Difference between revisions of "Vindicator - Retribution Greatsword Roamer"
Line 43: | Line 43: | ||
{{PvE equipment | {{PvE equipment | ||
| weight = Heavy | | weight = Heavy | ||
− | | stats = | + | | stats = Marauder |
| rune = Superior Rune of Durability | | rune = Superior Rune of Durability | ||
| rune-qt = 6 | | rune-qt = 6 | ||
Line 56: | Line 56: | ||
| infusion1 = Mighty WvW Infusion | | infusion1 = Mighty WvW Infusion | ||
| infusion1-qt = 18 | | infusion1-qt = 18 | ||
− | | accessory1 = | + | | accessory1 = Diviner |
− | | accessory2 = | + | | accessory2 = Diviner |
− | | ring1 = | + | | ring1 = Diviner |
− | | ring2 = | + | | ring2 = Diviner |
| backpiece = Marauder | | backpiece = Marauder | ||
− | | amulet = | + | | amulet = Diviner |
}} | }} | ||
===Equipment Variants=== | ===Equipment Variants=== | ||
+ | ''Stats'' | ||
+ | * Replacing all the {{Tooltip|Diviner}} pieces with {{Tooltip|Berserker}} is also a viable option if you're willing to give up sustain for more damage, or you already have a Berserker set and don't want to get Diviner. Both are fine, but right now we recommend Diviner because the build has access to plenty of strong boons and good {{Tooltip|Might}} stacking and {{Tooltip|Vigor}} + {{Tooltip|Resolution}} uptime is important. | ||
+ | |||
''Runes'' | ''Runes'' | ||
* {{Rune|Superior Rune of Speed}} - higher mobility to help you build (or close) the gap between you and the enemy, decent defensive stats. | * {{Rune|Superior Rune of Speed}} - higher mobility to help you build (or close) the gap between you and the enemy, decent defensive stats. | ||
Line 72: | Line 75: | ||
==Consumables== | ==Consumables== | ||
'''Food''' | '''Food''' | ||
− | * {{Food| | + | * {{Food|Peppercorn-Crusted Sous-Vide Steak}} - great stats all around and some damage mitigation. |
+ | |||
+ | * {{Food|Oyster with zesty Sauce}} - this and other oyster consumables are decent (and cheap) defensive options if you can't afford the ascended feast. | ||
+ | |||
+ | * {{Food|Omnomberry Ghost}} - cheap non-ascended option. | ||
Revision as of 17:10, 20 June 2022
This is a test build. You may comment and rate it.
Focused on: Direct damage
Designed for: WvW Roaming
Difficulty:
TBD
This build was last updated on June 20, 2022.
Overview
A Vindicator build with a healthy mix of sustain and damage for WvW Roaming.
Skill Bar
Greatsword
Sword/Sword
Utility
Utility
Skill Bar Variants
Weapons
- Staff over Sword/Sword - much better sustain and some extra CC, but we only recommend this against enemies with low sustain. Giving up the Sword set makes it way harder to win against tanky opponents, your damage might not be enough with Staff.
Template Code
[&DQkDGQkZRS7cEdwR1BEGEisSKxIGEtQRyhHKEQcCAwIGEisS1BEGEisS1BE=]
Specializations
Equipment
Head
Marauder
Marauder
Shoulders
Marauder
Marauder
Chest
Marauder
Marauder
Hands
Marauder
Marauder
Legs
Marauder
Marauder
Feet
Marauder
Marauder
Backpiece
Marauder
Marauder
Accessory
Diviner
Diviner
Accessory
Diviner
Diviner
Amulet
Diviner
Diviner
Ring
Diviner
Diviner
Ring
Diviner
Diviner
Greatsword
Marauder
Marauder
Sigil
Sigil
Sword
Marauder
Marauder
Sword
Marauder
Marauder
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Equipment Variants
Stats
- Replacing all the Diviner pieces with Berserker is also a viable option if you're willing to give up sustain for more damage, or you already have a Berserker set and don't want to get Diviner. Both are fine, but right now we recommend Diviner because the build has access to plenty of strong boons and good Might stacking and Vigor + Resolution uptime is important.
Runes
- - higher mobility to help you build (or close) the gap between you and the enemy, decent defensive stats.
Consumables
Food
- - great stats all around and some damage mitigation.
- - this and other oyster consumables are decent (and cheap) defensive options if you can't afford the ascended feast.
- - cheap non-ascended option.
Utility
- or , whichever is cheaper.
Usage
To be added
Ratings
It's still strong against high damage, low sustain builds but tanky cele ones can be a struggle. Damage is not what it used to be and losing the Chill on dodge hurts more than expected. Still a very sturdy, beginner friendly build that can stand its ground in just about any matchup, but it's not as faceroll as it used to be, and it's worth swapping to some harder builds that have more damage once you're more familiar with Revenant.
After playing this for about a week and going up against some stiff builds, I can say this build is pretty amazing. With the flexibility of dual Alliance for both DPS and self healing and the benefit of Impossible Odds for higher damage output, Retribution Vindi is so good for survivability. The roaming Willbender is a heavy hitter and really annoying to combat, but with proper mitigation of damage and dodging at the right times, you can easily take them down and survive their onslaught. Highly recommend in the current meta!
Comments
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