Difference between revisions of "Berserker - DPS Berserker"
m |
(added usage, moved to test) |
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| designed for = wvw zerg | | designed for = wvw zerg | ||
| focus = Strike Damage, DPS | | focus = Strike Damage, DPS | ||
− | | rating = | + | | rating = test |
| xpac = hot | | xpac = hot | ||
}} | }} | ||
Line 79: | Line 79: | ||
− | ==Usage== | + | ==Usage== |
+ | ===Overall Priorities=== | ||
+ | ;High | ||
+ | * {{Skill|Battle Standard}} | ||
+ | |||
+ | ;Moderate | ||
+ | * Damage | ||
+ | |||
+ | |||
+ | ====Surviving==== | ||
+ | * This build has moderate passive defense | ||
+ | * This build has moderate mobility skill access | ||
+ | ** Use {{Skill|Whirlwind Attack}} to move out after spiking | ||
+ | ** {{skill|Rush}} can be used for repositioning or gap closing | ||
+ | *** Drop your target if using it defensively | ||
+ | ** Use {{trait|Warrior's Sprint}} to remove {{tooltip|Immobilize}} by using a movement skill | ||
+ | *** {{skill|Whirlwind Attack}} | ||
+ | *** {{skill|Rush}} | ||
+ | *** {{Skill|Eviscerate}} | ||
+ | * This builds has moderate active defenses | ||
+ | |||
+ | {{Collapsible | ||
+ | |width=85 | ||
+ | |Active defense priority | ||
+ | | | ||
+ | * '''Dodge''' | ||
+ | * {{Skill|Whirlwind Attack}} | ||
+ | * {{Skill|Balanced Stance}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | ===Detailed Explanations=== | ||
+ | ====Battle Standard==== | ||
+ | * Prioritize {{Skill|Battle Standard}} on clumps of 2+ downed enemies | ||
+ | ** {{Skill|Battle Standard}} only finishes enemies in 180 radius, the smallest circle in its targeting reticle | ||
+ | * Since {{Skill|Battle Standard}} also rezzes allies in 360 radius, use it on groups of 3+ allies if you have the skill ready | ||
+ | |||
+ | |||
+ | ====Damage==== | ||
+ | * Start fights in '''Longbow''', use {{Skill|Signet of Fury}} to fill your '''Adrenaline''' then activate {{Skill|Berserk}} | ||
+ | ** Spam {{Skill|Scorched Earth}} until you get a chance to go into melee, then swap to '''Greatsword''' and follow your priorities | ||
+ | * Use {{Skill|Signet of Fury}} or {{Skill|Berserker Stance}} to refill '''Adrenaline''' whenever {{Skill|Berserk}} ends | ||
+ | * {{Skill|Hundred Blades}} is situational. You stand still during channel, which means hitting CC'ed, movement impaired and downed foes is the ideal setup for this ability. | ||
+ | ** Making good use of {{Skill|Hundred Blades}} is critical to maximizing damage, look for any chance to get multiple ticks off | ||
+ | |||
+ | {{Collapsible | ||
+ | |width=85 | ||
+ | |Damage priority | ||
+ | | | ||
+ | ;Greatsword | ||
+ | * {{Skill|Arc Divider}} | ||
+ | * {{Skill|Blood Reckoning}} - while {{Skill|Arc Divider}} is on cooldown | ||
+ | * {{Skill|Hundred Blades}} | ||
+ | * {{Skill|Rush}} | ||
+ | * {{skill|Bladetrail}} | ||
+ | * '''Autoattacks''' | ||
+ | * {{Skill|Whirlwind Attack}} - save to disengage | ||
+ | ;Longbow | ||
+ | * {{Skill|Scorched Earth}} | ||
+ | * {{Skill|Arcing Arrow}} | ||
+ | * '''Autoattacks''' | ||
+ | }} |
Revision as of 22:03, 12 March 2022
This is a test build. You may comment and rate it.
Focused on: Strike damage and Dps
Designed for: WvW Zerg
Difficulty:
TBD
This build was last updated on March 12, 2022.
Overview
A high burst damage Berserker WvW build with overwhelming damage.
Skill Bar
Greatsword
Longbow
Utility
Variants
Template Code
[&DQIEGzM6EhXyEgAAsgAAAKsAAACvAAAA7gAAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Head
Marauder
Marauder
Shoulders
Marauder
Marauder
Chest
Marauder
Marauder
Hands
Marauder
Marauder
Legs
Marauder
Marauder
Feet
Marauder
Marauder
Backpiece
Berserker
Berserker
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Greatsword
Marauder
Marauder
Sigil
Sigil
Longbow
Marauder
Marauder
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Equipment Variants
- Feel free to use as much Berserker's gear as you can without dying
Consumables
-
- personal option
Usage
Overall Priorities
- High
- Moderate
- Damage
Surviving
- This build has moderate passive defense
- This build has moderate mobility skill access
- Use to move out after spiking
- Drop your target if using it defensively
can be used for repositioning or gap closing
- Use Immobilize by using a movement skill
- This builds has moderate active defenses
Active defense priority
|
Detailed Explanations
Battle Standard
- Prioritize
- only finishes enemies in 180 radius, the smallest circle in its targeting reticle
on clumps of 2+ downed enemies
- Since also rezzes allies in 360 radius, use it on groups of 3+ allies if you have the skill ready
Damage
- Start fights in Longbow, use
- Spam until you get a chance to go into melee, then swap to Greatsword and follow your priorities
to fill your Adrenaline then activate
- Use or to refill Adrenaline whenever ends
- Making good use of is critical to maximizing damage, look for any chance to get multiple ticks off
is situational. You stand still during channel, which means hitting CC'ed, movement impaired and downed foes is the ideal setup for this ability.
Damage priority
|
Ratings
Still the top 1 dps, having from big range and melee damage when using longbow and greatsword. Very versatile, covers everything a dps wants. All the other dps specialization damage got gutted leaving only versatile specializations to be dominant. Being in the boonball meta makes berserker the least punishable dps in WvW, you wont be able to find any other that will be easier and able to take the spot.
Comments
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