Difference between revisions of "Virtuoso - Condi DPS"
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Revision as of 11:21, 30 May 2022
Overview
Condition virtuoso is a powerful ranged condition dps build with innate sustain.
This build inflicts enormous ammounts of bleeding damage through critical hits while generating lots of Blades to use Bladesongs essentially off-cooldown. It is quite simple, yet effective, but very dependent on having the right gear.
Template Code
Skill Bar
Weapon Variants
- Phantasmal Warden attacks randomly any target at range. If there are many adds, it might be better to use pistol.
Skill Variants
Elite skills
- - large amount of crowd control if needed.
Specializations
Equipment
Ascended gear is not required. Infusions are not required.
Viper
Rampager
Viper
Rampager
Viper
Rampager
Rampager
Rampager
Rampager
Rampager
Rampager
Rampager
Rampager
Viper
Viper
x6
x1
x17
Gear optimization
This gear setup reaches 92,1% crit chance while under the effects of Fury and precision food such as the recomended . It is optimized for raids, where and would allow it to reach 100% crit chance. If playing without those buffs, using full Rampager armor while keeping the Viper offhand weapons nets 99,57% crit chance.
should not be used because Illusions do not gain the increased critical chance from it.
Consumables
- Food
- Utility
Usage
This build requires an extremely high critical chance, ideally 100%, which is why it uses so much Rampager gear. Thankfully, helps with this. The build then converts this high crit chance into Bleeding damage through and . This high bleeding output generates an insane amount of Blades with , which are then consumed on Shatters/Bladesongs to both deal direct damage and increase your damage with .
Rotation
- When you swap to sword, use Phantasmal Swordsman and use it again when it recharges, then weapon swap. On the focus weapon set, cast Phantasmal Warden twice by using Signet of the Ether. You will generate a lot of Blades, but space your Bladesongs to upkeep the buff from .
- Use when is on a long cooldown and is out of charges.
Defense
- - block.
- - block.
Sustain
- Dealing damage heals you thanks to .
- When is not on cooldown, every Blade you stock will heal you for a small amount.
Crowd control
- - daze. Daze duration increases with number of stocked Blades.
- ⇒ - daze.
- ⇒ - pull.
- - stun (emergencies only).
Ratings
Comments
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