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Difference between revisions of "Chronomancer - Support Chronomancer (GvG)"

Line 21: Line 21:
 
| weapon3 = x
 
| weapon3 = x
 
| weapon4 = shield
 
| weapon4 = shield
| healing = Signet of the Ether
+
| healing = Well of Eternity
 
| utility1 = Null Field
 
| utility1 = Null Field
| utility2 = Phantasmal Disenchanter
+
| utility2 =  
 
| utility3 = Illusion of Life
 
| utility3 = Illusion of Life
 
| elite = Gravity Well
 
| elite = Gravity Well
Line 30: Line 30:
 
===Utility Variants===
 
===Utility Variants===
 
* {{Skill|Veil}}
 
* {{Skill|Veil}}
 +
* {{Skill|Mantra of Concentration}}
  
  
Line 41: Line 42:
 
{{Specialization|Illusions|top|mid|mid}}
 
{{Specialization|Illusions|top|mid|mid}}
 
{{Specialization|Domination|bot|top|top}}
 
{{Specialization|Domination|bot|top|top}}
{{Specialization|Chronomancer|top|bot|bot}}
+
{{Specialization|Chronomancer|top|bot|mid}}
 +
;Variants
 +
* {{Trait|Stretched Time}} - swap if {{Tooltip|Alacrity}} would be more valuable than {{Trait|Quickness}}
  
  
Line 146: Line 149:
 
*** Don't go out of your way to hit enemies with shatters if it would put you out of position
 
*** Don't go out of your way to hit enemies with shatters if it would put you out of position
 
** While proccing {{Trait|Vicious Expression}} with {{Skill|Time Sink}} is valuable, using it on targets with {{Tooltip|Stability}} to proc {{Trait|Shattered Concentration}} is still ok
 
** While proccing {{Trait|Vicious Expression}} with {{Skill|Time Sink}} is valuable, using it on targets with {{Tooltip|Stability}} to proc {{Trait|Shattered Concentration}} is still ok
* Target enemies on the edges of the group with {{Skill|Phantasmal Disenchanter}}, the phantasm is fragile
 
 
* Land {{Skill|Null Field}} just before an allies spike when possible. Try to place it so one edge is on the enemy group and the other edge is in the direction they are moving
 
* Land {{Skill|Null Field}} just before an allies spike when possible. Try to place it so one edge is on the enemy group and the other edge is in the direction they are moving
  
Line 156: Line 158:
 
* {{Skill|Time Sink}} - when in range and targets lack {{Tooltip|Stability}}, to proc {{Trait|Vicious Expression}}
 
* {{Skill|Time Sink}} - when in range and targets lack {{Tooltip|Stability}}, to proc {{Trait|Vicious Expression}}
 
* {{Skill|Split Second}}/{{Skill|Rewinder}} - when in range
 
* {{Skill|Split Second}}/{{Skill|Rewinder}} - when in range
* {{Skill|Phantasmal Disenchanter}}
 
 
* {{Skill|Null Field}}
 
* {{Skill|Null Field}}
 
}}
 
}}
Line 162: Line 163:
  
 
====Supporting allies====
 
====Supporting allies====
* Cast {{Skill|Well of Eternity}} where your group will be when it finishes ticking  
+
* Cast {{Skill|Well of Eternity}} where your group will be when it finishes ticking
 +
** With {{Trait|Stretched Time}} instead aim the well directly onto allies
 
* If possible, hit allies as well as enemies with {{Skill|Null Field}}, but prioritize enemies
 
* If possible, hit allies as well as enemies with {{Skill|Null Field}}, but prioritize enemies
  

Revision as of 13:01, 19 October 2022

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Crowd controlBoon removal and Utility

Designed for: WvW GvG

Expansions required: Heart of Thorns builds

Difficulty:
TBD
This build was last updated on October 19, 2022 and is up to date for the February 11, 2025 patch.

Overview

Support Chronomancer WvW build focusing on revival, utility and crowd control.


Skill Bar

Sword/Focus
X/Shield
Utility

Utility Variants


Template Code

[&DQcKFxgpKD0jDwAAagEAALYBAACPAQAAsxIAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations

Variants


Equipment

Head
Minstrel
Shoulders
Minstrel
Chest
Minstrel
Hands
Minstrel
Legs
Minstrel
Feet
Minstrel
Backpiece
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Amulet
Minstrel
Ring
Minstrel
Ring
Minstrel
Sword
Minstrel
Focus
Minstrel
Sigil
Sigil
Sword
Minstrel
Shield
Minstrel
Sigil
Sigil
Rune
x6
Infusion
x18


Equipment Variants

  • Minstrel Minstrel can be replaced by Wanderer Wanderer or Celestial Celestial
    • Your equipment in general has minimal impact on this builds performance, but concentration is helpful for Alacrity Alacrity uptime
  • to
    for slightly more boon rip at the cost of survivability


Consumables


Usage

Priorities

High
Moderate
  • CC
  • Boon rip
Low
  • Supporting allies


Surviving

  • This build has high passive defense
  • This build has low mobility skill access, staying very close to your tag and group is critical
    • Target isolated players to reposition with /, the clone will die before can be used if it is summoned into damage
      • Be ready to Dodge as soon as you press
  • This builds has moderate active defenses
Active defense priority


Detailed Explanations

Illusion of Life


CC

CC skill priority


Boon rip


Boon rip skill priority


Supporting allies

  • Cast where your group will be when it finishes ticking
  • If possible, hit allies as well as enemies with , but prioritize enemies


Settings

  • Under General Options / Combat/Movement turn on Allow Skill Retargetting and set Ground Targetting to Instant Cast, this will make cast at the location your cursor is at the end of the cast, instead of where you initially targetted
  • Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support
  • Also under General Options / User Interface turn on Thick party health bars and Thick squad health bars
  • Under Squad Options check View as a grid. This will allow you to keep track of your allies' health, enabling better decision-making and skill management


Ratings

This build has a rating of 0 stars based on 0 votes.
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Comments

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