Difference between revisions of "Arete"
(Created page with " ==WiP stuff== ==Usage== ===General=== ====Surviving==== * This build has moderate passive defense * This build has no mobility skill access * This builds has low active d...") |
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* Try to save your '''Well''' skills for the commanders call | * Try to save your '''Well''' skills for the commanders call | ||
** If you aren't using voice communication, use your wells at the same time as the other Necromancers in your group | ** If you aren't using voice communication, use your wells at the same time as the other Necromancers in your group | ||
− | * Cast {{Skill|Well of | + | * Cast {{Skill|Well of Corruption}} before {{Skill|Well of Suffering}}, as {{Skill|Well of Corruption}} has a longer cooldown |
* Only use your '''Well''' skills at the same time, do not use one early and desync their cooldowns | * Only use your '''Well''' skills at the same time, do not use one early and desync their cooldowns | ||
− | * When using ground AoEs like {{Skill|Well of | + | * When using ground AoEs like {{Skill|Well of Corruption}} or {{Skill|Well of Suffering}}, try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to |
Revision as of 01:03, 26 February 2022
WiP stuff
Usage
General
Surviving
- This build has moderate passive defense
- This build has no mobility skill access
- This builds has low active defenses
- can be used offensively, the same way as Breach, but you should save it to use as stunbreak if you feel pressured during fights
- and
Overall Priorities
High
- Wells
- Boon rip
Moderate
- Shades
- Sustained damage
- Single target damage
Low
- Support
Specific Priorities
Skill priority
- + - always together, on call
Axe
- - only on signle target
- + - procs
- - only if low on Life Force
Scepter
- + - procs
Detailed Explanations
Wells
- Try to save your Well skills for the commanders call
- If you aren't using voice communication, use your wells at the same time as the other Necromancers in your group
- Cast before , as has a longer cooldown
- Only use your Well skills at the same time, do not use one early and desync their cooldowns
- When using ground AoEs like or , try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to
Boon rip
- can be used offensively
- Use when the enemy group is pushing towards you or your group is in melee
Shade spike
- Never use your final charge of when there is 15 seconds or less left on 's cooldown
- Your shade spike consists of casting before casting + +
Single target damage
- Use ⇒ ⇒ pick off isolated players
Sustained damage
- Start fights on Scepter/Dagger to maximize ranged uptime
- Use Weapon Swap and use them again immediately before swapping back
- Delaying your Weapon Swap slightly for the cooldown is fine
and immediately after
Support
- Barrier lasts 5 seconds after application before decaying
- Use and before pushes and during extended engages
- Pay attention to allies with
- begins flashing on the buff bar at 5 seconds remaining
used on them, apply barrier before the buff times out
- Use as a desperation condition clear if you have no other options
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