This can also be used as a source of {{skill|Chaos Armor}}. | ||
+ | |||
+ | Whenever '''Shatter''' is listed, use whichever is available with the following priority: | ||
+ | # {{skill|Cry of Frustration}} | ||
+ | # {{skill|Mind Wrack}} | ||
+ | # {{skill|Diversion}} | ||
+ | # {{skill|Distortion}} | ||
+ | |||
+ | |||
+ | <big>'''Opener'''</big><br> | ||
+ | Begin on '''Staff''' | ||
+ | # {{skill|Phantasmal Warlock}}, and {{skill|Phase Retreat}} during the cast | ||
+ | # {{skill|Chaos Armor}} | ||
+ | # {{skill|Chaos Storm}} | ||
+ | # {{tooltip|Dodge}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Lingering Thoughts}} | ||
+ | # {{skill|Jaunt}} - make sure not to use it too early and cancel the clone from '''Lingering Thoughts''' | ||
+ | # {{Skill|Phantasmal Mage}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Lingering Thoughts}} | ||
+ | # {{Skill|Cry of Frustration}} and {{Skill|Diversion}} during '''Lingering Thoughts''' - always use '''Cry of Frustration''' first and you can skip '''Diversion''' if you find it easier as it is a very small DPS increase | ||
+ | # {{skill|Signet of the Ether}} | ||
+ | # {{skill|Jaunt}} | ||
+ | # {{skill|The Prestige}} | ||
+ | # {{Skill|Phantasmal Mage}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Lingering Thoughts}} | ||
+ | # {{Skill|Mind Wrack}} during '''Lingering Thoughts''' | ||
+ | # {{skill|Crystal Sands}} | ||
+ | # {{Skill|Axes of Symmetry}} | ||
+ | # {{skill|Jaunt}} onto the Mirage Mirror from '''Crystal Sands''' | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{skill|Lacerating Chop}} {{to}} {{skill|Ethereal Chop}} | ||
+ | # {{tooltip|Dodge}} | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | |||
+ | |||
+ | <big>'''Staff'''</big> | ||
+ | # {{skill|Phantasmal Warlock}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{skill|Chaos Vortex}} and {{skill|Chaos Armor}} during the cast | ||
+ | # Autoattack in place and let the Mirage Mirror from '''False Oasis''' trigger another dodge | ||
+ | # {{skill|Chaos Vortex}} | ||
+ | # Autoattack, and {{tooltip|Dodge}} {{to}} {{skill|Chaos Vortex}} when you have enough endurance (make sure to leave at least two autos in between ambushes to allow your clones time to finish) | ||
+ | # '''Shatter''' before the clones from '''Phantasmal Warlock''' appear | ||
+ | # {{skill|Phase Retreat}} | ||
+ | # Autoattack until '''Phantasmal Warlock''' is nearly ready - if you have enough endurance you can {{tooltip|Dodge}} {{to}} {{skill|Chaos Vortex}} as well | ||
+ | # {{skill|Chaos Storm}} | ||
+ | # '''Shatter''' | ||
+ | # {{skill|Phantasmal Warlock}} | ||
+ | # {{skill|Phase Retreat}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | |||
+ | <big>'''Axe'''</big> | ||
+ | # {{Skill|Lingering Thoughts}} | ||
+ | # {{Skill|The Prestige}} | ||
+ | # {{Skill|Axes of Symmetry}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Lingering Thoughts}} and '''Shatter''' during the cast | ||
+ | # {{skill|Lacerating Chop}} {{to}} {{skill|Ethereal Chop}} {{to}} {{skill|Mirror Strikes}} | ||
+ | # {{Skill|Phantasmal Mage}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Lingering Thoughts}} and '''Shatter''' during the cast | ||
+ | # {{Skill|Crystal Sands}} | ||
+ | # {{skill|Signet of the Ether}} and move into the Mirage Mirror from '''Crystal Sands''' | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Phantasmal Mage}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Lingering Thoughts}} and '''Shatter''' during the cast | ||
+ | # {{skill|Jaunt}} once the clone from '''Lingering Thoughts''' appears | ||
+ | # {{Skill|Axes of Symmetry}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | # Return to the start of the '''Staff''' section | ||
+ | |||
+ | |||
+ | [https://youtu.be/OY_FLIENWc8 Video example] | ||
+ | |||
+ | |||
+ | ===Dune Cloak Rotation=== | ||
+ | {{Collapse start|Click to view}} | ||
+ | Throughout the rotation, you should use {{skill|Jaunt}}. It's worth using for the damage alone, but the real value is that thanks to {{trait|Self-Deception}}, it will generate an extra clone (provided you already have at least one). This allows you to reliably trigger {{trait|Dune Cloak}}, and can also be used as a source of {{skill|Chaos Armor}}. | ||
+ | |||
+ | |||
+ | <big>'''Opener'''</big><br> | ||
+ | Begin on '''Staff''' | ||
+ | # {{skill|Phantasmal Warlock}}, and {{skill|Phase Retreat}} during the cast | ||
+ | # {{skill|Chaos Armor}} | ||
+ | # {{skill|Chaos Storm}} | ||
+ | # {{skill|Jaunt}} back into position | ||
+ | # {{tooltip|Dodge}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | |||
+ | |||
+ | <big>'''Axe'''</big> | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Lingering Thoughts}} | ||
+ | # '''Shatter''' - assuming you have three clones, this will grant {{tooltip|Mirage Cloak}} | ||
+ | # {{skill|Jaunt}} after the clone from '''Lingering Thoughts''' appears, or {{skill|Axes of Symmetry}} if '''Jaunt''' is not available | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{skill|The Prestige}} | ||
+ | # {{skill|Phantasmal Mage}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Lingering Thoughts}} | ||
+ | # '''Shatter''' | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{skill|Crystal Sands}} - make sure this skill finishes as it's easy to interrupt | ||
+ | # {{skill|Signet of the Ether}} and move into the Mirage Mirror created by '''Crystal Sands''' | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{skill|Phantasmal Mage}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Lingering Thoughts}} | ||
+ | # '''Shatter''' | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{skill|Jaunt}} - make sure you have at least one clone | ||
+ | # {{Skill|Axes of Symmetry}} and {{tooltip|Dodge}} during the cast | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{Skill|Lingering Thoughts}} | ||
+ | # '''Shatter''' | ||
+ | # {{Skill|Imaginary Axes}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | |||
+ | |||
+ | <big>'''Staff'''</big> | ||
+ | # {{skill|Phantasmal Warlock}}, and {{skill|Phase Retreat}} during the cast | ||
+ | # {{tooltip|Dodge}} as you run back into position | ||
+ | # {{skill|Chaos Vortex}} | ||
+ | # Autoattack, and use {{skill|Jaunt}} to generate an extra clone before the clones from '''Phantasmal Warlock''' appear - skip if '''Jaunt''' isn't available in time | ||
+ | # '''Shatter''' - skip if '''Jaunt''' wasn't used in the previous step | ||
+ | # {{skill|Chaos Vortex}} | ||
+ | # {{skill|Phase Retreat}} | ||
+ | # {{skill|Chaos Storm}} | ||
+ | # {{skill|Phantasmal Warlock}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | # Return to start of '''Axe''' section | ||
+ | |||
+ | |||
+ | [https://youtu.be/RLN9f5HwJIs Video example] | ||
+ | {{Collapse end}} | ||
+ | |||
+ | |||
+ | ===Axe Rotation=== | ||
+ | {{Collapse start|Click to view}} | ||
<big>'''Opener'''</big> | <big>'''Opener'''</big> | ||
# {{Skill|The Prestige}} | # {{Skill|The Prestige}} | ||
# {{Skill|Phantasmal Mage}} | # {{Skill|Phantasmal Mage}} | ||
− | # Dodge and use {{Skill|Imaginary Axes}} | + | # Dodge and use {{Skill|Imaginary Axes}} and {{Skill|Mind Wrack}} |
− | # {{tooltip|Weapon Swap}} | + | # {{tooltip|Weapon Swap}} |
+ | # {{Skill|Magic Bullet}} and {{skill|Diversion}} | ||
# {{Skill|Phantasmal Duelist}} | # {{Skill|Phantasmal Duelist}} | ||
− | |||
− | |||
# {{Skill|Lingering Thoughts}} | # {{Skill|Lingering Thoughts}} | ||
# {{Skill|Jaunt}} as soon as the clone from '''Lingering Thoughts''' appears | # {{Skill|Jaunt}} as soon as the clone from '''Lingering Thoughts''' appears | ||
− | # {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}} | + | # {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}} |
# {{Skill|Lingering Thoughts}} | # {{Skill|Lingering Thoughts}} | ||
− | # {{Skill|Cry of Frustration}} and {{Skill| | + | # {{Skill|Cry of Frustration}} and {{Skill|Distortion}} during '''Lingering Thoughts''' - always use '''Cry of Frustration''' first and you can skip '''Distortion''' if you want as it is a very small DPS increase |
− | # {{Skill|Crystal Sands}} and {{Skill| | + | # {{Skill|Crystal Sands}} and {{tooltip|Dodge}} |
− | # {{Skill| | + | # {{Skill|Signet of the Ether}} |
+ | # {{Skill|Imaginary Axes}} | ||
# {{Skill|Phantasmal Duelist}} | # {{Skill|Phantasmal Duelist}} | ||
+ | # {{Skill|Axes of Symmetry}} | ||
# {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}} | # {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}} | ||
− | # {{Skill| | + | # {{Skill|Lingering Thoughts}} and {{skill|Mind Wrack}} |
− | # {{Skill| | + | # {{Skill|Jaunt}} |
# {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}} | # {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
Line 150: | Line 312: | ||
− | [https://youtu.be/ | + | [https://youtu.be/Rc1eICZtctc Video example] |
+ | <!-- https://youtu.be/3bpSeln-eZY --> | ||
[https://youtu.be/S4CaM_uNbSc Video example (Riddle of Sand)] | [https://youtu.be/S4CaM_uNbSc Video example (Riddle of Sand)] | ||
− | + | {{Collapse end}} | |
− | |||
− | |||
− | |||
Line 167: | Line 327: | ||
** Make sure to never use {{Skill|Jaunt}} during {{Skill|Imaginary Axes}} and {{Skill|Axes of Symmetry}} as this will create new clones due to the {{Trait|Self-Deception}} and will cancel the clones attack. | ** Make sure to never use {{Skill|Jaunt}} during {{Skill|Imaginary Axes}} and {{Skill|Axes of Symmetry}} as this will create new clones due to the {{Trait|Self-Deception}} and will cancel the clones attack. | ||
* Make sure to never {{tooltip|Weapon swap}} during the animation of {{Skill|Imaginary Axes}} as this will cancel the Ambush attack. | * Make sure to never {{tooltip|Weapon swap}} during the animation of {{Skill|Imaginary Axes}} as this will cancel the Ambush attack. | ||
− |
Latest revision as of 04:04, 23 August 2025
The community gave this build a rating, making it top-tier: Great
Focused on: Condition damage
Designed for: Raids
Overview
A condition DPS Mirage build. This build provides very high single target damage with the ambush skill Confusion. It is also highly survivable and can easily avoid boss attacks because it is in for most of its rotation.
Skill Bar
Weapon Variants
- Pistol can replace Staff for a pure axe build. This build deals similar damage and is more flexible. However, the rotation is more difficult, and necessitates a gear change and switching to the Dueling traitline (see below).
- Running a Focus instead of a Torch generates more
Confusion if you're able to consistently get the to combo with an ethereal or smoke field. The phantasm will not prioritise your own fields however, so this may be ineffective if your group is dropping a lot of "bad" combo fields (such as light or water fields).
Skill Variants
- over if you need reflects.
Template Code
Specializations
Trait Variants
Might and
Vigor, and yourself with some
Stability. Use if your
Vigor uptime is low, but be careful on encounters featuring boon corruption, as the
Stability can be corrupted into
Fear.
provides your group with incidental Regeneration uptime is low.
can be taken for if your
Specialization Variants
If using the axe-only build, you cannot benefit fully from
or . This makes Dueling pull ahead of Chaos:
Equipment
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
x18
Non-SotO Relics
is generally the best core relic for condi builds, but it won't trigger on encounters where you're not taking damage from the boss. In such cases, you could consider other options:
- - depending on the boss, you might be able to trigger this a lot, and it is theoretically stronger than the recommended relic.
Regeneration is important thanks to , so this can help with the uptime somewhat.
-
Axe Variant
If running Axe with Illusions, you'll need to make up for the lack of expertise from
:- Swap both
- It would be optimal to use 18 Malign infusions and with this setup
and to a
- Alternatively, swap both
- It would be optimal to use 18 Malign infusions, and with this setup
and to a
Consumables
Food
Utility
- or
Usage
A big part of this rotation is maximising the uptime of Chaos Armor for
. This can be applied with , , or by leaping in an ethereal field:- Ethereal Fields: , and the Lesser Chaos Storm triggered by (via )
- Leap Finishers: and
Rotation
Throughout the rotation, you should use
. It's worth using for the damage alone, but the real value is that thanks to , it will generate an extra clone (provided you already have at least one). This can also be used as a source of .Whenever Shatter is listed, use whichever is available with the following priority:
Opener
Begin on Staff
- , and during the cast
Dodge
Weapon Swap
- - make sure not to use it too early and cancel the clone from Lingering Thoughts
Dodge during the cast
and - and during Lingering Thoughts - always use Cry of Frustration first and you can skip Diversion if you find it easier as it is a very small DPS increase
Dodge during the cast
and - during Lingering Thoughts
- onto the Mirage Mirror from Crystal Sands
- ⇒
Dodge
Weapon Swap
Staff
Dodge during the cast
and - and during the cast
- Autoattack in place and let the Mirage Mirror from False Oasis trigger another dodge
- Autoattack, and
Dodge ⇒ when you have enough endurance (make sure to leave at least two autos in between ambushes to allow your clones time to finish)
- Shatter before the clones from Phantasmal Warlock appear
- Autoattack until Phantasmal Warlock is nearly ready - if you have enough endurance you can
Dodge ⇒ as well
- Shatter
Weapon Swap
Axe
Dodge during the cast
and - and Shatter during the cast
- ⇒ ⇒
Dodge during the cast
and - and Shatter during the cast
- and move into the Mirage Mirror from Crystal Sands
Dodge during the cast
and - and Shatter during the cast
- once the clone from Lingering Thoughts appears
Weapon Swap
- Return to the start of the Staff section
Dune Cloak Rotation

Throughout the rotation, you should use
. It's worth using for the damage alone, but the real value is that thanks to , it will generate an extra clone (provided you already have at least one). This allows you to reliably trigger , and can also be used as a source of .
Opener
Begin on Staff
- , and during the cast
- back into position
Dodge
Weapon Swap
Axe
- Shatter - assuming you have three clones, this will grant
Mirage Cloak
- after the clone from Lingering Thoughts appears, or if Jaunt is not available
Dodge during the cast
and - Shatter
- - make sure this skill finishes as it's easy to interrupt
- and move into the Mirage Mirror created by Crystal Sands
Dodge during the cast
and - Shatter
- - make sure you have at least one clone
Dodge during the cast
and - Shatter
Weapon Swap
Staff
- , and during the cast
Dodge as you run back into position
- Autoattack, and use to generate an extra clone before the clones from Phantasmal Warlock appear - skip if Jaunt isn't available in time
- Shatter - skip if Jaunt wasn't used in the previous step
Weapon Swap
- Return to start of Axe section
Axe Rotation

Opener
- Dodge and use and
Weapon Swap
- and
- as soon as the clone from Lingering Thoughts appears
Dodge and use
- and during Lingering Thoughts - always use Cry of Frustration first and you can skip Distortion if you want as it is a very small DPS increase
Dodge
and Dodge and use
- and
Dodge and use
Weapon Swap
Rest of the Rotation
After the opener above you want to be dodging as often as you can to trigger Quickness.
- Try to cast
- It is worth slightly delaying skills that generate clones in order to guarantee you can get back to three as soon as possible.
off cooldown, and immediately recover three clones. The best way to do this is to shatter during the cast of and immediately follow up with or .
- If is on cooldown, you can instead use provided you can get back three clones immediately.
- Use off cooldown, but make sure you have three clones
- Use , and off cooldown.
- Use off cooldown and be sure to press autoattack immediately to remove your stealth and continue attacking.
- Use off cooldown. Be mindful of your where you place the , as you will want to be able to access them later. The spawns in the center of the skill's AoE marker.
- Keep a charge or two of for mobility or in case you run out of clones for some reason.
General Tips
- Dodge as much as possible while leaving yourself endurance to evade attacks. Be sure to only weapon swap when below 50% endurance so as not to waste any of the endurance gained from .
- Make sure to never break your auto-attack chain that includes:
- Entering Mirage cloak and casting will not interrupt your auto-attack chain
- All your skills other than and shatters will interrupt your auto-attack chain.
, and .
- Make sure to never use during and as this will create new clones due to the and will cancel the clones attack.
can be cast during other skills' channels.
- Make sure to never
Weapon swap during the animation of as this will cancel the Ambush attack.
Ratings



Comments
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