Difference between revisions of "Virtuoso - Condi DPS"
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==Overview== | ==Overview== | ||
− | Condition | + | Condition Virtuoso is a powerful ranged condition DPS build with innate sustain. |
+ | |||
+ | This build inflicts enormous amounts of {{tooltip|Bleeding}} damage through critical hits while generating lots of Blades to use Bladesongs essentially off cooldown. It is quite simple, yet effective, but very dependent on having the right gear. | ||
− | |||
==Template Code== | ==Template Code== | ||
{{TemplateCode|code = [&DQcBHRgdQjsjDyMPgQGBAYMBgwGCAd0a5RrtEgAAAAAAAAAAAAAAAAAAAAA=]}} | {{TemplateCode|code = [&DQcBHRgdQjsjDyMPgQGBAYMBgwGCAd0a5RrtEgAAAAAAAAAAAAAAAAAAAAA=]}} | ||
+ | |||
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|weapon1 = Dagger | |weapon1 = Dagger | ||
|weapon2 = Sword | |weapon2 = Sword | ||
− | |weapon3 = | + | |weapon3 = Dagger |
|weapon4 = Focus | |weapon4 = Focus | ||
|healing = Signet of the Ether | |healing = Signet of the Ether | ||
Line 35: | Line 37: | ||
− | ==Weapon Variants== | + | ===Weapon Variants=== |
* Phantasmal Warden attacks randomly any target at range. If there are many adds, it might be better to use pistol. | * Phantasmal Warden attacks randomly any target at range. If there are many adds, it might be better to use pistol. | ||
− | ==Skill Variants== | + | ===Skill Variants=== |
− | + | '''Utility Skills''' | |
+ | * {{Skill|Signet of Illusions}} can be dropped for more utility if needed. | ||
+ | * {{Skill|Rain of Swords}} can replace {{Skill|Signet of Illusions}} for a higher cleave, but at the cost of burst. | ||
+ | |||
+ | '''Elite skills''' | ||
* {{Skill|Signet of Humility}} - large amount of crowd control if needed. | * {{Skill|Signet of Humility}} - large amount of crowd control if needed. | ||
+ | |||
Line 48: | Line 55: | ||
{{Specialization|Illusions|top|bot|top}} | {{Specialization|Illusions|top|bot|top}} | ||
{{Specialization|Virtuoso|bot|mid|bot}} | {{Specialization|Virtuoso|bot|mid|bot}} | ||
+ | |||
==Equipment== | ==Equipment== | ||
− | + | ===Optimal Variant=== | |
+ | The setup below requires a {{Utility|Writ of Masterful Accuracy}} to critcap, which may make it prohibitively expensive for some players. Additionally, you will need to be able to keep yourself above 90% health, which may make it unsuitable in less experienced groups, even with the sustain from {{trait|Jagged Mind}}. | ||
+ | |||
+ | {{PvE equipment | ||
+ | | weight = Light | ||
+ | | stats = Viper | ||
+ | | rune = Superior Rune of the Krait | ||
+ | | rune-qt = 6 | ||
+ | | weapon1 = Dagger | ||
+ | | weapon2 = Sword | ||
+ | | sigil1 = Superior Sigil of Bursting | ||
+ | | sigil2 = Superior Sigil of Earth | ||
+ | | weapon1-stats = | ||
+ | | weapon2-stats = | ||
+ | | weapon3 = | ||
+ | | weapon4 = Focus | ||
+ | | sigil4 = Superior Sigil of Earth | ||
+ | | weapon3-stats = | ||
+ | | weapon4-stats = | ||
+ | | infusion1 = Precise +9 Agony Infusion | ||
+ | | infusion1-qt = 18 | ||
+ | | head = | ||
+ | | shoulders = Rampager | ||
+ | | chest = | ||
+ | | hands = Sinister | ||
+ | | legs = | ||
+ | | feet = Sinister | ||
+ | | backpiece = | ||
+ | | accessory1 = Rampager | ||
+ | | accessory2 = Sinister | ||
+ | | amulet = Sinister | ||
+ | | ring1 = Rampager | ||
+ | | ring2 = | ||
+ | }} | ||
+ | |||
+ | * Use {{food|Plate of Kimchi Pancakes}} as your food. | ||
+ | * If you don't have stat infusions, you should run {{tooltip|Rampager stats}} head, rings and accessories, {{tooltip|Viper stats}} feet and amulet, and keep everything else the same. | ||
+ | |||
+ | |||
+ | ===Accessible Variant=== | ||
+ | The version below is around ~1k DPS lower than the optimal version, but much cheaper to run and you won't lose crit chance if you drop below 90% health. | ||
{{PvE equipment | {{PvE equipment | ||
+ | | weight = Light | ||
| stats = Rampager | | stats = Rampager | ||
− | |||
| rune = Superior Rune of the Krait | | rune = Superior Rune of the Krait | ||
| rune-qt = 6 | | rune-qt = 6 | ||
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| sigil1 = Superior Sigil of Agony | | sigil1 = Superior Sigil of Agony | ||
| sigil2 = Superior Sigil of Earth | | sigil2 = Superior Sigil of Earth | ||
+ | | weapon1-stats = Viper | ||
+ | | weapon2-stats = Viper | ||
+ | | weapon3 = | ||
| weapon4 = Focus | | weapon4 = Focus | ||
| sigil4 = Superior Sigil of Earth | | sigil4 = Superior Sigil of Earth | ||
+ | | weapon3-stats = | ||
+ | | weapon4-stats = Viper | ||
| infusion1 = Precise +9 Agony Infusion | | infusion1 = Precise +9 Agony Infusion | ||
− | | infusion1-qt = | + | | infusion1-qt = 11 |
| infusion2 = Malign +9 Agony Infusion | | infusion2 = Malign +9 Agony Infusion | ||
− | | infusion2-qt = | + | | infusion2-qt = 7 |
| head = Viper | | head = Viper | ||
− | | shoulders = | + | | shoulders = Sinister |
| chest = Viper | | chest = Viper | ||
− | | hands = | + | | hands = |
− | | legs = | + | | legs = |
− | | feet = | + | | feet = |
− | | | + | | backpiece = |
− | | | + | | accessory1 = |
− | | | + | | accessory2 = |
+ | | amulet = Sinister | ||
+ | | ring1 = | ||
+ | | ring2 = Viper | ||
}} | }} | ||
+ | |||
+ | * If you don't have stat infusions, switch the amulet to {{tooltip|Rampager stats}}. | ||
+ | |||
+ | |||
===Gear optimization=== | ===Gear optimization=== | ||
− | This gear setup reaches | + | This gear setup reaches 90.5% crit chance while under the effects of {{Tooltip|Fury}} and precision food such as the recomended {{food|Bowl of Fancy Potato and Leek Soup}}. It is optimized for raids, where {{Skill|Banner of Discipline}} and {{Trait|Spotter}} would allow it to reach 100% crit chance. If playing without those buffs, switching all {{tooltip|Sinister}} pieces to {{tooltip|Rampager}} and running full '''Precise Infusions''' would be best, though it won't hit 100% crit chance. A simpler, but expensive solution would be to use a {{Utility|Writ of Masterful Accuracy}} as your utility consumable. |
{{Sigil|Superior Sigil of Accuracy}} should not be used because Illusions do not gain the increased critical chance from it. | {{Sigil|Superior Sigil of Accuracy}} should not be used because Illusions do not gain the increased critical chance from it. | ||
+ | |||
+ | |||
==Consumables== | ==Consumables== | ||
− | + | '''Food''' | |
* {{food|Bowl of Fancy Potato and Leek Soup}} | * {{food|Bowl of Fancy Potato and Leek Soup}} | ||
− | |||
− | + | '''Utility''' | |
* {{Utility|Toxic Focusing Crystal}} | * {{Utility|Toxic Focusing Crystal}} | ||
+ | |||
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===Rotation=== | ===Rotation=== | ||
− | #{{Skill|Phantasmal Swordsman}} | + | <big>'''Opener'''</big> |
− | #{{Skill|Bladesong Harmony}} | + | |
− | #{{Skill|Bladecall}} | + | The opener isn't extremely strict, but is mostly based around maximising the benefit of {{trait|Fencer's Finesse}} and {{trait|Deadly Blades}}. |
− | #{{Skill|Unstable Bladestorm}} | + | # {{Skill|Phantasmal Swordsman}} |
− | #{{ | + | # {{Skill|Bladesong Harmony}} - as an ammo skill, we want to get this on cooldown early |
− | #{{Skill|Phantasmal Warden}} | + | # {{Skill|Bladecall}} |
− | #{{Skill|Signet of the Ether}} | + | # {{Skill|Unstable Bladestorm}} - by using this slightly later in the opener, more of the hits will be at high stacks of {{trait|Fencer's Finesse}} |
− | #{{Skill|Phantasmal Warden}} | + | # {{tooltip|Weapon Swap}} |
− | #{{Skill|Bladesong Harmony}} | + | # {{Skill|Phantasmal Warden}} |
− | #{{Skill|Signet of Illusions}} | + | # {{Skill|Signet of the Ether}} |
− | #{{Skill|Bladecall}} | + | # {{Skill|Thousand Cuts}} - cast once you hit 10 stacks of {{trait|Fencer's Finesse}}, as an instant cast it can be used during other skills |
− | #{{Skill|Bladesong Sorrow}} | + | # {{Skill|Bladesong Sorrow}} - use once you're back at fives blades |
− | + | # {{Skill|Phantasmal Warden}} | |
− | + | # {{Skill|Bladesong Harmony}} - use once you're back at fives blades | |
− | + | # {{Skill|Rain of Swords}} or {{Skill|Signet of Illusions}} | |
− | + | # {{Skill|Bladecall}} | |
− | + | # {{Skill|Bladesong Sorrow}} - use once you're back at fives blades, this will only be available if you used '''Signet of Illusions''' | |
+ | |||
+ | |||
+ | <big>'''Rest of the Rotation'''</big> | ||
+ | |||
+ | Most of the rest of the rotation is using skills off cooldown, though there is some structure: | ||
+ | * Thanks to {{trait|Bloodsong}} in combination with {{trait|Jagged Mind}} and {{trait|Sharper Images}}, you stock blades almost as fast as you can spend them. | ||
+ | ** {{Skill|Bladesong Harmony}} and {{Skill|Bladesong Sorrow}} should be used as soon as you reach five blades, with {{Skill|Bladesong Sorrow}} taking priority. | ||
+ | ** {{Skill|Bladesong Dissonance}} and {{Skill|Bladeturn Requiem}} deal negligible damage, but can be used to maximise uptime of {{trait|Deadly Blades}} if you cast them as you are about to lose the buff. | ||
+ | ** Use {{Skill|Signet of Illusions}} when {{Skill|Bladesong Sorrow}} is on a long cooldown and {{Skill|Bladesong Harmony}} is out of charges. | ||
+ | * Use all '''Dagger''' skills, {{Skill|Thousand Cuts}} and {{Skill|Rain of Swords}} (if using) off cooldown. | ||
+ | * Use {{Skill|Phantasmal Warden}} as soon as you swap to '''Focus''' and {{tooltip|Weapon Swap}} away again as soon as you can | ||
+ | ** Use {{Skill|Signet of the Ether}} as soon as it comes off cooldown, and follow up with another {{Skill|Phantasmal Warden}} - over time {{Skill|Signet of the Ether}} will come up later and later in the '''Focus''' section. The best choice then will depend on how long the phase will last: | ||
+ | *** If the phase will end within ~50 seconds, stay on '''Focus''' each loop until you can use {{Skill|Signet of the Ether}} → {{Skill|Phantasmal Warden}}. | ||
+ | *** If the phase will go on longer, skip {{Skill|Signet of the Ether}} for one '''Focus''' section so that it is immediately available for the '''Focus''' section after that. | ||
+ | * Use {{Skill|Phantasmal Swordsman}} as soon as you swap to '''Sword''', use it again when it is off cooldown, and then {{tooltip|Weapon Swap}} immediately. | ||
+ | |||
+ | |||
+ | [https://youtu.be/b9IRV0fI89k Video example] | ||
− | |||
− | |||
===Defense=== | ===Defense=== |
Revision as of 17:48, 12 June 2022
Overview
Condition Virtuoso is a powerful ranged condition DPS build with innate sustain.
This build inflicts enormous amounts of Bleeding damage through critical hits while generating lots of Blades to use Bladesongs essentially off cooldown. It is quite simple, yet effective, but very dependent on having the right gear.
Template Code
Skill Bar
Weapon Variants
- Phantasmal Warden attacks randomly any target at range. If there are many adds, it might be better to use pistol.
Skill Variants
Utility Skills
- can be dropped for more utility if needed.
- can replace for a higher cleave, but at the cost of burst.
Elite skills
- - large amount of crowd control if needed.
Specializations
Equipment
Optimal Variant
The setup below requires a to critcap, which may make it prohibitively expensive for some players. Additionally, you will need to be able to keep yourself above 90% health, which may make it unsuitable in less experienced groups, even with the sustain from
.Viper
Rampager
Viper
Sinister
Viper
Sinister
Viper
Rampager
Sinister
Sinister
Rampager
Viper
Viper
Viper
Viper
x6
x18
- Use as your food.
- If you don't have stat infusions, you should run Rampager stats head, rings and accessories, Viper stats feet and amulet, and keep everything else the same.
Accessible Variant
The version below is around ~1k DPS lower than the optimal version, but much cheaper to run and you won't lose crit chance if you drop below 90% health.
Viper
Sinister
Viper
Rampager
Rampager
Rampager
Rampager
Rampager
Rampager
Sinister
Rampager
Viper
Viper
Viper
Viper
x6
x11
x7
- If you don't have stat infusions, switch the amulet to Rampager stats.
Gear optimization
This gear setup reaches 90.5% crit chance while under the effects of Fury and precision food such as the recomended . It is optimized for raids, where and would allow it to reach 100% crit chance. If playing without those buffs, switching all Sinister pieces to Rampager and running full Precise Infusions would be best, though it won't hit 100% crit chance. A simpler, but expensive solution would be to use a as your utility consumable.
should not be used because Illusions do not gain the increased critical chance from it.
Consumables
Food
Utility
Usage
This build requires an extremely high critical chance, ideally 100%, which is why it uses so much Rampager gear. Thankfully, helps with this. The build then converts this high crit chance into Bleeding damage through and . This high bleeding output generates an insane amount of Blades with , which are then consumed on Shatters/Bladesongs to both deal direct damage and increase your damage with .
Rotation
Opener
The opener isn't extremely strict, but is mostly based around maximising the benefit of
and .- - as an ammo skill, we want to get this on cooldown early
- - by using this slightly later in the opener, more of the hits will be at high stacks of
- Weapon Swap
- - cast once you hit 10 stacks of , as an instant cast it can be used during other skills
- - use once you're back at fives blades
- - use once you're back at fives blades
- or
- - use once you're back at fives blades, this will only be available if you used Signet of Illusions
Rest of the Rotation
Most of the rest of the rotation is using skills off cooldown, though there is some structure:
- Thanks to
- and should be used as soon as you reach five blades, with taking priority.
- and deal negligible damage, but can be used to maximise uptime of if you cast them as you are about to lose the buff.
- Use when is on a long cooldown and is out of charges.
in combination with and , you stock blades almost as fast as you can spend them.
- Use all Dagger skills, and (if using) off cooldown.
- Use Weapon Swap away again as soon as you can
- Use
- If the phase will end within ~50 seconds, stay on Focus each loop until you can use → .
- If the phase will go on longer, skip for one Focus section so that it is immediately available for the Focus section after that.
as soon as it comes off cooldown, and follow up with another - over time will come up later and later in the Focus section. The best choice then will depend on how long the phase will last:
as soon as you swap to Focus and - Use
- Use Weapon Swap immediately. as soon as you swap to Sword, use it again when it is off cooldown, and then
Defense
- - block.
- - block.
Sustain
- Dealing damage heals you thanks to .
- When is not on cooldown, every Blade you stock will heal you for a small amount.
Crowd control
- - daze. Daze duration increases with number of stocked Blades.
- ⇒ - daze.
- ⇒ - pull.
- - stun (emergencies only).
Ratings
Comments
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