Difference between revisions of "Harbinger - Power Quick Harbinger"
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{{Build | {{Build | ||
| profession = necromancer | | profession = necromancer | ||
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| designed for = open world, open world general | | designed for = open world, open world general | ||
| focus = strike damage | | focus = strike damage | ||
− | | rating = | + | | rating = archived |
| xpac = eod | | xpac = eod | ||
}} | }} | ||
==Overview== | ==Overview== | ||
− | A relatively simple to play strike damage based Harbinger build for general open world play focused on quickly clearing enemies with strong self-{{Tooltip|Might}}/{{Tooltip|Vulnerability}} generation and AoE {{Tooltip|Quickness}}. Not recommended for soloing harder content as your sustain is limited. | + | A relatively simple to play strike damage based Harbinger build for general open world play focused on quickly clearing enemies with strong self-{{Tooltip|Might}}/{{Tooltip|Vulnerability}} generation and AoE {{Tooltip|Quickness}}. Can also be used with Minions if desired. Not recommended for soloing harder content as your sustain is limited. |
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|profession = necromancer | |profession = necromancer | ||
|specialization = harbinger | |specialization = harbinger | ||
− | |weapon1 = | + | |weapon1 = Pistol |
|weapon2 = Focus | |weapon2 = Focus | ||
− | |weapon3 = | + | |weapon3 = |
− | |weapon4 = | + | |weapon4 = |
− | |healing = | + | |healing = Elixir of Promise |
− | |utility1 = | + | |utility1 = Elixir of Anguish |
|utility2 = Signet of Spite | |utility2 = Signet of Spite | ||
|utility3 = Signet of Undeath | |utility3 = Signet of Undeath | ||
− | |elite = | + | |elite = Elixir of Ambition |
}} | }} | ||
+ | |||
+ | |||
+ | ===Weapon Variants=== | ||
+ | :Weapon choice for this build is mostly for utility and lifeforce generation as most of your time dealing dps should be in shroud. Pistol/Focus is chosen as the default as it provides quick life force generation with passable damage. | ||
+ | |||
+ | |||
+ | ===Skill Variants=== | ||
+ | :'''Healing Skills''' | ||
+ | * {{Skill|Summon Blood Fiend}} - For minion builds. | ||
+ | |||
+ | :'''Utility Skills''' | ||
+ | * {{Skill|Spectral Grasp}} - Pulls in enemies. | ||
+ | * {{Skill|Spectral Armor}} - Stunbreak + Life force and defense vs strike damage. | ||
+ | * {{Skill|Spectral Walk}} - Stunbreak + Life force and defense vs conditions. | ||
+ | * {{Skill|Summon Shadow Fiend}} - For minion builds. | ||
+ | * {{Skill|Well of Suffering}} - AoE Damage. | ||
+ | * {{Skill|Well of Darkness}} - AoE {{Tooltip|Blind}} and Damage. | ||
+ | * {{Skill|Signet of the Locust}} - Passive movement speed and damage/heal/boon-rip when activated | ||
+ | |||
+ | :'''Elite Skills''' | ||
+ | * {{Skill|Summon Flesh Golem}} - For minion builds or a strong CC with the command skill. | ||
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{{Specialization|Spite|top|bot|mid}} | {{Specialization|Spite|top|bot|mid}} | ||
{{Specialization|Harbinger|top|top|mid}} | {{Specialization|Harbinger|top|top|mid}} | ||
+ | |||
+ | |||
+ | ===Specialization Variants=== | ||
+ | * {{Trait|Awaken the Pain}} - More damage if not using signets. | ||
+ | * {{Trait|Vital Persistence}} - Extra HP and self/incoming healing. | ||
==Equipment== | ==Equipment== | ||
− | * Ascended gear and stat infusions are not required | + | * Ascended gear and stat infusions are not required. |
{{PvE equipment | {{PvE equipment | ||
| weight = Light | | weight = Light | ||
| stats = Berserker | | stats = Berserker | ||
− | | rune = Superior Rune of the | + | | rune = Superior Rune of the Eagle |
| rune-qt = 6 | | rune-qt = 6 | ||
− | | weapon1 = | + | | weapon1 = Pistol |
| weapon2 = Focus | | weapon2 = Focus | ||
| sigil1 = Superior Sigil of Force | | sigil1 = Superior Sigil of Force | ||
− | | sigil2 = Superior Sigil of | + | | sigil2 = Superior Sigil of Accuracy |
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}} | }} | ||
+ | ===Equipment Variants=== | ||
+ | * For more damage, you can use {{Rune|Superior Rune of the Scholar}}, but you will need a little more crit chance through an {{Tooltip|Assassin}} headgear and 6 Precise Agony Infusions. | ||
+ | * For more defense, you can use {{Tooltip|Marauder}} or {{Tooltip|Dragon stats}} gear. | ||
==Consumables== | ==Consumables== | ||
− | '''Food''' | + | :'''Food''' |
* Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable. | * Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable. | ||
* {{food|Peppermint Omnomberry Bar}} - farming | * {{food|Peppermint Omnomberry Bar}} - farming | ||
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* {{food|Bowl of Orrian Truffle and Meat Stew}} - defense | * {{food|Bowl of Orrian Truffle and Meat Stew}} - defense | ||
− | '''Utility''' | + | :'''Utility''' |
* {{Utility|Sharpening Skull}} (and variants) - farming | * {{Utility|Sharpening Skull}} (and variants) - farming | ||
* {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - DPS | * {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - DPS | ||
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==Usage== | ==Usage== | ||
− | + | This build is relatively simple to use as most of your damage comes from your Harbinger Shroud auto-attack. | |
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− | ''' | + | :'''Harbinger Shroud''' |
+ | * With {{Trait|Signets of Suffering}}, the passive effect of {{Skill|Signet of Undeath}} continues to regenerate your lifeforce even while in shroud. | ||
+ | * Your auto-attack {{Skill|Tainted Bolts}} also generates {{Tooltip|might}} as long as you are attacking so try to always be attacking if possible. | ||
+ | * {{Skill|Dark Barrage}} - burst cleave damage. | ||
+ | * {{Skill|Vital Draw}} generates life force when striking enemies. If possible try to strike as many foes as possible to maximise lifeforce gains. | ||
+ | * The other Shroud skills should be saved mostly for mobility or to quickly finish off weakened foes. | ||
− | + | :'''Crowd Control''' | |
− | * {{ | + | * {{Skill|Vile Blast}} - AoE Stun |
+ | * {{Skill|Vital Draw}} - Long duration PBAoE Float |
Latest revision as of 10:03, 22 February 2023
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Focused on: Strike damage
Designed for: Open World and Open World General
Overview
A relatively simple to play strike damage based Harbinger build for general open world play focused on quickly clearing enemies with strong self- Might/ Vulnerability generation and AoE Quickness. Can also be used with Minions if desired. Not recommended for soloing harder content as your sustain is limited.
Template Code
Skill Bar
Weapon Variants
- Weapon choice for this build is mostly for utility and lifeforce generation as most of your time dealing dps should be in shroud. Pistol/Focus is chosen as the default as it provides quick life force generation with passable damage.
Skill Variants
- Healing Skills
- - For minion builds.
- Utility Skills
- - Pulls in enemies.
- - Stunbreak + Life force and defense vs strike damage.
- - Stunbreak + Life force and defense vs conditions.
- - For minion builds.
- - AoE Damage.
- Blind and Damage. - AoE
- - Passive movement speed and damage/heal/boon-rip when activated
- Elite Skills
- - For minion builds or a strong CC with the command skill.
Specializations
Specialization Variants
- - More damage if not using signets.
- - Extra HP and self/incoming healing.
Equipment
- Ascended gear and stat infusions are not required.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
Equipment Variants
- For more damage, you can use Assassin headgear and 6 Precise Agony Infusions. , but you will need a little more crit chance through an
- For more defense, you can use Marauder or Dragon stats gear.
Consumables
- Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- - DPS
- - defense
- Utility
- (and variants) - farming
- , - DPS
Usage
This build is relatively simple to use as most of your damage comes from your Harbinger Shroud auto-attack.
- Harbinger Shroud
- With , the passive effect of continues to regenerate your lifeforce even while in shroud.
- Your auto-attack might as long as you are attacking so try to always be attacking if possible. also generates
- - burst cleave damage.
- generates life force when striking enemies. If possible try to strike as many foes as possible to maximise lifeforce gains.
- The other Shroud skills should be saved mostly for mobility or to quickly finish off weakened foes.
- Crowd Control
- - AoE Stun
- - Long duration PBAoE Float
Ratings
Comments
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